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Should health indicators be scrambled?

  • Yes

    Votes: 36 67.9%
  • No

    Votes: 17 32.1%

  • Total voters
    53
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D

Deleted member 352903

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Install it yourself?
Y'know that the whole "use it yourself if you don't like how powerful it is" argument is completely nonsense, right?
That's the equivalent of saying "if you hate cannibal in sg because it's overpowered, then just pick it as well" before the SG update nerfed it.


Health/damage indicators are a huge advantage. I'd love to have them scrambled.
 
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Calvin

Well-Known Member
Jul 27, 2015
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I totally understand you, But people can still use mods (Labymod, Etc.) to see your health. But still, It is just a tactic, and people use their own tactics to win the game. :) AND it won't stop cleaning tho
 

FartiliciousMaleGuy

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Oct 14, 2017
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I agree, but not necessarily in regards with Battle Zone, i don't mind the possiblity of being cleaned, it might be salt inducing but it's a real (scumbag-ish) strategy everyone can use. Besides, everyone can see each others health in Battle Zone so it all seems fair to me. The games i would like to see this fixed/changed are all the other games where this isn't made default for everyone (cause in that cause it would of course be an unfair advantage to have), which i'm pretty sure is basically every game aside from Battle Zone
 

Lezappen

Forum Expert
Jan 30, 2016
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I totally understand you, But people can still use mods (Labymod, Etc.) to see your health. But still, It is just a tactic, and people use their own tactics to win the game. :) AND it won't stop cleaning tho
Scrambling their health display server side means there is no way a client can see their health.
 
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Despacito 2

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Dec 6, 2015
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I used damage indicators for a while. Funny thing is, you can see damage and regeneration particles through walls. That means, if someone was trying to hide from me to heal, I can see them. Fair, isn't it? I uninstalled it after a while because A. it made me feel like too much of a tryhard, and B. it makes the game less fun to have such a big advantage.
Mine only shows someone's health when I can see that entity and when they're inside my attack range. So it really depends on which Damage Indicator you use.

Anyway there are only tree possible solutions that I can think of:
1. Implement Health Indicators in every game. (Which I'm a huge fan of)
2. Add restraints to users who use Damage Indicators. For example:
(The mod is not allowed to show someone's health through walls, the mod can't show someone's health from long distances, etc.)
3. Ban Damage indicators from Cubecraft.
 

Gainfullterror

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Mar 24, 2016
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@Spuuuni Actually using cannibal when it was OP was smart, it's not abusing but using something :)
I don't see the point here. Cannibal was OP, and was nerfed because of it. The problem with that was that everyone could get the kit.
Just imagine it like this: Would you want cannibal to exist if players had to install a mod for it? Meaning that if you don't have the mod, you're at a disadvantage?

Damage indicators are also pretty powerful, and should be nerfed because of it. It offers huge gameplay advantages to those who install mods, and not everyone can use them since it's not a part of Cube in any way.
 

SanCookie

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Mar 18, 2017
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1. Implement Health Indicators in every game. (Which I'm a huge fan of)
Would be nice too, but only next to their name (not in tab like some other servers, would also look messy with kills)
3. Ban Damage indicators from Cubecraft.
Causing a massive ban wave from people who report themself :v
 
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Gainfullterror

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Mar 24, 2016
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hate this idea.
Ah, that is a very good point. I think all of our arguments have been rendered invalid with this. I wish I had taken this into mind before agreeing with such a horrible idea.
/s




A strong opinion needs facts to back it up. Please do bring some reasons as to why you dislike it.
 

werra11

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Jan 8, 2016
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I sort of agree, it really gives you an advange in-game (I use it) But I don't think the advantage is so big that it should be against the rules.
Maybe a solution would be to add a health indicator for everyone (Like hypixel has)
The people who don't have a indicator right now would be happy because they can see health too without the mod installing "mess" and the people who allready have one would be happy because nothing is "taken away" from them.
 

Lezappen

Forum Expert
Jan 30, 2016
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Ah, that is a very good point. I think all of our arguments have been rendered invalid with this. I wish I had taken this into mind before agreeing with such a horrible idea.
/s




A strong opinion needs facts to back it up. Please do bring some reasons as to why you dislike it.
Opinions don't necessarily need facts, I agree reasons to back up your argument are good, there is no "wrong opinion"
The opinion of a person more often than not, is tied to their best interests, which are pretty clear in this case.
 

Gainfullterror

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Opinions don't necessarily need facts, I agree reasons to back up your argument are good, there is no "wrong opinion"
The opinion of a person more often than not, is tied to their best interests, which are pretty clear in this case.
If you only state that you hate something, it serves no purpose whatsoever to the suggestion. Just saying something like "no I don't want it" doesn't even say anything about why the suggestion shouldn't be implemented. Sure, you can share your opinion, but in a suggestion thread, you've got to give some reasons to why you do/don't want something implemented. Just denying it without any reason is pointless.
 
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SpankMeSanta

Dedicated Member
Nov 12, 2016
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You dont. Plugins can scramble it though.
I'm pretty sure no plugin will ever defeat ALL health indicator mods.
Therefore, I think a better solution to even the playing field would be to just make it so that everyone has health indicators (hearts displayed above someone's head). That way there is no advantage.
 
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