Ive done this on the planet coaster forums so i decided to do it here to share some thoughts and ideas most likely not mentioned in my "angry thread" this is not promotional or criticism this is just how i view things
The forums
In my opinion the forums are a mess, with the most comon questions about subjects answered in threads that are near impossible to find, instead it should be organised by priorities such as news (as it is), player reporting/appeals, support (bugs reports questions tips ect) and "everything else" and "list of allowed mods" should be in bug reports/ support not other updates
Game division: is this really necessary? To dived all the games into the their own seperate forums? Wouldnt it be easier to merge everything into one and call it "game discussions" or something like that? The individual game threads hardly get posted on and most just post in suggestions or support anyway
The server
One thing ive noticed is devs dont seem to prioritize very well, tripling the amount of time everything takes to do, (sentinel is an example) instead of trying to do everything at once which unfixed bugs seem to project pick a project thats the most important and focus everything onto it It may help fix the extreme inefficiency of some issues
Minigames:
In my opinion theres way to many "aggressive" mini games (eggwars, sky wars, uhc, survival games, factions, blockwars, lucky islands) and not enough "passive" games ( sky block, arcade, parkour, blockband, tower defence, creative, minerware) i would love to see more games in the future that arent heavily pvp based or more past popular games like such as missile wars or spleef, something thats more strategy or skill or imagination oriented than pvp (i did once make posts about implementing Gmod Guess Who and skylanders battlecast)
The rules
One thing that bugs me is the whole swearing part, why?
Heres the problem, i dont see the point, you create a server that supposed to be kid friendly, thus alot of kids swarm to the server probably a good 10-25% of your top player record was children, yet the accounts swearing are children in alot of cases, so if swearing is part of earthling childhood, please define "kid friendly" its as hard as defining the word "normal"
Broadcast
The way the server promotes the rules in my opinion is a big failure
in my estimation most of the players on the server at any given time do not have a forum account or do not check the rules, this is obvious by the hundreds of threads from accounts that were just created that day to complain about a punishment, the forums is not the most ideal place to post server rules because thats not where most of the players are, a better place is in the server itself somewhere whether its a billboard or a pop up window via a link in chat, if you dont believe me go look it up theres numerous suggestion posts about how to improve getting the rules to the public to reduce teaming and such
The system
Ever since sentinel was added punishments are all out of wack because nothing is consistent, even bans themselves!
essentially you have 5 chances (4 if they are all just bans) assuming punishments dont stack between sentinel and staff this should really be fixed so staff bans and sentinel bans are the same amount and stack so if you have 1 AC ban, the next ban regardless if by the AC or a moderator is a perm ban , instead of 2 AC bans and 1 mod ban and your still allowed on the server, it just dosent add up (if they dont stack)
Punishment thread:
Everyone asks or has asked about punishments, so why is there no sticky thread describing each punishment and how many chances there are? The reason i say this is ive seen the entire spectrum from an instant perm ban regardless of the offense, to steadily increasing ban times for each offense, to no perm bans at all, and even no punishments in general (anarchy servers) a thread describing the consequences would inform players of what will happen specifically,
Simply saying youll be punished is often highly ineffective especially against players that are used to it even outside the game, intimidation can often be your best weapon against rule breakers, and hackers specifically, mentioning youll be punished has no effect at all as hackers most of the time they do not care and only want to ruin someones day for as long as possible once they get banned they simply move to the next server, its basically trying to decrease or even kill rule breakers at the source by intimidating them not to break the rules in the first place
Updates on future things
In my opinion not allowing for players to ask or not having official release dates is a bad idea once again sentinel and even several gamemodes being fixed are examples , why do i think this is an issue? It lowers hope, id rather be disappointed on a moved release date than kept in the dark not knowing when something will be done if itll ever release at all, at least with a moved release date we know were are just inches away (the party system is a good example)
As for asking about when will ____ return, this needs to be specified more in the faq and rules, ive seen staff strike down players (even myself) under this rule for even just simply asking WHY, which asking Why somethings is in maintenance is NOT against the rules in my opinion because the answer is "its being built from scratch" its not asking for a release date, its asking why its where it is and why its been so long
Camping/Compromised Account
In my opinion both of these need a wording rework
Camping itself is not clear enough ive seen misplaced reports and misinterpretations showing that the players think all forms of camping are punishable which they aren't
Compromised account screens also need a rework, again this supposed to be a "kids server" thus many kids probably have no idea what "compromised" means ive seen as many threads about sentinel and money walks combined where someone seems to be panicking (yes i can read expressions through text sometimes, but thats a whole other story on how that came to be) or complaining about a ban for hacking (sometimes complaining how its unfair) and they show up as a compromised account, maybe change it to something like "your account may have been hacked!" to be abit more clear
Tower Defence info
The most annoying thing in TD is when players put down a bunch of not stacking towers thinking they will do more damage if this was the case you could get away with just mages ice towers and artillery, why not add in to the tower description "does not stack"
Pixelmon
Something ive never understood is why theres no pixelmon server in cubecraft (if it requires a mod make your own cubecraft client side mod and texture pack) pokemon is one of the most popular games to date which was quite obvious with pokemon Go (that kid sang so off key....) while i myself have never played pokemon, being well rounded in the popular games its not unfamiliar you could probably draw in new players to however im not sure how popular pixelmon is im just basing if off the popularity of the original game itself
Seperate versions
This is aimed directly at parkour and creative, what i mean by this is these two would be seperated from the main server, allowing "the server to continue being 1.9 but you must have a 1.12 client to enter this game mode" thus you have endless ideas at your disposal as every minecraft version has many new blocks and mechanics this allows these gamemodes to stay updated to the current minecraft version without the need to update the server as whole unit
The forums
In my opinion the forums are a mess, with the most comon questions about subjects answered in threads that are near impossible to find, instead it should be organised by priorities such as news (as it is), player reporting/appeals, support (bugs reports questions tips ect) and "everything else" and "list of allowed mods" should be in bug reports/ support not other updates
Game division: is this really necessary? To dived all the games into the their own seperate forums? Wouldnt it be easier to merge everything into one and call it "game discussions" or something like that? The individual game threads hardly get posted on and most just post in suggestions or support anyway
The server
One thing ive noticed is devs dont seem to prioritize very well, tripling the amount of time everything takes to do, (sentinel is an example) instead of trying to do everything at once which unfixed bugs seem to project pick a project thats the most important and focus everything onto it It may help fix the extreme inefficiency of some issues
Minigames:
In my opinion theres way to many "aggressive" mini games (eggwars, sky wars, uhc, survival games, factions, blockwars, lucky islands) and not enough "passive" games ( sky block, arcade, parkour, blockband, tower defence, creative, minerware) i would love to see more games in the future that arent heavily pvp based or more past popular games like such as missile wars or spleef, something thats more strategy or skill or imagination oriented than pvp (i did once make posts about implementing Gmod Guess Who and skylanders battlecast)
The rules
One thing that bugs me is the whole swearing part, why?
Heres the problem, i dont see the point, you create a server that supposed to be kid friendly, thus alot of kids swarm to the server probably a good 10-25% of your top player record was children, yet the accounts swearing are children in alot of cases, so if swearing is part of earthling childhood, please define "kid friendly" its as hard as defining the word "normal"
Broadcast
The way the server promotes the rules in my opinion is a big failure
in my estimation most of the players on the server at any given time do not have a forum account or do not check the rules, this is obvious by the hundreds of threads from accounts that were just created that day to complain about a punishment, the forums is not the most ideal place to post server rules because thats not where most of the players are, a better place is in the server itself somewhere whether its a billboard or a pop up window via a link in chat, if you dont believe me go look it up theres numerous suggestion posts about how to improve getting the rules to the public to reduce teaming and such
The system
Ever since sentinel was added punishments are all out of wack because nothing is consistent, even bans themselves!
essentially you have 5 chances (4 if they are all just bans) assuming punishments dont stack between sentinel and staff this should really be fixed so staff bans and sentinel bans are the same amount and stack so if you have 1 AC ban, the next ban regardless if by the AC or a moderator is a perm ban , instead of 2 AC bans and 1 mod ban and your still allowed on the server, it just dosent add up (if they dont stack)
Punishment thread:
Everyone asks or has asked about punishments, so why is there no sticky thread describing each punishment and how many chances there are? The reason i say this is ive seen the entire spectrum from an instant perm ban regardless of the offense, to steadily increasing ban times for each offense, to no perm bans at all, and even no punishments in general (anarchy servers) a thread describing the consequences would inform players of what will happen specifically,
Simply saying youll be punished is often highly ineffective especially against players that are used to it even outside the game, intimidation can often be your best weapon against rule breakers, and hackers specifically, mentioning youll be punished has no effect at all as hackers most of the time they do not care and only want to ruin someones day for as long as possible once they get banned they simply move to the next server, its basically trying to decrease or even kill rule breakers at the source by intimidating them not to break the rules in the first place
Updates on future things
In my opinion not allowing for players to ask or not having official release dates is a bad idea once again sentinel and even several gamemodes being fixed are examples , why do i think this is an issue? It lowers hope, id rather be disappointed on a moved release date than kept in the dark not knowing when something will be done if itll ever release at all, at least with a moved release date we know were are just inches away (the party system is a good example)
As for asking about when will ____ return, this needs to be specified more in the faq and rules, ive seen staff strike down players (even myself) under this rule for even just simply asking WHY, which asking Why somethings is in maintenance is NOT against the rules in my opinion because the answer is "its being built from scratch" its not asking for a release date, its asking why its where it is and why its been so long
Camping/Compromised Account
In my opinion both of these need a wording rework
Camping itself is not clear enough ive seen misplaced reports and misinterpretations showing that the players think all forms of camping are punishable which they aren't
Compromised account screens also need a rework, again this supposed to be a "kids server" thus many kids probably have no idea what "compromised" means ive seen as many threads about sentinel and money walks combined where someone seems to be panicking (yes i can read expressions through text sometimes, but thats a whole other story on how that came to be) or complaining about a ban for hacking (sometimes complaining how its unfair) and they show up as a compromised account, maybe change it to something like "your account may have been hacked!" to be abit more clear
Tower Defence info
The most annoying thing in TD is when players put down a bunch of not stacking towers thinking they will do more damage if this was the case you could get away with just mages ice towers and artillery, why not add in to the tower description "does not stack"
Pixelmon
Something ive never understood is why theres no pixelmon server in cubecraft (if it requires a mod make your own cubecraft client side mod and texture pack) pokemon is one of the most popular games to date which was quite obvious with pokemon Go (that kid sang so off key....) while i myself have never played pokemon, being well rounded in the popular games its not unfamiliar you could probably draw in new players to however im not sure how popular pixelmon is im just basing if off the popularity of the original game itself
Seperate versions
This is aimed directly at parkour and creative, what i mean by this is these two would be seperated from the main server, allowing "the server to continue being 1.9 but you must have a 1.12 client to enter this game mode" thus you have endless ideas at your disposal as every minecraft version has many new blocks and mechanics this allows these gamemodes to stay updated to the current minecraft version without the need to update the server as whole unit
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