Minecraft PC IP: play.cubecraft.net

Which Idea do you like ?

  • No Time Limit Please

    Votes: 15 60.0%
  • Time Limit YES but not those ideas

    Votes: 4 16.0%
  • All islands connect

    Votes: 8 32.0%
  • Dragon Appears

    Votes: 2 8.0%
  • Bad potion effects

    Votes: 0 0.0%

  • Total voters
    25

AboodPlayz

Dedicated Member
Jun 3, 2016
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So i mentioned this in the past in a previous post with a not likable method so i come back here giving you things that might make you enjoy this idea

First of all i personally think it should be a voting option for Gold+ or Diamond+
You can select "no time limit" "30 minutes" "1 hour" and any more time you think is enough

So now lets get into methods time limit could work
1. All islands connect
So lets say after a certain amount of time bridges will start to form connecting all islands together
You to your enemy, you to middle, and your enemy to middle
this will make people want to attack instead of thinking of the negatives of building a bridge

2.Dragon Appears (Canceled)
So in some skywars servers a dragon appears and starts break random blocks but here it could be different
The dragon will destroy Middle island and all other islands with no egg and team members
this will make it easier for players to build to the enemy island on the exact opposite side of the map and get rid of unnecessary islands in the way

3.Bad potion effects (Canceled)
So after a certain amount of time the teams on there island get slowness I if there is an enemy in the island then the effect will stop until the enemy leaves
if you are not in you island then the effect won't take place

EDIT: aside from my ideas i will give a chance to you
Reply with an alternative to my ideas with your own if you dislike or want to add an extra one
 
Last edited:

Megaaa

Forum Veteran
Mar 4, 2015
8,124
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East-Flanders, Belgium
First of all i personally think it should be a voting option for Gold+ or Diamond+
You can select "no time limit" "30 minutes" "1 hour" and any more time you think is enough
I don't think this is necessary. Then you're need to be rushy because you think you can't win the game because lack of time. So this would make games in stressy games instead of having fun with friends.
 

Despacito 2

Forum Professional
Dec 6, 2015
7,508
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I Really Like long games... That's why EggWars is fun to me... I don't really think they should add a time limit as Not everyone could be ready for a final fight....
So it will really ruin the game if you don't have enough stuff to combat other Teams...
Most of the times my whole team is dead and I am alone so I need extra supplies to kill everyone...
 

Cubo ㅤ

Well-Known Member
Jul 12, 2016
363
253
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I don't like the idea, if someone sees that he will lose is going to camping until time runs out.
 

AboodPlayz

Dedicated Member
Jun 3, 2016
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`No please. Maybe the idea of the bridges can be nice, but not my favorite. I like the games that are more than 1 hour long.

Btw, 1 hour for eggwars is not very much.
I don't think this is necessary. Then you're need to be rushy because you think you can't win the game because lack of time. So this would make games in stressy games instead of having fun with friends.
I Really Like long games... That's why EggWars is fun to me... I don't really think they should add a time limit as Not everyone could be ready for a final fight....
So it will really ruin the game if you don't have enough stuff to combat other Teams...
Most of the times my whole team is dead and I am alone so I need extra supplies to kill everyone...
Sometimes i like games that can be long or short but too long is terrible
i mean after sometime it gets boring
About the bridges i was thinking about it because the whole reason i hate long games is the fact you have to build very annoying bridges
 

awesomebutter234

Well-Known Member
Jun 12, 2016
893
416
138
So i mentioned this in the past in a previous post with a not likable method so i come back here giving you things that might make you enjoy this idea

First of all i personally think it should be a voting option for Gold+ or Diamond+
You can select "no time limit" "30 minutes" "1 hour" and any more time you think is enough

So now lets get into methods time limit could work
1. All islands connect
So lets say after a certain amount of time bridges will start to form connecting all islands together
You to your enemy, you to middle, and your enemy to middle
this will make people want to attack instead of thinking of the negatives of building a bridge

2.Dragon Appears
So in some skywars servers a dragon appears and starts break random blocks but here it could be different
The dragon will destroy Middle island and all other islands with no egg and team members
this will make it easier for players to build to the enemy island on the exact opposite side of the map and get rid of unnecessary islands in the way

3.Bad potion effects
So after a certain amount of time the teams on there island get slowness I if there is an enemy in the island then the effect will stop until the enemy leaves
if you are not in you island then the effect won't take place

1. I thinj this is a idea that I'm neutral in, since one of the points of eggwars is being in the sky.
2.I don't like time limits that limit, or kill a player. Also this would make camping even more prominent at the end game since they are safe from the dragon.
2b.I made a thread similar to this one a while back. I said to create an item that allow you to hatch your egg and then your dragon goes to mid and stays there.(only orange team can hatch orange dragon, and so on) If the dragon lasted 5-10 minutes withouth dying that team won the game. The dragon had half health, and would not break blocks. If the dragon died it's as if that team got their egg broken. It also had the ability to shoot dragon fireballs.
3.I don't think this will matter since they could just make a safe cabin at the back of their base to avoid the potion effect.
 

AboodPlayz

Dedicated Member
Jun 3, 2016
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I like eggwars because you have time enough to upgrade yourself so i dont want to have a time limit. Anyways thanks for your idea :).
So far you are the nicest guy who turned me down no offence to the others :)

1. I thinj this is a idea that I'm neutral in, since one of the points of eggwars is being in the sky.
2.I don't like time limits that limit, or kill a player. Also this would make camping even more prominent at the end game since they are safe from the dragon.
2b.I made a thread similar to this one a while back. I said to create an item that allow you to hatch your egg and then your dragon goes to mid and stays there.(only orange team can hatch orange dragon, and so on) If the dragon lasted 5-10 minutes withouth dying that team won the game. The dragon had half health, and would not break blocks. If the dragon died it's as if that team got their egg broken. It also had the ability to shoot dragon fireballs.
3.I don't think this will matter since they could just make a safe cabin at the back of their base to avoid the potion effect.

I did not recommend anything about limiting a player but the potion effect
Safe or not the dragon is meant to get rid of unnecessary islands that are in the way (e.g To get to blue island from green you have to build to middle > Blue which is quite the hassle
About your idea about hatching the egg is quite bad To be completely honest
didn't think of that cabin thing ... lets say the potion effect reaches 10 block radius of the island because some people use the back of the island to build to enemies

 

awesomebutter234

Well-Known Member
Jun 12, 2016
893
416
138
So far you are the nicest guy who turned me down no offence to the others :)



I did not recommend anything about limiting a player but the potion effect
Safe or not the dragon is meant to get rid of unnecessary islands that are in the way (e.g To get to blue island from green you have to build to middle > Blue which is quite the hassle
About your idea about hatching the egg is quite bad To be completely honest
didn't think of that cabin thing ... lets say the potion effect reaches 10 block radius of the island because some people use the back of the island to build to enemies
If the dragon took out unecessary islands then lets say blue is camping, orange and green are both next to them, but nobody is left on those teams. Red team has a bridge to both orange and green(who both have bridges to blue), and are planning to pincer them. Unfortnately for red the enderdragon destroyed orange and green. 10 Blocks, 20 blocks, 30 blocks, they all won't matter if the camper decides to make a cabin. Lets say blue knows that the potion are spreads 30 blocks from base, then they'll make a cabin towards mid but not a complete bridge.
 

TheQueenWaddle

Dedicated Member
Jan 3, 2016
959
572
168
1. Possibly.
2. How does destroying mid make it ANY easier to get to another island? I don't understand, If anything, attackers can control mid an get stacked a lot quicker and end the game faster. This makes no sense at all.
3. I'm not getting Slowness every time I buy something. Not happening.
 

Amanso

Well-Known Member
1. All islands connect
So lets say after a certain amount of time bridges will start to form connecting all islands together
You to your enemy, you to middle, and your enemy to middle
this will make people want to attack instead of thinking of the negatives of building a bridge
Same as Mineplex Bridges, Bad Idea.
2.Dragon Appears
So in some skywars servers a dragon appears and starts break random blocks but here it could be different
The dragon will destroy Middle island and all other islands with no egg and team members
this will make it easier for players to build to the enemy island on the exact opposite side of the map and get rid of unnecessary islands in the way
Same as Hypixel Skywars, Bad Idea.
3.Bad potion effects
So after a certain amount of time the teams on there island get slowness I if there is an enemy in the island then the effect will stop until the enemy leaves
if you are not in you island then the effect won't take place
Its Not Fair Players Take Bad Potions Effect Other Wont! Bad Idea.
 

y2002a6n13

Well-Known Member
Jul 31, 2016
215
33
103
34
So i mentioned this in the past in a previous post with a not likable method so i come back here giving you things that might make you enjoy this idea

First of all i personally think it should be a voting option for Gold+ or Diamond+
You can select "no time limit" "30 minutes" "1 hour" and any more time you think is enough

So now lets get into methods time limit could work
1. All islands connect
So lets say after a certain amount of time bridges will start to form connecting all islands together
You to your enemy, you to middle, and your enemy to middle
this will make people want to attack instead of thinking of the negatives of building a bridge

2.Dragon Appears
So in some skywars servers a dragon appears and starts break random blocks but here it could be different
The dragon will destroy Middle island and all other islands with no egg and team members
this will make it easier for players to build to the enemy island on the exact opposite side of the map and get rid of unnecessary islands in the way

3.Bad potion effects
So after a certain amount of time the teams on there island get slowness I if there is an enemy in the island then the effect will stop until the enemy leaves
if you are not in you island then the effect won't take place
i hate dragons thats a bad idea in eggwars :P
 

AboodPlayz

Dedicated Member
Jun 3, 2016
1,721
615
188
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If the dragon took out unecessary islands then lets say blue is camping, orange and green are both next to them, but nobody is left on those teams. Red team has a bridge to both orange and green(who both have bridges to blue), and are planning to pincer them. Unfortnately for red the enderdragon destroyed orange and green. 10 Blocks, 20 blocks, 30 blocks, they all won't matter if the camper decides to make a cabin. Lets say blue knows that the potion are spreads 30 blocks from base, then they'll make a cabin towards mid but not a complete bridge.

Never thought of that ...
i guess only unbreakable blocks will disappear

1. Possibly.
2. How does destroying mid make it ANY easier to get to another island? I don't understand, If anything, attackers can control mid an get stacked a lot quicker and end the game faster. This makes no sense at all.
3. I'm not getting Slowness every time I buy something. Not happening.

2. it does in some ways
For example your enemy team is in the exact opposite place of the map and middle is in your way and your 100% ready to attack
getting rid of middle make it much easier for you to just build straight towards them

Same as Mineplex Bridges, Bad Idea.

Same as Hypixel Skywars, Bad Idea.

Its Not Fair Players Take Bad Potions Effect Other Wont! Bad Idea.

Sorry to say i never played on mineplex
so i don't know anything about "Bridges"

That is where i got the idea of the dragon
i find it quite nice

so lets say you have an entire hour to get items and gear up to attack
why would you need that much time to gear up?
Only exception is if your teammate(s) were hogging the generators
If you don't have diamonds you could have gone to middle anytime between 1 hour to get diamonds
If you are buying blocks and/or food then it is an exception because you run out of them
but more and more armor WTH man
 

TheFastBowler

Forum Expert
Jul 26, 2016
1,247
1,735
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India
hatrex.net
I don't really agree to this since the long games actually make Egg Wars what it is. Campers of course are not fun to deal with as I have said in the past but only for those severe campers that just rush to mid, break their bridge and turn on the diamond gen and get fully stacked. Generally, long games are actually quite fun and I believe this feature will not be added.
 

AboodPlayz

Dedicated Member
Jun 3, 2016
1,721
615
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I don't really agree to this since the long games actually make Egg Wars what it is. Campers of course are not fun to deal with as I have said in the past but only for those severe campers that just rush to mid, break their bridge and turn on the diamond gen and get fully stacked. Generally, long games are actually quite fun and I believe this feature will not be added.
personally i do agree SOME games are nice long but others are just obnoxious
That is the reason why i insisted on time limit being a voting option
All bridges connect to each others will be great as people is camping too much in eggwars :D
+1 from me ;)
Thanks for the positive answer
it really makes me happy :)
 

TheQueenWaddle

Dedicated Member
Jan 3, 2016
959
572
168
2. it does in some ways
For example your enemy team is in the exact opposite place of the map and middle is in your way and your 100% ready to attack
getting rid of middle make it much easier for you to just build straight towards them
It doesn't. Why spend an extra 30 seconds building a tiny and dangerous bridge when you can just bridge to middle then start up another bridge?
This makes no sense.
AT ALL.
 
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