Cubecraft eSports
For 3 years I have been playing actively on Cubecraft and for a while, I noticed that I am missing something in Cubecraft: challenge. Of course it's a challenge to win a game, but what about something more.. challenging?
If you're a gamer, you must be familiar with majors / eSporters. The best players in certain games go fight against eachothers, while their fans are supporting their idols and bet their idol will win. What about this would come true on Cubecraft? Currently, we only have leaderboards showing the best players of all time in certain games, but.. what about something monthly?
Cubecraft League
What I am suggesting is some form of monthly / quarterly major on Cubecraft. In the period of a month / quarter all players can fight as hard as they can to get the most wins, kills, e.g. Then, all the top 10 players of every gamemode (Eggwars, Skywars, e.g.), go in teams of 5 and fight each other.
Why?
Because why not? It's fun to get the server more competitive. It doesn't matter at which time you check Cubecraft, it always has 3000+ players online (whenever the server is online of course). As I said earlier, the only thing to get a bit hyped up is getting in the leaderboard, but for some (new) players, that is impossible.
How does it work?
Rules
List of rules that apply to the eSports.
Let's get competitive, let's get wins, let the Cubecraft League begin.
For 3 years I have been playing actively on Cubecraft and for a while, I noticed that I am missing something in Cubecraft: challenge. Of course it's a challenge to win a game, but what about something more.. challenging?
If you're a gamer, you must be familiar with majors / eSporters. The best players in certain games go fight against eachothers, while their fans are supporting their idols and bet their idol will win. What about this would come true on Cubecraft? Currently, we only have leaderboards showing the best players of all time in certain games, but.. what about something monthly?
Cubecraft League
What I am suggesting is some form of monthly / quarterly major on Cubecraft. In the period of a month / quarter all players can fight as hard as they can to get the most wins, kills, e.g. Then, all the top 10 players of every gamemode (Eggwars, Skywars, e.g.), go in teams of 5 and fight each other.
Why?
Because why not? It's fun to get the server more competitive. It doesn't matter at which time you check Cubecraft, it always has 3000+ players online (whenever the server is online of course). As I said earlier, the only thing to get a bit hyped up is getting in the leaderboard, but for some (new) players, that is impossible.
How does it work?
- For a period of time (month / quarter) players can play their favorite gamemodes (eggwars, skywars, e.g.) and get as many wins as they can;
- The top 10 players (with the most wins) then get divided in two teams which will then play against each other;
- The winning team gets a cool prize (cage, miniature, e.g.);
- Repeat.
Rules
List of rules that apply to the eSports.
- The winning team cannot play the next league. They will have to skip one league;
- The winning team will be chosen out of 3 games. This would be the most fair;
- The specifications of the game (Overpowered ..., ... time, e.g.) should be chosen by a 'referee'.
Let's get competitive, let's get wins, let the Cubecraft League begin.