Renegade4339
Member
Since, the 1.21 update, the Mace and the Wind Charges have been added. And, one point, when CubeCraft promoted a kill effect, they showed the mace being used and I was excited, thinking they added a mace kit in Free-For-All. Though to much of disappointment, they didn't add such. And looking at Team Fortress 2 videos, then recently looking at the mace, I feel like there should be a kit involving the mace's ability to be exponentially damaging.
Kit name candidates: Trolldier, Jumpman, Smasher, The Hammer, or Thor
Kit loadout:
- 1x Mace with Density 1-3, and Breaching 2 enchantment
- either a recharging Wind Charge every 4 seconds on use, or 6 Wind Charges that replenished 1 per kill and/or successful smash attack from the Mace.
- 1x Iron Boots with Protection 4 and Feather Falling enchantments
Kit status effects:
- Haste 3
- Chance of Resistance 1
JAVA EXCLUSIVE EFFECT:
- Completely disable the shop command with the kit
Being the weakest kit in terms of defences, they DO deal heavy damage with the ability to increase damage from falling down, making the kit a glass cannon kit. Unlike the Assassin kit however, they won't be getting a fall damage immunity, encouraging players to be accurate on their hits while falling down.
I suggest on disabling the shop command on players equipping such kit, knowing they would go for the armor shop, essentially nullifying the main purpose of the kit, which is to be the squishiest kit BUT dealing the most damage in a single strike.
In conclusion...
a mace kit would be a nice addition for players who wanted to get their hands of one in a server like this one, with serious balancing taking into account.
Kit name candidates: Trolldier, Jumpman, Smasher, The Hammer, or Thor
Kit loadout:
- 1x Mace with Density 1-3, and Breaching 2 enchantment
- either a recharging Wind Charge every 4 seconds on use, or 6 Wind Charges that replenished 1 per kill and/or successful smash attack from the Mace.
- 1x Iron Boots with Protection 4 and Feather Falling enchantments
Kit status effects:
- Haste 3
- Chance of Resistance 1
JAVA EXCLUSIVE EFFECT:
- Completely disable the shop command with the kit
Being the weakest kit in terms of defences, they DO deal heavy damage with the ability to increase damage from falling down, making the kit a glass cannon kit. Unlike the Assassin kit however, they won't be getting a fall damage immunity, encouraging players to be accurate on their hits while falling down.
I suggest on disabling the shop command on players equipping such kit, knowing they would go for the armor shop, essentially nullifying the main purpose of the kit, which is to be the squishiest kit BUT dealing the most damage in a single strike.
In conclusion...
a mace kit would be a nice addition for players who wanted to get their hands of one in a server like this one, with serious balancing taking into account.