Hey everyone, this thread seems pretty self-explanatory. Whenever someone in your game gets banned, the stats from that game are wiped. The reason why is that what if you lose a win streak to a hacker or a hacker keeps being in your games and messes up your K/D ratio etc. There are a few issues however, the biggest, however, is deciding how many games the person was hacking in. My solution is to start with the server of the first report. If the reporter was using /report the command could send the server id to Sentinel and then Sentinel tracks the games the person was in until they were banned or the report was closed. Sentinel would then void those game's statistics. I haven't quite figured out how to get this info from the reports website. It could be done two ways:
Thank you! I'm gonna tag the Anticheat Devs:
@Hulk_
@Elevated
@funkemunky
1. Track every player's game history for 2-5 games and if a report is filed on them then keep the record
2. Start the tracking when a report is filed (Not as effective)
2. Start the tracking when a report is filed (Not as effective)
@Hulk_
@Elevated
@funkemunky