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Blom

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Sep 12, 2018
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(idk how this is for bedrock, if the issue is the same please LMK)

Hi! Quick suggestion: If you join an FFA lobby and select your kit, the inventory is sorted automatically. Most of the time, this is not how you personally want your inventory sorted, which causes you to spend the first 10 seconds of your FFA time to resort your inventory. Not a problem, but if you are as bad as me, it counts up pretty badly 😅

Therefore, I would like to suggest Inventory Memory. When you join with a kit, it will give you the inventory set-up you had the last time you played with that kit. If I go archer kit, I would like my sword to be in slot 2, my arrows in slot 9, my crossbow in slot 3 and my bow in my off-hand slot. It would be nice to have something like this that it keeps it as you had it last time.

Alternatively, you could also have a setting button to make a set-up. This menu could be added when choosing a spawn for example, or even further back, in the main lobby. Whatever is easiest to develop I suppose. Let me know what you think! :agree: :disagree:
 

Hoshi

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I’d personally go with the preset loadout creation option.

I’m no developer so please take this with an entire bucket of salt, but I would assume there could be issues with coding the inventory memory as you suggested. I assume in this scenario the game will try its best to save your loadout any time there is a new change made to your inventory, or perhaps try to save at certain intervals. If this is the case, what would that mean for consumables, since when arrows are shot or potions are thrown, you are essentially making a ‘change to your inventory’? I imagine it would then autosave your loadout that’s missing X items and upon rejoining would give you that same loadout… with missing items. Again, I’m no developer and I’m sure this is fixable through some method, but all that effort just for a loadout for FFA.

Being able to create preset loadouts would prevent this from happening and still allow players to have their own setup.
 
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