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Agree?

  • Yes

    Votes: 5 71.4%
  • No

    Votes: 2 28.6%

  • Total voters
    7

Oreo♥️

Dedicated Member
Sep 6, 2019
205
2,087
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Catalonia, Spain.
Hey guys! I hope you can read the whole thread before commenting, thanks!

Add a experimental games queue

I think we all know what featured games are, but for anyone who doesn't: Featured games are the games that got removed in The Big Change. Those games are randomly selected/voted by the community to be played within a two days limit, after that, the featured game will change, and another one will be selected.

The idea of the thread is to add a experimental games queue; but what do I mean with this?
The experimental games queue I've thought off is a queue where the most popular featured games (Battle Zone, Blockwars, Survival Games..) would be, with the objective to compare the statistics they get both in peak hours and non-peak hours, and also compare them with the current less popular permanent games (Tower Defense, Minerware, Parkour) and evaluate if it's worthit to keep the permanent game as permanent, keep both or don't add the experimental game as permanent.
Obviously experimental games could be added and removed to the list at any time.
  1. I know a lot of you might be thinking "why though, they can already check the statistics of the games and compare them to permanent game's without implementing this, why do you want it?". Well, it's easy: it's not the same. With the addition of this, the game in question wouldn't only have to compete against the already existing permanent games but also against the queue of featured games. It could be a way to show if the game is really played for it's essence, or just because people like to play different games every two days and the featured game queue gives them the chance to, and to truly prove if it's competent enough to compete against both permanent and featured games at the same time.
  2. It could make most popular featured games have their own queue, and satisfy like this the community that desperately wants those to come back.
I honestly do not think that a two days experience can proportion enough data about how a game works, and would kinda turn it into "featured games v2".
There's my idea on how to implement it:
  • The idea is making it a two week game, and use a circular system where a game will be featured for two weeks, and then the next one, and so on. So all the games get the same amount of features and it's possible to evaluate them in fair conditions; no game would get more time than the others and there would be no excuse to say "yea but this one got extra time, so more people started liking it" or "this game got featured multiple times hence it got boring to more people quickly".




 

RPoule

Dedicated Member
Jan 13, 2016
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Im twisted on this. We all know what we'd end up with, Tower Defence being replaced by Blockwars and possibly Minerware being replaced by Survival Games. Yet the thing is, Tower Defence would flat out die out if it would go to featured games. Which is a shame because it's one of the only relaxed minigames on the server, + has a pretty active playerbase. Blockwars and Survival Wars do great whenever they're featured, probably mainly because they're a limited timed event. I reckon the playernumbers on those games to plummet from their current average if they'd be fully re-added to the game roster.
Basically, the featured games' statistics have an unfair advantage over the regular games. There's no good way to collect that data.

An, imo, better option is just to fully implement the current most popular Featured games and see how they do, no need to replace any games, just add them to the roster and see if they can keep their heads above the water.
 

Oreo♥️

Dedicated Member
Sep 6, 2019
205
2,087
204
Catalonia, Spain.
Im twisted on this. We all know what we'd end up with, Tower Defence being replaced by Blockwars and possibly Minerware being replaced by Survival Games. Yet the thing is, Tower Defence would flat out die out if it would go to featured games. Which is a shame because it's one of the only relaxed minigames on the server, + has a pretty active playerbase. Blockwars and Survival Wars do great whenever they're featured, probably mainly because they're a limited timed event. I reckon the playernumbers on those games to plummet from their current average if they'd be fully re-added to the game roster.
Basically, the featured games' statistics have an unfair advantage over the regular games. There's no good way to collect that data.
I think you missed this point:
  1. I know a lot of you might be thinking "why though, they can already check the statistics of the games and compare them to permanent game's without implementing this, why do you want it?". Well, it's easy: it's not the same. With the addition of this, the game in question wouldn't only have to compete against the already existing permanent games but also against the queue of featured games. It could be a way to show if the game is really played for it's essence, or just because people like to play different games every two days and the featured game queue gives them the chance to, and to truly prove if it's competent enough to compete against both permanent and featured games at the same time.
As I state, the games would have to fight the featured games list at the same time as they fight against other games. It's pretty much a test to see how they do before actually being fully implemented.
imo, better option is just to fully implement the current most popular Featured games and see how they do, no need to replace any games, just add them to the roster and see if they can keep their heads above the water.
I do not think just straight up adding them adds on anything to this thread. Its a fair idea but it would make them realease a game they cant really tell if works well as a role of a permanent game, and games that seemed to do well would fail without a single test before.
I see the main problem you have is the replacement of the games; it was just a part of the idea and I clearly stated that games could be replaced, implemented or not implememted. Replacing a game was never a must.
Adding it, thanks ^-^
 
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