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Banwave

Member
Mar 12, 2020
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In the earlier version of this map the main platforms were mostly one layer of blocks, this allowed for the quick creation of some easy defence. Due to the short distance and there being basicly no obstacles the enemy could rush you ASAP. Making defencive structures something to be avoided wasting time on.

It was also easier to fall in general as there were more gaps. This allowed for some gameplay that favored skill over armor. E.g. Tricking your enemy near an edge and using knockback to your advantage.
With the rework armor is favored over skill.

So I would like to see the map reworked so that makes the map a bit more parkour-ish, buta also allows for a more defencive strategy.
 
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GHSpaghetti

Well-Known Member
Dec 23, 2019
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England
I agree i think the holes should be brought back...but no we don't need it to be 1 layer of blocks, making a hole around your flag defence actually helps your team lose because people on your team with the enemy flag will fall into them.
 
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Flatmarker27 wrote on ProfParzival's profile.
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Thank you!
I'm curious about this: How much percentage of players are connecting from these bungeecords on Bedrock? EU, NA, and AS? We all know that Asia has the lowest because apparently Asian games are rare, but which region has more players? EU or NA?
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