Please note: This has bedrock tag because the main focus of this is to be as close to equal, though if there's enough people wanting it on java, ill put it as all networks instead of bedrock
Goal of gamemode:
Demo that honestly isnt great but mostly has the idea (Only shows laps youve done)
Map download for boat racing [Note: its bad and doesn't do well mechanically due to my skills (or lack thereof) in command blocks]
NOTE: Suggest ideas to add on to this gamemode, I will credit you within the post. There's no such thing as a bad idea, only ideas that shouldn't be added
Goal of gamemode:
- To get as close to equal skill levels on all 3 types of devices (Touch, Keyboard, Controller)
- Actually have gameplay that doesn't deserve to be within a microgame
- Designing Maps shouldn't be too hard for it (Think Skywars/Eggwars Difficulty)
- Boats would be used as the vehicle for racing, as they have the best turning mechanics so PC, Console and Mobile will have the same speed.
- Horses could be used so theres a variance in speed but then that means that PC will have the advantage, due to speed in which you can turn the camera
The scoreboard would have to be put in a certain way so that you can see (not in order):
- your position
- the racers around you (as well as distance/time away if possible)
- Fastest lap [Yours + Round's Best (Priority should be your own)]
- the lap number
Some of these can be omitted
Special Races (That is, limited time ones) i.e. 1 hour of x Race
- Time Trial
- Single lap, Can be done over and over again
- Used for speed running purposes
- Short Race
- Shorter Races, No need for pit lane
- Target is 2 - 6 minutes of gameplay
- Endurance Race
- Longer Races, Pit lane should be required
- Target is 8 - 15 minutes of gameplay
- Team Races
- 2 teams or more, though it could get complicated with more teams
- Target is 4 - 12 minutes
Special Races (That is, limited time ones) i.e. 1 hour of x Race
Example: Nations cup from Gran Turismo Sport + Hive (Bedrock) Leaderboard
Every Quarter (the middle of that quarter so February, May, August and November) would have something along the lines of a leaderboard where for the whole month, you can get points by finishing within the top half of the lobby.
Scoring (Up to 24 is shown here) Horizontal Shows Placement and Vertical shows Player Count
Every Quarter (the middle of that quarter so February, May, August and November) would have something along the lines of a leaderboard where for the whole month, you can get points by finishing within the top half of the lobby.
Problem is that parties exist and you will need to make it so that AFK people / People who haven't done at least 25% of the race (Total laps, i.e. if its an 8 lap race, they would have to complete 2 laps by the time you finish)
Another Problem would be that with this deterrent, you could have trolls that intentionally dont do much making you lose points so maybe there could be some form of balance
Another Problem would be that with this deterrent, you could have trolls that intentionally dont do much making you lose points so maybe there could be some form of balance
Scoring (Up to 24 is shown here) Horizontal Shows Placement and Vertical shows Player Count
:) | 1st | 2nd | 3rd | 4th | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24P | 28 | 26 | 25 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
23P | 27 | 25 | 24 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N |
22P | 26 | 24 | 23 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N |
21P | 25 | 23 | 22 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N |
20P | 24 | 22 | 21 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N |
19P | 23 | 21 | 20 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N |
18P | 22 | 20 | 19 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N |
17P | 21 | 19 | 18 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N |
16P | 20 | 18 | 17 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N |
15P | 19 | 17 | 16 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N |
14P | 18 | 16 | 15 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N |
13P | 17 | 15 | 14 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N |
12P | 16 | 14 | 13 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N |
11P | 15 | 13 | 12 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N | N |
10P | 14 | 12 | 11 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N | N | N |
9P | 13 | 11 | 10 | 5 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N |
8P | 12 | 10 | 9 | 4 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N |
7P | 11 | 9 | 8 | 3 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N |
6P | 10 | 8 | 7 | 2 | 1 | 0 | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N | N |
This is more of a helping guide for mapmakers though can also be used for what is needed for races
*more will end up being added sometime, or with recommendation
* = Not within cubecraft due to incompatibility, but could be added
DO | DONT |
---|---|
Have an interesting track layout (Dont worry, you can mimic the track layouts from real life tracks | Make a simple oval, you can use an oval and have some infield track to go through |
Use Ice for the road (If blue ice gets supported, you can use that too) and Packed Ice for the curbs | Have banked corners (Boats cant go up and down blocks |
Have multiple layouts within the track and lay them out with whats needed for it (Barriers, Hay Bales etc.) [Dont worry if you dont have multiple layouts, it is fine] | |
Have a pit lane (Not having one is fine but then it wouldn't be done on endurance races) |
- A track (duh)
- Should be between 5 and 10 blocks wide for the straights that contain the starting grid
- Tighter areas should be minimum 3 blocks wide, less than that and you will get problems with boats not staying on
- Stands for people to watch it on
- Generally, this doesn't happen within the inside of the track unless its a street circuit, then its fair game
- Barriers (No not the block) (Used to stop unwanted shortcuts)
- The block could work when you don't want a shortcut but still want it to look nice
- Runoff (For realism purposes)
- Terrain (The hardest part of this unless the area its situated in is flat area)
- Trees, sand, lakes
- The better the terrain, the better the track usually
- Facilities, Up to the builder
- Grandstands are needed though
Kerbs are placed generally where the racing line goes off the track i.e.
Spa's Racing line (in blue) shows that the wheels would go off track and so kerbs made it so the wheels don't cause extra maintenance.
In this, even though the boats shouldn't really need kerbs. Kerbs would end up just being used for realism.
Spa's Racing line (in blue) shows that the wheels would go off track and so kerbs made it so the wheels don't cause extra maintenance.
In this, even though the boats shouldn't really need kerbs. Kerbs would end up just being used for realism.
- Ice
- Packed Ice
- Normal Ice
- Blue Ice*
- Flooring
- Grass
- Sand
- Terracotta could work for indoor settings
* = Not within cubecraft due to incompatibility, but could be added
I want to add things to this list, give me things to add to this list
v1 = Release
v2 = Additions and Balancing
v1.1 = Fixed Images not loading
v1.2 = Added ToDo List for me
v1.3 = Added more to the ToDo list
v1.3.1 = Resized The title Images to be smaller
v1.2 = Added ToDo List for me
v1.3 = Added more to the ToDo list
v1.3.1 = Resized The title Images to be smaller
- Changed Endurance Race time from 20 - 30 minutes to 10 - 25 minutes,
- endurance was supposed to capture longer races and racing strategies that involve the pitlane like undercuts but the problem is that not many people would race for a half hour.
- Added Tournaments / Leaderboard
- Points Table done
- Added blocks needed
v2.1: Shortened game category times to be between 2 and 15 minutes
Demo that honestly isnt great but mostly has the idea (Only shows laps youve done)
NOTE: Suggest ideas to add on to this gamemode, I will credit you within the post. There's no such thing as a bad idea, only ideas that shouldn't be added
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