Don't say this is copied wannabes... This game will use an optional texture pack
This will likely be the most difficult lab mode to develop so I'll explain this one first.
In this mode, instead of conventional methods of playing are scrapped and you instead use bombs. Bombs are weapons, bombs are used to break stuff, and you have all different kinds of bombs.
Differences from normal mode:
- BOMBS
- Bedrock is added
- No hunger
- Specialized Armor
- No melee weapons
Here's a run through of prices:
Concrete: 1 Iron = 2 Concrete
Obsidian: 4 Gold
1 Bedrock = 5 Diamonds
Weapons / Tools:
15 Iron = Tier I Exploding Bow Radius: 3 blocks Central Damage: 2.5 hearts
25 Iron = Tier II Exploding Bow Radius: 5 blocks Central Damage: 4.5 hearts
45 Iron = Boomerang Bow (Trident - 1.14) Radius: 2.5 Blocks (Out) 4 Blocks (In) Central Damage: 3 (Out) 5 (In)
3 Gold = Weak Grenade Radius: 7.5 Blocks Central Damage: 10 hearts
8 Gold = Strong Grenade Radius: 12 blocks Central Damage: 16 hearts
40 Diamonds = Little Boy Radius: 25 blocks Central Damage: 30 hearts
90 Diamonds = Tsar Bomba Radius: 50 blocks Central Damage: 70 hearts
10 Diamonds = Kamikaze Radius: N/A Central Damage: Instant death to anyone hit on descension Recoil: 9 hearts (in all cases)
Quick thing about how blocks are broken: 3 blocks will be available - basic concrete, obsidian, and bedrock.
Stained clay is destroyed by anything. Obsidian will be broken through:
A) 2 direct hits by a weak grenade
B) 1 direct hits by a strong grenade
C) Up to 25 can be destroyed by a nuke, must be within 5 for little boy and 10 for Tsar Bomba.
D) Kamikaze attacker with >= 3 velocity points
Bedrock will be broken by:
A) Up to 10 through nukes
B) Kamikaze attacker with >= 15 velocity points
Since the kamikaze attack seems odd, let me explain it better. When the kamikaze attack is activated, the player is shot 50 blocks upward and begins elytra flight. The attacker has to look at a target and right click. When right click is activated all control is lost and the attacker kamikazes toward it. The attacker will now gain 50 velocity points. Every concrete block they encounter will subtract 0.3 points, every obsidian will subtract 3 points, and every bedrock will subtract 15 points. When the player doesn't have enough points to destroy the block or hits the map, they'll take 9 hearts of damage. Because this mode doesn't have hunger, it takes a long time to come back!
Since nukes are dropped, a similar elytra flight system will need to be incorporated. Not exactly sure how to do this.
Armor
Due to the extreme damage done with every hit, specialized armor will be incorporated into this mode so that we have better survivability. Here are the following effects:
Chestplate, Pants, and Boots Enchants:
General Protection - Protects against everything except kamikaze and boomerang. Pretty good for the early game, but gets useless later
Grenade Warrior - Blocks 60% of grenade damage, with 25% going back to the thrower
Nuclear Physicist - Blocks 60% of nuclear bomb damage. Incredibly helpful for nuke hits that aren't direct.
Sentimental - Has a random chance of storing some explosive energy to make new bombs. Has a 10% chance of stealing a boomerang on it's return
Helmet Enchantments:
Suicide Survivor - Lessens Kamikaze Impact Damage to 5 hearts
Radiation Therapist - Makes you immune to radiation effects following nuclear attacks
Other Items
Chest = 5 Gold
Golden Apple = 12 Gold
Notch Apple = 112 Gold
Other Information
If this is indeed added, this should be the second-to-last lab mode added as this is a ton of work for something we don't know even works. I'll go over elytra mode tomorrow, which should be the first one added into the game.
Vote in the poll. If you want changes or don't like the idea, make sure to comment.
This will likely be the most difficult lab mode to develop so I'll explain this one first.
In this mode, instead of conventional methods of playing are scrapped and you instead use bombs. Bombs are weapons, bombs are used to break stuff, and you have all different kinds of bombs.
Differences from normal mode:
- BOMBS
- Bedrock is added
- No hunger
- Specialized Armor
- No melee weapons
Here's a run through of prices:
Concrete: 1 Iron = 2 Concrete
Obsidian: 4 Gold
1 Bedrock = 5 Diamonds
Weapons / Tools:
15 Iron = Tier I Exploding Bow Radius: 3 blocks Central Damage: 2.5 hearts
25 Iron = Tier II Exploding Bow Radius: 5 blocks Central Damage: 4.5 hearts
45 Iron = Boomerang Bow (Trident - 1.14) Radius: 2.5 Blocks (Out) 4 Blocks (In) Central Damage: 3 (Out) 5 (In)
3 Gold = Weak Grenade Radius: 7.5 Blocks Central Damage: 10 hearts
8 Gold = Strong Grenade Radius: 12 blocks Central Damage: 16 hearts
40 Diamonds = Little Boy Radius: 25 blocks Central Damage: 30 hearts
90 Diamonds = Tsar Bomba Radius: 50 blocks Central Damage: 70 hearts
10 Diamonds = Kamikaze Radius: N/A Central Damage: Instant death to anyone hit on descension Recoil: 9 hearts (in all cases)
Quick thing about how blocks are broken: 3 blocks will be available - basic concrete, obsidian, and bedrock.
Stained clay is destroyed by anything. Obsidian will be broken through:
A) 2 direct hits by a weak grenade
B) 1 direct hits by a strong grenade
C) Up to 25 can be destroyed by a nuke, must be within 5 for little boy and 10 for Tsar Bomba.
D) Kamikaze attacker with >= 3 velocity points
Bedrock will be broken by:
A) Up to 10 through nukes
B) Kamikaze attacker with >= 15 velocity points
Since the kamikaze attack seems odd, let me explain it better. When the kamikaze attack is activated, the player is shot 50 blocks upward and begins elytra flight. The attacker has to look at a target and right click. When right click is activated all control is lost and the attacker kamikazes toward it. The attacker will now gain 50 velocity points. Every concrete block they encounter will subtract 0.3 points, every obsidian will subtract 3 points, and every bedrock will subtract 15 points. When the player doesn't have enough points to destroy the block or hits the map, they'll take 9 hearts of damage. Because this mode doesn't have hunger, it takes a long time to come back!
Since nukes are dropped, a similar elytra flight system will need to be incorporated. Not exactly sure how to do this.
Armor
Due to the extreme damage done with every hit, specialized armor will be incorporated into this mode so that we have better survivability. Here are the following effects:
Chestplate, Pants, and Boots Enchants:
General Protection - Protects against everything except kamikaze and boomerang. Pretty good for the early game, but gets useless later
Grenade Warrior - Blocks 60% of grenade damage, with 25% going back to the thrower
Nuclear Physicist - Blocks 60% of nuclear bomb damage. Incredibly helpful for nuke hits that aren't direct.
Sentimental - Has a random chance of storing some explosive energy to make new bombs. Has a 10% chance of stealing a boomerang on it's return
Helmet Enchantments:
Suicide Survivor - Lessens Kamikaze Impact Damage to 5 hearts
Radiation Therapist - Makes you immune to radiation effects following nuclear attacks
Other Items
Chest = 5 Gold
Golden Apple = 12 Gold
Notch Apple = 112 Gold
Other Information
If this is indeed added, this should be the second-to-last lab mode added as this is a ton of work for something we don't know even works. I'll go over elytra mode tomorrow, which should be the first one added into the game.
Vote in the poll. If you want changes or don't like the idea, make sure to comment.