So lately I have been using the egg Armour kit that gives:
A full set of leather armor
And most importantly 20% discount on all armor.
So I like what they did there by adding a special perk to the kit that makes it more useful or else it would be unusable almost, I would basically like cubecraft to do the same thing with other kits like for example:
Egg shell:
content: 8 x End stone
Effects: 10% discount on all blocks
Rabbit:
Content: 3 x golden carrots
Leaping potion II
Effects: every type of food gives 0.5 extra saturation points
Money bags:
Content: 20 iron ( it needs a buff )
Effects generators work 15% faster when you are near them
Buffer:
Content: splash potion of healing
Effects: all healing Effects are double effectiveness on you
Debuffer:
Content: splash potion of weakness
Splash potion of slowness
Effects: all enemies deal 5% less damage on all allies ( stacks up to 2x only )
Healer:
Content: 2 x golden apples
Effects: all golden apples cost 33% of their original price
Shell cracker:
Content: gold pickaxe (enchanted)
TNT
Effects: every pickaxe you buy has 1+ level of efficiency
Egg armour & feather feet already have Effects
By doing this you will not only make a lot of kits viable, it will also make team strategy more important as it will make every team member use a different kit to maximise the benefits they are getting from them.
This doesn't necessarily mean you must do what is mentioned above its just an example of how it can go.
If you agree with me just react with feel free to also react with and explain why too because that would really help
If this was made by another person sorry bud I didn't know :"(
A full set of leather armor
And most importantly 20% discount on all armor.
So I like what they did there by adding a special perk to the kit that makes it more useful or else it would be unusable almost, I would basically like cubecraft to do the same thing with other kits like for example:
Egg shell:
content: 8 x End stone
Effects: 10% discount on all blocks
Rabbit:
Content: 3 x golden carrots
Leaping potion II
Effects: every type of food gives 0.5 extra saturation points
Money bags:
Content: 20 iron ( it needs a buff )
Effects generators work 15% faster when you are near them
Buffer:
Content: splash potion of healing
Effects: all healing Effects are double effectiveness on you
Debuffer:
Content: splash potion of weakness
Splash potion of slowness
Effects: all enemies deal 5% less damage on all allies ( stacks up to 2x only )
Healer:
Content: 2 x golden apples
Effects: all golden apples cost 33% of their original price
Shell cracker:
Content: gold pickaxe (enchanted)
TNT
Effects: every pickaxe you buy has 1+ level of efficiency
Egg armour & feather feet already have Effects
By doing this you will not only make a lot of kits viable, it will also make team strategy more important as it will make every team member use a different kit to maximise the benefits they are getting from them.
This doesn't necessarily mean you must do what is mentioned above its just an example of how it can go.
If you agree with me just react with feel free to also react with and explain why too because that would really help
If this was made by another person sorry bud I didn't know :"(