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_The13thDoctor_

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Issue 1: The pvp...

I mean its full of spam hitters and bow spammers and there doing like 2-3 hearts of damage and its incredibly op.

Here are some solutions:

1- Balance Kits (Nerf Archer and add more to other kits.)

2- Add new bannable offences
-Exploiting KB wepons (Spamming then and gaining unfair advantage)
-Spawn Camping and Killing (Opponents base)
-Spam Hitting repetetly moving around contstantly and being incredibly annoying
-Bow Spamming repetatly firing arrows to do lots of damage and be immortal

Do not require warning

-Team Trolling: Running infront of teammates trying to break the core for example: To break It for themselves or to troll
-Team Trolling: Standing on the core so only they can break the core.

Requires 1 warning.

This one is a bit complex

Bannable to make or troll by breaking blocks from people placing them around the core repedely

Not if its one small hole to get the flag back to base.

Bannable to trap or falsely accuse the player when trying to do so for CTF but its still not aloud in Core.

Issue 2: The Balancer
We need it back. Simple as that. I really lost respect to lots of fourms users over them wanting to remove it when most of them don't see how that effects games properly. Basically now I'm stuck with 2 teammates and there is no point in trying because your screwed. I had a good chance and tbh they should implement a feature where either a entire party is moved together or not at all. And for all of those about to complain about this thread. I have played Block Wars for about half of its lifetime here. I know that games are basically be won only from unfair odds. There is no longer skill involved. Its a fools game.

Issue 3: The Modes.
Don't get me wrong. I love the modes we have in there but its kind of old. And its time for something new and fresh. I had though for CTF and Core we add solo gamemodes but that might be tricky but it could work.

Solo Gamemodes. Lower core health. One flag.

Teams Modes: More like egg wars but severly modified shops same thing with solo. or maybe like 2 flags and like 10 core hp

(Mini Idea:)
Don't have 1 flag to steal have 3 in different areas for more fun on some maps that its perfect for.)

(After though :D)
Removed invisibility after reduceing the cores.) and or flags.
 
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_The13thDoctor_

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BLOCK WARS IN 1.8, a dream come true...

Anyways.


I think the kits are fine, none of them are op

Everything else, I agree

Dude that's basically saying Donald Trump is the best guy in the world.
Spam hitting an iron sword dose 4 HEARTS!!!
Boii. it needs some really big adjustments.

If I just upset you with the description I apologize.
 

Lilleh__

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Ideas I like:
  • Making spawnkilling bannable - this is 10/10 a must do. I used to play a minigame on a server that was exclusive to it until it shut down, called invasion, and spawnkilling was against the rules. This is bc it was very annoying and unfair. It is no different in blockwars.
  • Balancing - its so essential in a two sided game where some of the players are young kids and ragequit games quite often. Teams being balanced is so important to the winning team being the one with more skill. Also, this should include if a party is in a game every member of it doesn't need to be on the same team, purely for balancing reasons.
Ideas I don't like:
  • Kb exploitation - tbh its just knocking players back to keep them away. Ik it gets annoying when repeated too much so they should just decrease the level of the kb/punch enchant.
  • Making bowspam bannable - bowspam is just repeatedly shooting someone with a bow at close range with pretty much no charge. Only noobs can do it, if you bowspam, you're a noob. Its not rly something that should be bannable as its just meleeing a noob with a bow who's just no charge rapid firing you. It doesn't give them an unfair advantage.
 

_The13thDoctor_

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Ideas I like:
  • Making spawnkilling bannable - this is 10/10 a must do. I used to play a minigame on a server that was exclusive to it until it shut down, called invasion, and spawnkilling was against the rules. This is bc it was very annoying and unfair. It is no different in blockwars.
  • Balancing - its so essential in a two sided game where some of the players are young kids and ragequit games quite often. Teams being balanced is so important to the winning team being the one with more skill. Also, this should include if a party is in a game every member of it doesn't need to be on the same team, purely for balancing reasons.
Ideas I don't like:
  • Kb exploitation - tbh its just knocking players back to keep them away. Ik it gets annoying when repeated too much so they should just decrease the level of the kb/punch enchant.
  • Making bowspam bannable - bowspam is just repeatedly shooting someone with a bow at close range with pretty much no charge. Only noobs can do it, if you bowspam, you're a noob. Its not rly something that should be bannable as its just meleeing a noob with a bow who's just no charge rapid firing you. It doesn't give them an unfair advantage.

KB explotion is one that I might leave off.

But bow spamming dose a lot of damamge and is super hard.
So no sorry.
 
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_The13thDoctor_

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Don't agree with making these things bannable. They're just a way to play the game. It sure is annoying, but shouldn't be bannable.

So your saying its ok to troll your teammates and also make it impossible to win the game...
And also basically auto-clicking/gitter clicking so pvp is basically broken?

Think about that for a while and re-read everything.

Does for me. But I've never PvPed against you so idk how good you are at it.

I'm extremely well but the dam spammers still do to much damage.
And it has reached a point its basically hacking/butterfly clicking.
 

Gainfullterror

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Mar 24, 2016
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Issue 1: The pvp...

I mean its full of spam hitters and bow spammers and there doing like 2-3 hearts of damage and its incredibly op.
And what's wrong with it? Spam clickers are easy to kill and bow spammers are easy to dodge. You can't force players to pvp in a specific way.
That's the #1 way to lose players on a server.

1- Balance Kits (Nerf Archer and add more to other kits.)
Elaborate?

-Exploiting KB wepons (Spamming then and gaining unfair advantage)
Wait... what?
This is a strategy that works fine. No need to ban something like that.

-Spawn Camping and Killing (Opponents base)
Incredibly unrewarding, and it pretty much never happens. If you're being spawn killed, just leave the game. It's not like you'd win at that point anyways.
(If I were the spawn killer, I'd make sure my team was in a winning position by the time the timer would end. That is when I would start doing it since there's no risks)

-Spam Hitting repetetly moving around contstantly and being incredibly annoying
So you want spamclicking + strafing to be banned?
Really?
Just because you aren't able to hit them properly you want them banned?

-Bow Spamming repetatly firing arrows to do lots of damage and be immortal
Bow spamming may be pretty cheap, but it isn't exactly the easiest thing to do. If someone starts bowspamming, it isn't really hard to just ignore him and strafe around to dodge the arrows. Aside from that, he doesn't even have infinite arrows. An archer can make use of the weapons he gets which includes the bow and arrow, so bowspamming is definitely a valid option. No need to ban someone if they're doing something you find annoying.

-Team Trolling: Running infront of teammates trying to break the core for example: To break It for themselves or to troll
-Team Trolling: Standing on the core so only they can break the core.
Well as long as they're breaking it, you should be in a winning position. This isn't really much of a disadvantage for your team.
It could be counted as team trolling though.

Bannable to make or troll by breaking blocks from people placing them around the core repedely
Already bannable.
BlockWars
  • No griefing: Do not intentionally break your own teams defences
Bannable to trap or falsely accuse the player when trying to do so for CTF but its still not aloud in Core.
What?
You mean blocking off your own teams' spawn?
Isn't that already bannable?
Issue 2: The Balancer
We need it back. Simple as that. I really lost respect to lots of fourms users over them wanting to remove it when most of them don't see how that effects games properly. Basically now I'm stuck with 2 teammates and there is no point in trying because your screwed. I had a good chance and tbh they should implement a feature where either a entire party is moved together or not at all. And for all of those about to complain about this thread. I have played Block Wars for about half of its lifetime here. I know that games are basically be won only from unfair odds. There is no longer skill involved. Its a fools game.
Yay!
upload_2017-8-27_11-24-52.png

Seriously though. When the balancer was there, a huge majority agreed that they didn't like it.
Having an entire party being moved isn't an option either since the teams will still outnumber another team.
Issue 3: The Modes.
Don't get me wrong. I love the modes we have in there but its kind of old. And its time for something new and fresh. I had though for CTF and Core we add solo gamemodes but that might be tricky but it could work.
I don't really see how this part is an issue, but okay.
Every gamemode could feel old to anyone, and that differs per opinion. Adding a new mode is cool and all, but how would you go about doing it?
Elaborate some more. (is this why people "copy" your threads? you really don't elaborate a lot on big potential features)

Teams Modes: More like egg wars but severly modified shops same thing with solo. or maybe like 2 flags and like 10 core hp
Money walls was basically eggwars with a completely different shop & no bridging involved. It was removed.
What makes you think blockwars won't be different?
Again, elaborate on what you mean by "more like eggwars". All I see is the use of shops being implemented, which isn't blockwars.
I remember a thread asking for a ctf version of eggwars where you'd need to bring the egg back to base in order to successfully "break" it. I believe that was @Scarce (sylvaly)'s thread.
(Mini Idea:)

Don't have 1 flag to steal have 3 in different areas for more fun on some maps that its perfect for.)
Wouldn't this mean that being outnumbered is an even bigger issue? If it's 3vx, the team of 3 can't even attack without losing one of their flags.
 

Lezappen

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Jan 30, 2016
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Issue 1: The pvp...

I mean its full of spam hitters and bow spammers and there doing like 2-3 hearts of damage and its incredibly op.

Here are some solutions:

2- Add new bannable offences
-Exploiting KB wepons (Spamming then and gaining unfair advantage)
-Spawn Camping and Killing (Opponents base)
-Spam Hitting repetetly moving around contstantly and being incredibly annoying
-Bow Spamming repetatly firing arrows to do lots of damage and be immortal

Do not require warning

-Team Trolling: Running infront of teammates trying to break the core for example: To break It for themselves or to troll
-Team Trolling: Standing on the core so only they can break the core.

Requires 1 warning.

This one is a bit complex

Bannable to make or troll by breaking blocks from people placing them around the core repedely
Team trolling is bannable when it is obvious.

As for number 2:
A fix for the kits is the better option as much as I would also want to ban "annoying players" XD
I support all points made by @Gainfullterror above.
- Locked as per op's request.
 
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