Death Tag
- What is it?
My idea of Death Tag, comes from the Minerware minigame, Hot Potato, basically a few people are it, and they would have to tag players who are not it.
- The Idea:
My idea for "Death Tag", is basically have a big game of people, like around 30 players, and about each game there will be 5 players who are it. They would have to tag a person who is not it, in under 30 seconds. If the thirty seconds are up, then you'll basically be a burnt potato.
- Roles:
The Evil Potato: The Evil Potato is the tagger, and would need to get players who are not it, under a time limit.
The Good Potato: The Good Potato, is a player who is not it, and would have to survive a series of events to win the game. In which I mean by events, I mean the Evil Potatoes trying to get the Good Potatoes.
- Power Ups:
- Shield: You can use the shield to protect yourself for 15 seconds from any of the Evil Potatoes.
- Invisibility: Can be used by both roles. Basically if consumed, you can be invisible, and either hide or be sneaky and get a Good Potato.
- Speed Boost: Can be used by both roles. If consumed, you'll get a 5 second speed boost, to either run away from the Evil Potato, or easily get a Good Potato
"This is cool but here is my idea for especialy different maps
Solo: up to 12 players a map (1 tagger)
Teams: up to 40 players a map (5 tagger)" - A suggestion from @Luminated Underpants
I think that is all for this suggestion. If you would like to add more to this suggestion, then please do! I will be glad if you did that!
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