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This discussion focuses on EggWars, try to stay on topic!

crafterboiii

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Sep 28, 2024
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I think eggwars kits are a bit useless, here's why. The first kit in kit selection is the miner, this kit doesn't do much because you can buy a significantly better pickaxe with 6 gold. MY SOLUTION: Either, buff the efficiency of every pickaxe the player buys after they get the kit or buff them with haste the entire game(ofc and give the player a stone e4 after they drop out of their cage.) Second is the builder, you will run out of the 15 stone the kit provides (in op) and it doesn't serve much of a purpose other than first rush. So my proposition is to give the player who selected the kit a permanent discount to every block in the shop. Next is the baker kit which is near useless, what if it was just removed? None of my friends use and I think having a sword (warrior) kit would do a good job taking it's place. Finally, the healer kit. If this kit was given some basic health potions, I would already be one of the best kits we have now, but my recomendation(s) are to either give the player health on kill after every kill they get or for their gapples and healing pots to regenerate after a kill with no item cap assigned to them. (sry for the few typos i made, i rly had to whip this up quick cos I published it at school, this is also my first post so idk how to fully use these forums.) peace :)
 
Jan 21, 2024
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I think eggwars kits are a bit useless, here's why. The first kit in kit selection is the miner, this kit doesn't do much because you can buy a significantly better pickaxe with 6 gold. MY SOLUTION: Either, buff the efficiency of every pickaxe the player buys after they get the kit or buff them with haste the entire game(ofc and give the player a stone e4 after they drop out of their cage.) Second is the builder, you will run out of the 15 stone the kit provides (in op) and it doesn't serve much of a purpose other than first rush. So my proposition is to give the player who selected the kit a permanent discount to every block in the shop. Next is the baker kit which is near useless, what if it was just removed? None of my friends use and I think having a sword (warrior) kit would do a good job taking it's place. Finally, the healer kit. If this kit was given some basic health potions, I would already be one of the best kits we have now, but my recomendation(s) are to either give the player health on kill after every kill they get or for their gapples and healing pots to regenerate after a kill with no item cap assigned to them. (sry for the few typos i made, i rly had to whip this up quick cos I published it at school, this is also my first post so idk how to fully use these forums.) peace :)
Yeah, i think for debris iron pick is better but for blocks not really, builder i think first rush is enouph but then each mode +10 blocks, baker really useless and healer is not my style, ive made a thread with new kits so check that out here! (Dont post in there because that counts as necroposting)

Edit: i think this could be in the feedback and suggestions forum
 
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