Hey guys! I think guardian troops should be added to Tower Defense because they are unique mobs, as they guard an ocean monument. Here is the information:
I hope you like my idea. Any thoughts?
Cost to unlock: 2000 EXP
Cost to send as a troop: 1500 Coins
Type of troop: Flying (because they are underwater mobs)
EXP Reward: 100
Cost to send as a troop: 1500 Coins
Type of troop: Flying (because they are underwater mobs)
EXP Reward: 100
Attack move: Guardian Laser
Damage to a castle: 30
Damage to a castle: 30
Level 1:
Form: Normal Guardian
Health: 25 HP
When it dies: Drops 4 explosive fish that deals 8 damage.
Level 2:
Form: Normal Guardian
Health: 25 HP
When it dies: Drops 8 explosive fish that deals 8 damage.
Level 3:
Form: Normal Guardian
Health: 50 HP
When it dies: Drops 8 explosive fish that deals 16 damage
Level 4:
Form: Elder Guardian
Health: 50 HP
When it dies: Drops 8 explosive wet sponges that deal 16 damage
Level 5:
Form: Elder Guardian
Health: 50 HP
When it dies: Drops 16 explosive wet sponges that deal 16 damage
Form: Normal Guardian
Health: 25 HP
When it dies: Drops 4 explosive fish that deals 8 damage.
Level 2:
Form: Normal Guardian
Health: 25 HP
When it dies: Drops 8 explosive fish that deals 8 damage.
Level 3:
Form: Normal Guardian
Health: 50 HP
When it dies: Drops 8 explosive fish that deals 16 damage
Level 4:
Form: Elder Guardian
Health: 50 HP
When it dies: Drops 8 explosive wet sponges that deal 16 damage
Level 5:
Form: Elder Guardian
Health: 50 HP
When it dies: Drops 16 explosive wet sponges that deal 16 damage
I hope you like my idea. Any thoughts?