I don't agree because people can easily get a high level mob if they get all coins from their team and it would make things very unbalanced. Giving your teammates EXP would cause the same issue that players get high level gold mines or mobs really fast, and EXP is something personal so no.To convert coins into EXP or to be able to give your teammates EXP would be great!
He doesn't mean player experience in the level in the main lobby but EXP in the game tower defence which you can buy potions, better goldmines and upgrade troops with. You get that from sending monsters to the enemy.I don't agree with doing this, this way people that don't play much can easily become a high level without any difficulty.
i have to disagree with this idea. as mentioned before, it would highly unbalance the game. rushing is already too easy for a lot of people, this would make it even worseTo convert coins into EXP or to be able to give your teammates EXP would be great!
This wouldn't work. See if you were a max level player and you had friends with 0 stuff they could just give you everything and you could place all of the OP towers. The other team wouldn't have a clue of what's going on. There must be added a cooldown for placing towers which also wouldn't be added so this is a no go.To convert coins into EXP or to be able to give your teammates EXP would be great!