In the earlier version of this map the main platforms were mostly one layer of blocks, this allowed for the quick creation of some easy defence. Due to the short distance and there being basicly no obstacles the enemy could rush you ASAP. Making defencive structures something to be avoided wasting time on.
It was also easier to fall in general as there were more gaps. This allowed for some gameplay that favored skill over armor. E.g. Tricking your enemy near an edge and using knockback to your advantage.
With the rework armor is favored over skill.
So I would like to see the map reworked so that makes the map a bit more parkour-ish, buta also allows for a more defencive strategy.
It was also easier to fall in general as there were more gaps. This allowed for some gameplay that favored skill over armor. E.g. Tricking your enemy near an edge and using knockback to your advantage.
With the rework armor is favored over skill.
So I would like to see the map reworked so that makes the map a bit more parkour-ish, buta also allows for a more defencive strategy.