Hi everyone!
In this suggestion I'll be listing some ideas if come up with, and seen on the forums.
Note: if you agree with any one of these ideas, please vote Agree.
That way this thread gets forwarded to the staff. They will decide which ones will get implemented.
I added a poll so you can express which one you like, and which you dislike!
Remember that you can always leave a comment. I would love to hear your opinions detailed!
1: New Games
The daily challenges could be refreshed a little! Some games I'd like to see: Among Slimes, Blockwars, and Featured Games added to the challenge menu. The staff can decide whether it belongs to easy, medium, or hard.
Among Slimes
-Play 3 games of among slimes
-Win a game of among slimes
This is basic. This is so that you don't have to be a specific role to do your challenge. It would require luck which I don't think it's a good idea.
Blockwars
Depending on the current gamemode in the rotation, challenges change. These are some ideas:
-Win a game of blockwars
-Play 3 games of blockwars
-Capture a flag in blockwars capture the flag
-Deal 3 core damage in blockwars core
-Capture 5 pits in blockwars bridges
-Kill 3/5/7 Players in blockwars (3/5/7 depending on the easy, medium, or hard challenge it is in)
Featured Games
So, the Featured Games. They could be added, but it would require a lot of thinking about the challenges, for, each, gamemode.
That's why I would like to keep it simple:
-Play 3 games of the current Featured Game
-Win a game of the current Featured Game
Other Game Additions
-Achieve a killstreak of 3/5 in FFA (3/5 depending on the easy, or medium challenge it is in)
-Win 3 duels in Overpowered duels (This takes longer, so that's why I kept it at just 3)
2: Streaks
Currently, you can't do anything with a streak.
That's why I suggest a streak reward path. Just like the voting rewards, you can have a track with rewards.
There are 3 reward paths as there are easy, medium, and hard challenge streaks.
Each track differs as they all have another type of difficulty.
All three reward paths lead to the 31 Streak milestone. On your way to the end you will receive small rewards, and possibly loot items.
I would like to see something when you surpass the 31 days. When you reach 31 days you will receive a buff, which multiplies your amount of points and/or your experience.
Easy: +1%
Medium: +2%
Hard: +5%
These should be changed by the staff, but the idea is my suggestion. The suggestion isn't the actual numbers.
You will lose these multipliers once you ended your streak.
3: Achievements
The achievements could be added to challenges as well!
As of right now, the achievements are only present in the games.
That's why I suggest some achievements for challenges
-Complete the easy daily challenge 1 time
-Complete the easy daily challenge 10 times
-Complete the easy daily challenge 100 times
-Complete the medium daily challenge 1 time
-Complete the medium daily challenge 10 times
-Complete the medium daily challenge 100 times
-Complete the hard daily challenge 1 time
-Complete the hard daily challenge 10 times
-Complete the hard daily challenge 100 times
-Get a streak of 10 in the easy daily challenge
-Get a streak of 31 in the easy daily challenge
-Get a streak of 10 in the medium daily challenge
-Get a streak of 31 in the medium daily challenge
-Get a streak of 10 in the hard daily challenge
-Get a streak of 31 in the hard daily challenge
-Complete a total of 10 daily challenges
-Complete a total of 100 daily challenges
-Complete a total of 1000 daily challenges
4: QoL Changes
Small, but simple, useful features!
Notification
Let's say you want to do the easy daily challenge.
You still have to complete:
-Open 25 Lucky Blocks in team Lucky Islands. (0/25) 0%
So, you join a game and you open them. You won't count all 25 of them.
You probably will mannually type /challenges to check if you reached it.
That's why a notification would be useful.
Just a message in the chat. But, this should be togglable, as some players could get disturbed, even though they don't aim to complete challenges.
Skip Challenge
When you are struggling with a task, you want to move on. It will take you a while and you want to complete the rest of the challenges.
That's why I'm suggesting a solution to this with an idea from @FleurSchx
You can pay a certain amount of loot points, per task to skip it.
But, in return, you will have to complete a new task which you will receive randomly.
This would be limited to 1 task skip per category (easy, medium, hard)
Again, staff knows the best what amount of loot points fits the best.
Bugs
There are 2 bugs in the daily challenges.
I don't know if they're bugs, or they are just intentional added things that I thought were bugs.
There are 2 features I think of that they are bugs:
-The stats paper in the daily challenges pages per difficulty show the wrong longest streak. The longest streak is copied from the most times completed.
-Sometimes a task can appear twice in e.g. medium, and hard
End
Thank you for reading this massive thread!
Remember to react with Agree if you liked, any, (or just one) of these ideas.
Then staff members get involved and they can decide which suggestions could be implemented.
Use the poll to vote which ideas you like!
In this suggestion I'll be listing some ideas if come up with, and seen on the forums.
Note: if you agree with any one of these ideas, please vote Agree.
That way this thread gets forwarded to the staff. They will decide which ones will get implemented.
I added a poll so you can express which one you like, and which you dislike!
Remember that you can always leave a comment. I would love to hear your opinions detailed!
1: New Games
The daily challenges could be refreshed a little! Some games I'd like to see: Among Slimes, Blockwars, and Featured Games added to the challenge menu. The staff can decide whether it belongs to easy, medium, or hard.
Among Slimes
-Play 3 games of among slimes
-Win a game of among slimes
This is basic. This is so that you don't have to be a specific role to do your challenge. It would require luck which I don't think it's a good idea.
Blockwars
Depending on the current gamemode in the rotation, challenges change. These are some ideas:
-Win a game of blockwars
-Play 3 games of blockwars
-Capture a flag in blockwars capture the flag
-Deal 3 core damage in blockwars core
-Capture 5 pits in blockwars bridges
-Kill 3/5/7 Players in blockwars (3/5/7 depending on the easy, medium, or hard challenge it is in)
Featured Games
So, the Featured Games. They could be added, but it would require a lot of thinking about the challenges, for, each, gamemode.
That's why I would like to keep it simple:
-Play 3 games of the current Featured Game
-Win a game of the current Featured Game
Other Game Additions
-Achieve a killstreak of 3/5 in FFA (3/5 depending on the easy, or medium challenge it is in)
-Win 3 duels in Overpowered duels (This takes longer, so that's why I kept it at just 3)
2: Streaks
Currently, you can't do anything with a streak.
That's why I suggest a streak reward path. Just like the voting rewards, you can have a track with rewards.
There are 3 reward paths as there are easy, medium, and hard challenge streaks.
Each track differs as they all have another type of difficulty.
All three reward paths lead to the 31 Streak milestone. On your way to the end you will receive small rewards, and possibly loot items.
I would like to see something when you surpass the 31 days. When you reach 31 days you will receive a buff, which multiplies your amount of points and/or your experience.
Easy: +1%
Medium: +2%
Hard: +5%
These should be changed by the staff, but the idea is my suggestion. The suggestion isn't the actual numbers.
You will lose these multipliers once you ended your streak.
3: Achievements
The achievements could be added to challenges as well!
As of right now, the achievements are only present in the games.
That's why I suggest some achievements for challenges
-Complete the easy daily challenge 1 time
-Complete the easy daily challenge 10 times
-Complete the easy daily challenge 100 times
-Complete the medium daily challenge 1 time
-Complete the medium daily challenge 10 times
-Complete the medium daily challenge 100 times
-Complete the hard daily challenge 1 time
-Complete the hard daily challenge 10 times
-Complete the hard daily challenge 100 times
-Get a streak of 10 in the easy daily challenge
-Get a streak of 31 in the easy daily challenge
-Get a streak of 10 in the medium daily challenge
-Get a streak of 31 in the medium daily challenge
-Get a streak of 10 in the hard daily challenge
-Get a streak of 31 in the hard daily challenge
-Complete a total of 10 daily challenges
-Complete a total of 100 daily challenges
-Complete a total of 1000 daily challenges
4: QoL Changes
Small, but simple, useful features!
Notification
Let's say you want to do the easy daily challenge.
You still have to complete:
-Open 25 Lucky Blocks in team Lucky Islands. (0/25) 0%
So, you join a game and you open them. You won't count all 25 of them.
You probably will mannually type /challenges to check if you reached it.
That's why a notification would be useful.
Just a message in the chat. But, this should be togglable, as some players could get disturbed, even though they don't aim to complete challenges.
Skip Challenge
When you are struggling with a task, you want to move on. It will take you a while and you want to complete the rest of the challenges.
That's why I'm suggesting a solution to this with an idea from @FleurSchx
You can pay a certain amount of loot points, per task to skip it.
But, in return, you will have to complete a new task which you will receive randomly.
This would be limited to 1 task skip per category (easy, medium, hard)
Again, staff knows the best what amount of loot points fits the best.
Bugs
There are 2 bugs in the daily challenges.
I don't know if they're bugs, or they are just intentional added things that I thought were bugs.
There are 2 features I think of that they are bugs:
-The stats paper in the daily challenges pages per difficulty show the wrong longest streak. The longest streak is copied from the most times completed.
-Sometimes a task can appear twice in e.g. medium, and hard
End
Thank you for reading this massive thread!
Remember to react with Agree if you liked, any, (or just one) of these ideas.
Then staff members get involved and they can decide which suggestions could be implemented.
Use the poll to vote which ideas you like!
Last edited: