Hola amigos!
Its me again (you cant escape me...) This time not with a map, but with a new game mode suggestion. Before I'm gonna talk about it, I'd like to say that I like the pokemon idea. And I can guarantee ya, it will make the server more and more popular. :)
However, lez go back to the new gamemode. The game is called Elimination. Elimination is a pvp based game for 20 players with kits. I think many of you guys have played CoD once and I guess you guys do all know the gamemode Search & Destroy. Well this game does look like a mix between this gamemode and the Walls. I know that there already have been some threads about adding the Walls, but I think this game will be more special.
When the players do join a game, they will spawn in the lobby. In the lobby, they are able to choose a class (more information below) and choose a team if they want to. When the game is full, the game will start. The 20 players will be split up in 2 teams from 10 players. You have team red and team blue. The players do have 1 minute to prepare themselves. After that minute, the walls will fall down, and the players are able to get to the enemy or just stay at their base. Thats your own choice. You can stick up with your team but you can also choose to be a 'lone wolf'. However, the Walls fall down and you can go to the enemies. But be careful! Everybody does have one life. If you get killed, its game over for ya. And I think that you did already guess that the goal of the game is to eliminate the other team.
Some information about the kits.
Of course there are some kits at this gamemode. I think it will be more fun with kits. ;) But there's a difference. You can upgrade your kit to become stronger and stronger. You can use your points for it.
But can I also get points in the game? Yes you can.
For each kill, you'll receive 5 points.
For each win, you'll receive 10 points.
That aint much, but I dont think the games will take that long, so you can easily play some games.
The kits.
The kits are all animals. Each kit does have 4 items to upgrade. You have:
Fighting ability. F.A.
Special ability. S.A
Starter kit. S.K.
Regeneration and Health. R.H.
You can upgrade your kit untill you have it max. From lvl. 1-2 costs 100 points. 2-3 200, 3-4 500 and 4-5 1000 points.
You get the F.A. when your enchanting bar is at 100%. You can get this bar to 100% by hitting enemies. Every time you hit an enemy, you receive 5%, so that you have to hit enemies 20 times to receive your F.A. You can get the S.A. each 10 seconds. Notice that you can upgrade this!
The kits at lvl. 1 are:
The kits with their upgrades are given below.
Starter kits:
Chicken (does receive an arrow every 5 seconds, with a max of 5 arrows.)
F.A. - Explosive arrow. (2 hearts damage.)
S.A. - Feather Falling. (0-10 blocks no damage when falling.)
S.K. - Iron armour and Feather Falling on the boots, Iron sword, Bow Power I.
R.H. - 1 potion of regeneration.
Sheep
F.A. - Circle of peace. (1,5 damage.)
S.A. - Regeneration. (regenerate all your teammates whithin a circle of 2 blocks with 1 heart. You also heal yourself with 1 heart.)
S.K.- Iron armour and Protection 1 on the chestplate, Iron sword.
R.H. - 1 potion of regeneration.
Pig
F.A. - Burning soul. (2 damage.)
S.A. - Tank. (in fight you take 0,5 hearts less damage each 5 times you get hit. So when you got hit 5 times, you'd normally lose 2,5 hearts but then you lose 2 hearts.)
S.K. - Iron armour, Iron sword (unbreaking)
R.H. - 1 potion of regeneration.
Kits you have to buy with points.
Bat
F.A. - Vampire bite. (3 damage.)
S.A. - Blood thief. (when you kill someone, you get 1 heart back, less OP than vampire at sg.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
Horse
F.A. - Horse kick. (3 damage.)
S.A. - Super jump. (you can jump 2 blocks high instead of 1 block when you press the right mouseclick.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
Wolf
F.A. - Bite of death. (3 damage.)
S.A. - Quick attack. (you have speed 1 for 1 second when you press the right mouseclick.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
Ocelot
F.A. - Scratch. (3 damage.)
S.A. - Camouflage. (you're invisible for 0,5 second when you press the right mouseclick.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
These are just some kits which I just made.
And here are the upgrades.
I.A. = iron armour. I.s/d = sword. Pt = protection ...
Potions are drinkable, there are also some splash but its easy to see which potion is drinkable and which is splash.
Chicken
F.A. - 2 damage - 2,5 damage - 3 damage - 3,5 damage - 4 damage.
S.A. - 10 blocks - 11 blocks - 12 blocks - 13 blocks - 15 blocks.
S.K. - I.A. I sw. bow pwr I - I.A. I sw. bow pwr I - I.A. I sw. bow pwr II - I.A. I sw. bow pwr II - I.A. diamond boots I sw. bow pwr III.
R.H. - 1 pot - 1 pot - 1 pot - 1 pot - 2 pots.
Sheep
F.A. - 1,5 damage - 2 damage - 2 damage - 2,5 damage - 3 damage.
S.A. - reg. team and yourself for 1 heart, 2 blocks distance - reg. team and yourself for 1 heart, 2,5 blocks distance - reg. team and yourself for 1,5 heart, 3 blocks distance - reg. team and yourself for 2 hearts, 3,5 blocks distance - reg. team and yourself for 2,5 hearts, 4 blocks distance.
S.K. - I.A. Pt I at chestplate, I sw - I.A. Pt I at chestplate, I sw - I.A. Pt II at chestplate, I sw - I.A. Pt II at chestplate, I sw - I.A. Pt II on dia chestplate, Dia sw.
R.H. - 1 pot - 1 pot - 1 pot - 1 pot and 1 splash pot - 2 pots.
Pig
F.A. - 2 damage - 2 damage - 2,5 damage - 3 damage - 3,5 damage.
S.A. - 0,5 less damage - 0,75 less damage - 0,85 less damage - 1 less damage - 1,5 less damage.
S.K. - I.A., I sw - I.A. I sw, I.A., I sw - I.A., I sw - I.A., Dia sw.
R.H. - 1 pot - 1 pot - 2 pots - 2 pots - 2 pots and 1 splash pot.
Bat
F.A. - 3 damage - 3,5 damage - 4 damage - 4,25 damage- 4,5 damage.
S.A. - heal 1 heart - 1,5 hearts - 2 hearts, 2,5 hearts, 3 hearts
S.K. - I.A., I sw - I.A. I sw (unbraking) - I.A. chestplate Pt I, I sw (unbraking) - I.A. chestplate Pt I diamond boots, I sw (unbraking) - I.A. chestplate Pt I diamond boots, Dia sw.
R.H. - 1 pot - 1 pot - 1 pot - 2 pots - 2 pots, 1 splash
Horse
F.A. - 3 damage - 3,5 damage - 4 damage - 4,25 damage - 4,5 damage.
S.A. - 2 blocks high - 2,25 blocks high - 2,5 blocks high - 2,75 blocks high - 3 blocks high.
S.K. - I.A., I sw - I.A. I sw - I.A. I sw - I.A. diamond pants I sw - I.A. diamond pants Pt I, I sw.
R.H. - 1 pot - 1 pot- 1 pot - 1 pot - 2 pots.
Wolf
F.A. - 3 damage - 3,5 damage - 4 damage - 4,5 damage - 5 damage.
S.A.- sp 1 for 1 sec - sp 1 for 1,25 sec - sp 1 for 1,5 sec - sp 2 for 2 sec - sp 2 for 2,5 sec.
S.K. - I.A., I sw - I.A. I sw (unbreaking) - I.A. I sw (unbreaking) - I.A. I sw (unbreaking) - I.A. Dia sw - I.A diamond boots Dia sw.
R.H. 1 pot - 1 pot - 1 pot - 1 pot - 2 pots.
Ocelot
F.A. - 3 damage - 3,5 damage - 4 damage - 4,5 damage - 5 damage.
S.A. - invisible for 0,5 sec - invisible for 0,75 sec - invisible for 1 sec - invisible for 1,5 sec - invisible for 2 sec.
S.K. - I.A. I sw - I.A. I sw - I.A. Dia sw - I.A. Dia sw - I.A. Dia sw (sharpness I)
R.H. 1 pot - 1 pot - 1 pot - 1 pot - 2 pots.
These are just some kits.
Maps
Of course there will also be some maps. I was thinking of a map like 80 at 80 blocks or anything like that. Maybe the builders can build a nice map. However the map has to look like a square which will be split up in 2 equal sides.
And then the walls between it just disappear.
Anyways, I think this will be enough explanation for now. Cuz the thread is pretty long...:p
Feel free to tell me what you think of this idea. Just be nice in the comments. :)
Greets Johny. :)
Its me again (you cant escape me...) This time not with a map, but with a new game mode suggestion. Before I'm gonna talk about it, I'd like to say that I like the pokemon idea. And I can guarantee ya, it will make the server more and more popular. :)
However, lez go back to the new gamemode. The game is called Elimination. Elimination is a pvp based game for 20 players with kits. I think many of you guys have played CoD once and I guess you guys do all know the gamemode Search & Destroy. Well this game does look like a mix between this gamemode and the Walls. I know that there already have been some threads about adding the Walls, but I think this game will be more special.
When the players do join a game, they will spawn in the lobby. In the lobby, they are able to choose a class (more information below) and choose a team if they want to. When the game is full, the game will start. The 20 players will be split up in 2 teams from 10 players. You have team red and team blue. The players do have 1 minute to prepare themselves. After that minute, the walls will fall down, and the players are able to get to the enemy or just stay at their base. Thats your own choice. You can stick up with your team but you can also choose to be a 'lone wolf'. However, the Walls fall down and you can go to the enemies. But be careful! Everybody does have one life. If you get killed, its game over for ya. And I think that you did already guess that the goal of the game is to eliminate the other team.
Some information about the kits.
Of course there are some kits at this gamemode. I think it will be more fun with kits. ;) But there's a difference. You can upgrade your kit to become stronger and stronger. You can use your points for it.
But can I also get points in the game? Yes you can.
For each kill, you'll receive 5 points.
For each win, you'll receive 10 points.
That aint much, but I dont think the games will take that long, so you can easily play some games.
The kits.
The kits are all animals. Each kit does have 4 items to upgrade. You have:
Fighting ability. F.A.
Special ability. S.A
Starter kit. S.K.
Regeneration and Health. R.H.
You can upgrade your kit untill you have it max. From lvl. 1-2 costs 100 points. 2-3 200, 3-4 500 and 4-5 1000 points.
You get the F.A. when your enchanting bar is at 100%. You can get this bar to 100% by hitting enemies. Every time you hit an enemy, you receive 5%, so that you have to hit enemies 20 times to receive your F.A. You can get the S.A. each 10 seconds. Notice that you can upgrade this!
The kits at lvl. 1 are:
The kits with their upgrades are given below.
Starter kits:
Chicken (does receive an arrow every 5 seconds, with a max of 5 arrows.)
F.A. - Explosive arrow. (2 hearts damage.)
S.A. - Feather Falling. (0-10 blocks no damage when falling.)
S.K. - Iron armour and Feather Falling on the boots, Iron sword, Bow Power I.
R.H. - 1 potion of regeneration.
Sheep
F.A. - Circle of peace. (1,5 damage.)
S.A. - Regeneration. (regenerate all your teammates whithin a circle of 2 blocks with 1 heart. You also heal yourself with 1 heart.)
S.K.- Iron armour and Protection 1 on the chestplate, Iron sword.
R.H. - 1 potion of regeneration.
Pig
F.A. - Burning soul. (2 damage.)
S.A. - Tank. (in fight you take 0,5 hearts less damage each 5 times you get hit. So when you got hit 5 times, you'd normally lose 2,5 hearts but then you lose 2 hearts.)
S.K. - Iron armour, Iron sword (unbreaking)
R.H. - 1 potion of regeneration.
Kits you have to buy with points.
Bat
F.A. - Vampire bite. (3 damage.)
S.A. - Blood thief. (when you kill someone, you get 1 heart back, less OP than vampire at sg.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
Horse
F.A. - Horse kick. (3 damage.)
S.A. - Super jump. (you can jump 2 blocks high instead of 1 block when you press the right mouseclick.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
Wolf
F.A. - Bite of death. (3 damage.)
S.A. - Quick attack. (you have speed 1 for 1 second when you press the right mouseclick.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
Ocelot
F.A. - Scratch. (3 damage.)
S.A. - Camouflage. (you're invisible for 0,5 second when you press the right mouseclick.)
S.K. - Iron armour, Iron sword.
R.H. - 1 potion of regeneration.
These are just some kits which I just made.
And here are the upgrades.
I.A. = iron armour. I.s/d = sword. Pt = protection ...
Potions are drinkable, there are also some splash but its easy to see which potion is drinkable and which is splash.
Chicken
F.A. - 2 damage - 2,5 damage - 3 damage - 3,5 damage - 4 damage.
S.A. - 10 blocks - 11 blocks - 12 blocks - 13 blocks - 15 blocks.
S.K. - I.A. I sw. bow pwr I - I.A. I sw. bow pwr I - I.A. I sw. bow pwr II - I.A. I sw. bow pwr II - I.A. diamond boots I sw. bow pwr III.
R.H. - 1 pot - 1 pot - 1 pot - 1 pot - 2 pots.
Sheep
F.A. - 1,5 damage - 2 damage - 2 damage - 2,5 damage - 3 damage.
S.A. - reg. team and yourself for 1 heart, 2 blocks distance - reg. team and yourself for 1 heart, 2,5 blocks distance - reg. team and yourself for 1,5 heart, 3 blocks distance - reg. team and yourself for 2 hearts, 3,5 blocks distance - reg. team and yourself for 2,5 hearts, 4 blocks distance.
S.K. - I.A. Pt I at chestplate, I sw - I.A. Pt I at chestplate, I sw - I.A. Pt II at chestplate, I sw - I.A. Pt II at chestplate, I sw - I.A. Pt II on dia chestplate, Dia sw.
R.H. - 1 pot - 1 pot - 1 pot - 1 pot and 1 splash pot - 2 pots.
Pig
F.A. - 2 damage - 2 damage - 2,5 damage - 3 damage - 3,5 damage.
S.A. - 0,5 less damage - 0,75 less damage - 0,85 less damage - 1 less damage - 1,5 less damage.
S.K. - I.A., I sw - I.A. I sw, I.A., I sw - I.A., I sw - I.A., Dia sw.
R.H. - 1 pot - 1 pot - 2 pots - 2 pots - 2 pots and 1 splash pot.
Bat
F.A. - 3 damage - 3,5 damage - 4 damage - 4,25 damage- 4,5 damage.
S.A. - heal 1 heart - 1,5 hearts - 2 hearts, 2,5 hearts, 3 hearts
S.K. - I.A., I sw - I.A. I sw (unbraking) - I.A. chestplate Pt I, I sw (unbraking) - I.A. chestplate Pt I diamond boots, I sw (unbraking) - I.A. chestplate Pt I diamond boots, Dia sw.
R.H. - 1 pot - 1 pot - 1 pot - 2 pots - 2 pots, 1 splash
Horse
F.A. - 3 damage - 3,5 damage - 4 damage - 4,25 damage - 4,5 damage.
S.A. - 2 blocks high - 2,25 blocks high - 2,5 blocks high - 2,75 blocks high - 3 blocks high.
S.K. - I.A., I sw - I.A. I sw - I.A. I sw - I.A. diamond pants I sw - I.A. diamond pants Pt I, I sw.
R.H. - 1 pot - 1 pot- 1 pot - 1 pot - 2 pots.
Wolf
F.A. - 3 damage - 3,5 damage - 4 damage - 4,5 damage - 5 damage.
S.A.- sp 1 for 1 sec - sp 1 for 1,25 sec - sp 1 for 1,5 sec - sp 2 for 2 sec - sp 2 for 2,5 sec.
S.K. - I.A., I sw - I.A. I sw (unbreaking) - I.A. I sw (unbreaking) - I.A. I sw (unbreaking) - I.A. Dia sw - I.A diamond boots Dia sw.
R.H. 1 pot - 1 pot - 1 pot - 1 pot - 2 pots.
Ocelot
F.A. - 3 damage - 3,5 damage - 4 damage - 4,5 damage - 5 damage.
S.A. - invisible for 0,5 sec - invisible for 0,75 sec - invisible for 1 sec - invisible for 1,5 sec - invisible for 2 sec.
S.K. - I.A. I sw - I.A. I sw - I.A. Dia sw - I.A. Dia sw - I.A. Dia sw (sharpness I)
R.H. 1 pot - 1 pot - 1 pot - 1 pot - 2 pots.
These are just some kits.
Maps
Of course there will also be some maps. I was thinking of a map like 80 at 80 blocks or anything like that. Maybe the builders can build a nice map. However the map has to look like a square which will be split up in 2 equal sides.
And then the walls between it just disappear.
Anyways, I think this will be enough explanation for now. Cuz the thread is pretty long...:p
Feel free to tell me what you think of this idea. Just be nice in the comments. :)
Greets Johny. :)