After the MASSIVE effect EULA had on cubecraft Halo and Rubik are figuring out how to get perks back
and one of the solution is to buy perks with in-game currency but how do we get a basic amount of money besides kitpvp and games ?
I present to you the cubecraft Economy server where players have to work in-game to get points !
Players sign up in the server to have a job in the Economy and they have to work to get a house that will unlock full server points .
What are full server points you may ask. Full server points are the normal sevrer points we have now but they are achieved buy owning a house in economy.
Then when a house is bought you get a job rank up so a wide variety of NEW jobs are open where you get more points .
And with the points you get you buy ranks from the server, ranks are going to be :
Iron: 5,000 points
Lapis: 12,000 points
Gold: 20,000 points
Diamond:25,000 points
Emerald: 40,000 points
Obsidian: 60,000 points
When a rank is bought a higher job payment is earned .
ATTENTION: For this system to be achieved points and ranks have to be reset.
and one of the solution is to buy perks with in-game currency but how do we get a basic amount of money besides kitpvp and games ?
I present to you the cubecraft Economy server where players have to work in-game to get points !
Players sign up in the server to have a job in the Economy and they have to work to get a house that will unlock full server points .
What are full server points you may ask. Full server points are the normal sevrer points we have now but they are achieved buy owning a house in economy.
Then when a house is bought you get a job rank up so a wide variety of NEW jobs are open where you get more points .
And with the points you get you buy ranks from the server, ranks are going to be :
Iron: 5,000 points
Lapis: 12,000 points
Gold: 20,000 points
Diamond:25,000 points
Emerald: 40,000 points
Obsidian: 60,000 points
When a rank is bought a higher job payment is earned .
ATTENTION: For this system to be achieved points and ranks have to be reset.