Hai everyone! It's finally here! It’s been a while, as I’ve been extremely busy with stuff, but I still wanted to make sure you guys get what you’ve been waiting for. The situation I was in also made me realize to not rush CubeRecaps in the future. Therefore, I'll most likely post CubeRecaps during the first week of that month, not necessarily the first day. I still hope you will enjoy CubeRecap: July!
July was filled with amazing content, new promotions, new promotions, new promotions, and oh, can't forget new promotions! Once you open the spoiler, you will see what I’m talking about
July 2 - @Priley got promoted to Translator (Events Manager)
July 2 - @Cynamooo got promoted to Admin Team (Recruitment Manager)
July 2 - Summer has arrived!
July 4 - @N00bYeeter left the team
July 5 - @Dubby Plays and @TyFoxy got promoted to Moderator
July 5 - @Story, @Yamín , and @mitgobla got promoted to Admin Team (Design Admin)
July 6 - @Hazard and @uswnt got promoted to Customer Support
July 6 - @Cara got promoted to Designer (Skin Artist)
July 8 - @Dylaila, @Dutch_Frietjes, @Onik, @Finixly, @Shamel, @TheZigbot9000, @CraftCreatures, @Neptuune, @Rawrbin, @CatsLoveRainbows, @Easteyy, @wink, @Limoen, @Fesa, @Troublesomee, @Calichin, @Axyy, @Iceyyy and @Starry got promoted to Helper
July 9 - @Diav left the team
July 9 - 5 Weeks of Summer - Part 1!
July 14 - Skyblock Nether Released and More!
July 16 - 5 Weeks of Summer - Part 2!
July 17 - @Shamel and @toropov left the team
July 20 - @mochhi got promoted to Designer (Skin Artist) and @zoonomy got promoted to Designer (Level Designer)
July 21 - @Exciting_pancake got promoted to Designer (Entity Engineer)
July 21 - Lucky Islands now on Bedrock!
July 23 - 5 Weeks of Summer - Part 3!
July 24 - Bedrock Lucky Islands Update 2!
July 27 - @Megaaa got promoted to Designer (Modeller) and @Soulless_Unity got promoted to Senior Designer.
July 28 - @Jvske got promoted to Designer (Level Designer)
July 30 - 5 Weeks of Summer - Part 4!
July 2 - @Cynamooo got promoted to Admin Team (Recruitment Manager)
July 2 - Summer has arrived!
July 4 - @N00bYeeter left the team
July 5 - @Dubby Plays and @TyFoxy got promoted to Moderator
July 5 - @Story, @Yamín , and @mitgobla got promoted to Admin Team (Design Admin)
July 6 - @Hazard and @uswnt got promoted to Customer Support
July 6 - @Cara got promoted to Designer (Skin Artist)
July 8 - @Dylaila, @Dutch_Frietjes, @Onik, @Finixly, @Shamel, @TheZigbot9000, @CraftCreatures, @Neptuune, @Rawrbin, @CatsLoveRainbows, @Easteyy, @wink, @Limoen, @Fesa, @Troublesomee, @Calichin, @Axyy, @Iceyyy and @Starry got promoted to Helper
July 9 - @Diav left the team
July 9 - 5 Weeks of Summer - Part 1!
July 14 - Skyblock Nether Released and More!
July 16 - 5 Weeks of Summer - Part 2!
July 17 - @Shamel and @toropov left the team
July 20 - @mochhi got promoted to Designer (Skin Artist) and @zoonomy got promoted to Designer (Level Designer)
July 21 - @Exciting_pancake got promoted to Designer (Entity Engineer)
July 21 - Lucky Islands now on Bedrock!
July 23 - 5 Weeks of Summer - Part 3!
July 24 - Bedrock Lucky Islands Update 2!
July 27 - @Megaaa got promoted to Designer (Modeller) and @Soulless_Unity got promoted to Senior Designer.
July 28 - @Jvske got promoted to Designer (Level Designer)
July 30 - 5 Weeks of Summer - Part 4!
July was a rather quiet month regarding the number of suggestions, but that doesn’t mean the quality was bad! As usual, I have collected the four most well-received/implementable suggestions, with one honorable mention! Before we actually dive into the suggestions, I still have to announce the winner from CubeRecap: June. This month's winner is... @Siftenly and his crew with their new game idea! Their game idea won with 63% of the votes, well done! You can vote for this month's best suggestion over here: https://www.strawpoll.me/20900804
Network - Notification when you complete an easy/medium/hard objective
https://www.cubecraft.net/threads/notification-when-you-complete-an-easy-medium-hard-objective-edited.252620/
https://www.cubecraft.net/threads/notification-when-you-complete-an-easy-medium-hard-objective-edited.252620/
A small suggestion, but really beneficial! I sometimes have the same issue as well. I try to complete a challenge, think I’m done, only to find out I need to break one more egg. This gives people the opportunity to continue the game in one flow, instead of constantly checking the progress. It also gives them the opportunity to stay in one game, when two challenges are separated between easy and hard for example. Good suggestion, @Lozora!
Duels - Play Again/Auto Mode buttons for PvP
https://www.cubecraft.net/threads/play-again-auto-mode-buttons-for-pvp-duels.253511/
https://www.cubecraft.net/threads/play-again-auto-mode-buttons-for-pvp-duels.253511/
A suggestion that doesn’t really affect me, but I can understand why people would like to see this feature getting added. Sometimes you have a very short duels battle, but once the fight is over, you find out you need to return to the lobby and wait for a while to be able to play again. This idea can have some fans and some haters, but the idea behind it is solid, and the community has proven it. Great work, @Meiske!
Network - Lobby Games! - Parkour, Vortex, and more!
https://www.cubecraft.net/threads/lobby-games-parkour-vortex-and-more.252132/
https://www.cubecraft.net/threads/lobby-games-parkour-vortex-and-more.252132/
Another thread that seems to be received very well by a lot of people! @Axyy made a thread with suggestions regarding lobby games. He revamped the Vortex Jump and the Parkour, but he also made two new suggestions: Hide and Seek and Lobby Questions! There’s too much to cover in this thread, so make sure you check out the original thread!
Network - Cubelets can be bought at once with a new system
https://www.cubecraft.net/threads/cubelets-can-buy-at-once-with-a-new-system.252016/
https://www.cubecraft.net/threads/cubelets-can-buy-at-once-with-a-new-system.252016/
Haven’t seen a suggestion regarding Cubelets in a while! This suggestion would make the lives (and fingers) of some players a lot better. @YoshiGameplayX suggests making it easier to instantly craft higher Cubelets. Right now, in order to craft an Uber Cubelet, you need click a lot of time before you can actually craft Uber Cubelets. With this idea, if you have a sufficient amount of points, it crafts the Super or Uber Cubelet immediately for you. Awesome idea!
A very small suggestion, yet it got amazing support from a lot of people. @MrTommy his idea was to add new tags to staff members on Discord, displaying the versions they play/moderate on. This makes it easier for players to find the appropriate staff member who can help them. Tiny, but a great idea!
I love to see the amount of time and dedication that goes into this! There have been so many map creations, that I decided to give it its own section this month. I’m very surprised by the quality of these maps, so please enjoy the top 5 maps of July!
https://www.cubecraft.net/threads/duels-pizza.250605/
https://www.cubecraft.net/threads/team-skywars-under-the-sea.254371/
https://www.cubecraft.net/threads/blockwars-dragons.254377/
https://www.cubecraft.net/threads/solo-skywars-art.254584/
https://www.cubecraft.net/threads/solo-skywars-labyrinth.254694/
As always, we finish our CubeRecap by taking a look at the top 5 memes of the month! July was very juicy, so let's jump straight into the meme section!
https://www.cubecraft.net/threads/ccg-memes.10860/page-426#post-1186497
https://www.cubecraft.net/threads/ccg-memes.10860/page-424#post-1183921
https://www.cubecraft.net/threads/ccg-memes.10860/page-424#post-1183966
https://www.cubecraft.net/threads/ccg-memes.10860/page-422#post-1180535
https://www.cubecraft.net/threads/ccg-memes.10860/page-423#post-1182315
We've already come to an end.. I sincerely hope you guys enjoyed it, even though I am like a month behind. Anyhow, keep in mind my DM's are always open for feedback and suggestions! Thanks for the continuous support guys! Much love!