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Deleted member 491790
Guest
I am finding it more and more frustrating and difficult to pvp on this server. This is because when I pvp, I win, and am immediately vulnerable, as i am very low on health. This generally results in death immediately after. I have realised sometimes you gain a small health boost, however this is infrequent and inconsistent. I propose that you either: give the player full health after a kill as a reward, meaning you are fully ready to pvp again (maybe make this only apply if you are responsible for over 50% of the damage to the player, or give regen II instead?), or, make the server a soup/pots server (unlikely but still an option). These will fix this problem in my opinion and make pvp and killstreaks an actual reality.
Edit: added poll
Edit: People who bought from shop shouldn't be allowed this perk due to being too overpowered.
Edit: added poll
Edit: People who bought from shop shouldn't be allowed this perk due to being too overpowered.
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