I was thinking maybe in the 'special' section of eggwars where you have to pay emeralds to obtain items perhaps you are able to purchase spawn eggs such as hostile mobs or even tameable mobs such as wolves and horses. Since some items in 'special' are exclusive to maps things like spider and zombie spawn eggs are exclusive to nightmare or wolf and horse spawns exclusive to safari. Along with this since things like horses and wolves need additional items such as bones, for taming, saddles and/or horse armour it should also be added in game in armour sections or food?
OF COURSE ITEM PAYMENTS WILL BE INCREASED AND/OR DECREASED ACCORDING TO MODE
(as suggested by TriangleAttack, LucianYOLO)
MOBS SPAWN EGGS NOT INCLUDED: Endermen, Endermites, Silverfish, Shulkers, Slimes, Guardians and Elder Guardians, Pigmen and all untameable/passive mobs. (if you think these mobs should be added then leave a reply simply with a, 'I think [mob] should be included because [reason].
Cost:10 emeralds for wolves
5 emeralds for horses
10 emeralds for Hostile Mobs (excluding witches, blazes and cave spiders)
12 emeralds for Witches *since they throw potions can heal and have extra health in comparison to all other hostile mobs
12 emeralds for blazes *since fire effect
12 emeralds for cave spiders *since poison effect
Horse Armour (armour section):10 iron ingots for iron horse armour, 15 gold ingots for gold horse armour, 10 diamonds for diamond horse armour
Bones (food section): equivalent to steak 5 iron ingots for 1 steak so 5 iron ingots for 1 bone *correct me if i'm wrong
Maps: not too sure please leave a suggestion below to help me(thanks in advance) *safari and nightmare do not have emerald generators *brought to my attention once again by TriangleAttack*
OF COURSE ITEM PAYMENTS WILL BE INCREASED AND/OR DECREASED ACCORDING TO MODE
(as suggested by TriangleAttack, LucianYOLO)
MOBS SPAWN EGGS NOT INCLUDED: Endermen, Endermites, Silverfish, Shulkers, Slimes, Guardians and Elder Guardians, Pigmen and all untameable/passive mobs. (if you think these mobs should be added then leave a reply simply with a, 'I think [mob] should be included because [reason].
Cost:10 emeralds for wolves
5 emeralds for horses
10 emeralds for Hostile Mobs (excluding witches, blazes and cave spiders)
12 emeralds for Witches *since they throw potions can heal and have extra health in comparison to all other hostile mobs
12 emeralds for blazes *since fire effect
12 emeralds for cave spiders *since poison effect
Horse Armour (armour section):10 iron ingots for iron horse armour, 15 gold ingots for gold horse armour, 10 diamonds for diamond horse armour
Bones (food section): equivalent to steak 5 iron ingots for 1 steak so 5 iron ingots for 1 bone *correct me if i'm wrong
Maps: not too sure please leave a suggestion below to help me(thanks in advance) *safari and nightmare do not have emerald generators *brought to my attention once again by TriangleAttack*
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