This is going to be a collection of the the positive suggestions i have posted in the past :D mostly for CC cause they need ideas
1#Faction Missions
Daily: simply tasks (Base building, Mining, Killing...) can be redone daily
Weekly: more difficult tasks (^^^......) can be redone weekly
Progressive: Extremely difficult, can be done once a month?
Edit: Prizes may be Faction Experience which depending on you're level of the faction you get perks for the whole faction, or maybe prizes to the faction
2# Obtainable Crate Keys in game
Could be obtained by killing mobs and having a chance of getting it in your inventory (Only if Crates are in game) OPTIONAL crate keys can be obtainable through the store and in game (EULA friendly i believe)
3#Purchasable Commands With In Game Money
/nv /feed /ext and /fly .... with a certain price (Ty @Amanso for this) through /shop or a special place to buy commands
4#Purchasable Extra Homes
Either obtainable through crates or by paying a certain amount to get a +1 home (every time you upgrade the next upgrade is more expensive, maximum is 10)
5#Claimed Chunk Privileges
What Does This Do?
So the leader of the faction can give you access to 1 chunk (or more) in claimed land that you can edit at any time including the Y level, So if you are in a HUGE base you can make a special chunk for a recruit without the fear of betrayal, and a certain height of the access they have
The only possible problem is if you're recruit is not trust able but i don't think you would give a claimed chunk to a recruit.
Things they cannot do:
-Unclaim The Chunk
-Give other players access to the chunk
-Overclaim it (Unless faction has more land then power)
Nerfed Version to keep it a little bit more fun :)
how about giving you access to the entire chunk (0-250) which seems more better
6# /Wager
-You go to spawn and type : /wager (player)
-Then a chest inventory appears and allows you to type what you are wagering for in money or drag the item you are wagering into the chest inventory
-Both players must have the same item or if you are wagering something else both players must accept what you are wagering or the wager will be canceled
-A Pm will be given to the player who was requested to be wagered saying "(player) has challenged you to a wager best out of 3, winner gets 5k, go to /spawn and accept his challenge, this wager will expire after 5 minutes"
-If the other player accepts the wager starts (Note: Both players have to be at spawn)
Bonus Features:
You may select the "arena" you want to wager in
You may add permanent potion effects to both players
You may choose armor sets the wager will be in
@Mac I saw the stream Here you go !
EDIT: Nov 6 2016 :-
7. /Wager Status
whenever you wager someone you will see their Win-Loose Ratio OR Kill-Death Ratio in a miniature bar before you accept the wager to make sure you are wagering the right person and if you want to know their status :)
1#Faction Missions
Daily: simply tasks (Base building, Mining, Killing...) can be redone daily
Weekly: more difficult tasks (^^^......) can be redone weekly
Progressive: Extremely difficult, can be done once a month?
Edit: Prizes may be Faction Experience which depending on you're level of the faction you get perks for the whole faction, or maybe prizes to the faction
2# Obtainable Crate Keys in game
Could be obtained by killing mobs and having a chance of getting it in your inventory (Only if Crates are in game) OPTIONAL crate keys can be obtainable through the store and in game (EULA friendly i believe)
3#Purchasable Commands With In Game Money
/nv /feed /ext and /fly .... with a certain price (Ty @Amanso for this) through /shop or a special place to buy commands
4#Purchasable Extra Homes
Either obtainable through crates or by paying a certain amount to get a +1 home (every time you upgrade the next upgrade is more expensive, maximum is 10)
5#Claimed Chunk Privileges
What Does This Do?
So the leader of the faction can give you access to 1 chunk (or more) in claimed land that you can edit at any time including the Y level, So if you are in a HUGE base you can make a special chunk for a recruit without the fear of betrayal, and a certain height of the access they have
The only possible problem is if you're recruit is not trust able but i don't think you would give a claimed chunk to a recruit.
Things they cannot do:
-Unclaim The Chunk
-Give other players access to the chunk
-Overclaim it (Unless faction has more land then power)
Nerfed Version to keep it a little bit more fun :)
how about giving you access to the entire chunk (0-250) which seems more better
6# /Wager
-You go to spawn and type : /wager (player)
-Then a chest inventory appears and allows you to type what you are wagering for in money or drag the item you are wagering into the chest inventory
-Both players must have the same item or if you are wagering something else both players must accept what you are wagering or the wager will be canceled
-A Pm will be given to the player who was requested to be wagered saying "(player) has challenged you to a wager best out of 3, winner gets 5k, go to /spawn and accept his challenge, this wager will expire after 5 minutes"
-If the other player accepts the wager starts (Note: Both players have to be at spawn)
Bonus Features:
You may select the "arena" you want to wager in
You may add permanent potion effects to both players
You may choose armor sets the wager will be in
@Mac I saw the stream Here you go !
EDIT: Nov 6 2016 :-
7. /Wager Status
whenever you wager someone you will see their Win-Loose Ratio OR Kill-Death Ratio in a miniature bar before you accept the wager to make sure you are wagering the right person and if you want to know their status :)
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