Sounds like a good idea, but I can just go in to my Minecraft folder and change the gamma to 1000 and boom it's day foreverSunseg on Savanna
Doesnt matter I just want to see the sunset at SavannaSounds like a good idea, but I can just go in to my Minecraft folder and change the gamma to 1000 and boom it's day forever
It's not only about Savannah tho, also other maps (excluding Space) like you said yourselfDoesnt matter I just want to see the sunset at Savanna
i think it would just be annoying if it is dark, you cant see your enemy that good thenDoesnt matter I just want to see the sunset at Savanna
I can see perfectly in darkness in survival as long as its exposed to the sky. Light level 7 is visible.i think it would just be annoying if it is dark, you cant see your enemy that good then
Good idea, maybe this would at least make teamers less annoying. I actually find nigh time fun for PvP, it's challenging.Sunseg on Savanna
Sounds like a good approach. Perhaps if it's well received, light sources could be added to certain areas to make the map more atmospheric? Would also help the few who have low brightness settings. For instance in Savannah, you could light the waterfall area with sea lanterns :3Potentially making a single map have the day and night cycle and see what the reaction is from the FFA community.
I've always been against night maps personally because they were the least popular. Not every user has full bright on, I tend to play with 35% so I can try and cater maps to people who have their brightness on a lower setting. If the sun is blaring through your window onto your screen and it's night time in-game, from my experience it's pretty hard to see.
Which map would you prefer to PvP in?
35% brightness vs Day time
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Turning my brightness up to 100% allows me to see fine and feels playable. I can imagine users don't want to have to change their settings everytime they want to play a game on FFA. People tend to be lazy and won't even bother or some people might not know how.
Savannah
It could be cool to switch to this, but I really wouldn't want this to be the default, maybe 50% chance of being sunset and 50% chance of being day when it boots up.
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A compromise
Potentially making a single map have the day and night cycle and see what the reaction is from the FFA community.