HELLO EVERYONE!
Why not report this as a bug?
Cubecraft Admins, Developers and Staff refuse to look at this a bug because "It's a Vanilla Feature"
Please watch the entire video to understand my suggestion
WHY DOES THIS NEED TO BE FIXED?
This "feature" needs to be fixed as it causes it causes many problems on the network involving KnockBack, more commonly involving Natural Damage(Fall Damage) This does not mean it never happens on player inflicted Damage, because it does.
This can cause random Combos happening due to a player getting launched an extra block higher, or it may ruin a players combo and suck them into the ground.
How does this affect Java? In java sometimes you really just want to hit a player off the map, and to do that you want to swing a bit faster, but due to the Downwards KB every other hit sucks the player into the ground(When swinging faster)
VIDEO
My suggestion is to Fix the Knockback system on BEDROCK specifically, as well as Java but with Java's hit delay it is not as needed as bedrock
I suggest that CubeCraft updates out of 1.12 and to a newer version of the game that doesn't have this "Feature"(Which is a bug btw)
Or For CubeCraft to fix the bugs that involve the KB in 1.12.2
Will this Affect current KB?
NO! THIS DOES NOTHING TO THE KB. All it does is fix a bug that happens causing a player to get sucked into the ground or launched upwards 2 blocks high.
All it would do is make the KB physics truly work like they are meant to
All this is, is a Bug Report getting pushed as a "Suggestion" Because the Staff team TOLD ME TO make it a suggestion. Because they refuse to believe this is a bug
Other Clips of Inconsistent KB
Why not report this as a bug?
Cubecraft Admins, Developers and Staff refuse to look at this a bug because "It's a Vanilla Feature"
In Java 1.12.2 There is no Downwards Knockback in survival worlds, but when running Java 1.12.2 these bugs start coming up
regularly around a 50/50 chance. Due to this happening in the source code Mojang provides at https://www.minecraft.net/en-us/article/minecraft-1122-released |||||| CubeCraft Staff denies any responsibility in Fixing it despite it being a 4 year old update with newer(1.17) updates having 0 downwards KB
Please watch the entire video to understand my suggestion
WHY DOES THIS NEED TO BE FIXED?
This "feature" needs to be fixed as it causes it causes many problems on the network involving KnockBack, more commonly involving Natural Damage(Fall Damage) This does not mean it never happens on player inflicted Damage, because it does.
This can cause random Combos happening due to a player getting launched an extra block higher, or it may ruin a players combo and suck them into the ground.
How does this affect Java? In java sometimes you really just want to hit a player off the map, and to do that you want to swing a bit faster, but due to the Downwards KB every other hit sucks the player into the ground(When swinging faster)
VIDEO
My suggestion is to Fix the Knockback system on BEDROCK specifically, as well as Java but with Java's hit delay it is not as needed as bedrock
I suggest that CubeCraft updates out of 1.12 and to a newer version of the game that doesn't have this "Feature"(Which is a bug btw)
Or For CubeCraft to fix the bugs that involve the KB in 1.12.2
Will this Affect current KB?
NO! THIS DOES NOTHING TO THE KB. All it does is fix a bug that happens causing a player to get sucked into the ground or launched upwards 2 blocks high.
All it would do is make the KB physics truly work like they are meant to
All this is, is a Bug Report getting pushed as a "Suggestion" Because the Staff team TOLD ME TO make it a suggestion. Because they refuse to believe this is a bug
Other Clips of Inconsistent KB
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