Minecraft PC IP: play.cubecraft.net

Qin Shihuangdi

Forum Expert
Nov 11, 2015
4,753
3,296
343
The Orange House
I hate intros so let's get right into the thread.

In case you're wondering how it's done, it's actually quite simple. Join orange at the start of the game and have 3 people blitz mid. First guy there collects all diamonds towards pink and around 24 gold. Run back, get punch bow, block out cyan and the 2 islands next to it. This eliminates the need to guard the 2 diamond generators down there, which was why we always failed mid camping this map as that guy was a hassle to resupply.

Next, have one guy guard green directly. Don't let green enter mid.

Have the last 3 guard the 3 generators closer to pink. Once one gets a punch bow, block out pink and the 2 islands next to it. Have greens guard recede into mid. The other 2 will start spawn killing green. The green guard acts as a restock person for the blockers and spawn killers.

After this, mid camp like normal, this method can get 1200+ kills in one game.

OK so you no longer have an argument that certain maps can bypass this issue, it just isn't true. So clearly something needs to be done so we can finally start revamping eggwars.

So what can we do?
There's a lot of options as to how to fix the issue. Unfortunately, people keep over exaggerating negative effects of this. So, here's a list of possible items.
1. Kamikaze Cloak - Launches a person on a maneuverable 200 block horizontal path. Cancelled by shifting. Upon cancellation, a 20 second death timer will begin which kills the player when it expires. Mining fatigue 3 will be given throughout this, meaning tnt is the only method to get through blocks.
Cost: 24 Gold
2. Ender Chest Thrower - This item, upon being placed, will throw 25% of tokens in your inventory to a chest on your base. One use item.
Cost: 14 Gold
3. Illusioner - 1.12 added a new mob called the illusioner which creates 3 clones of itself and mimics the original. Why not add something similar to eggwars? Upon use of the illusioner item, 2 clones of the player will generate 2 blocks on either side of the original, and the player itself is randomly sent to one of the clones or is kept within its own body. The normal body acts as normal, and the clones take 1/2 damage and knockback. Damage immunity does not stack between entities.
Cost: 32 Gold
4. Update to 1.13 (Only fixes normal mode)
5. Map Modifications to maps that are very friendly to mid camping
6. Up punch bow price to 48 and power bow to 40 only for first 3 minutes of the game
7. Other ideas I'm forgetting

I don't want to hear the fact that this is rare. Eggwars desperately needs a revamp, and if the revamp heavily increases the frequency of this devastating strategy, people will instantly quit and a promising revamp will flunk. This is why you fix this first and then revamp
 
D

Deleted member 59979

Guest
Nice ideas! Seem like they could be worth considering. Dont really like the Kamikaze Cloak but the other ideas seem cool.
+1
 
  • Like
Reactions: Qin Shihuangdi

Younisco

Forum Professional
May 13, 2014
8,008
19,695
669
22
london
1. Kamikaze Cloak - Launches a person on a maneuverable 200 block horizontal path. Cancelled by shifting. Upon cancellation, a 20 second death timer will begin which kills the player when it expires. Mining fatigue 3 will be given throughout this, meaning tnt is the only method to get through blocks.
Cost: 24 Gold
Not only does this seem complicated, but just seems more detrimental than anything. If I use this item, and I make it to an island, what can I do? I can’t mine blocks because I have mining fatigue, I can’t kill loads of people because I have a 20 second timer before I die, just seems a bit useless to me.
2. Ender Chest Thrower - This item, upon being placed, will throw 25% of tokens in your inventory to a chest on your base. One use item.
I like this idea quite a lot. If I understand this correctly, you will send 25% of your iron, 25% of your gold, 25% of your diamonds and 25% of your emeralds? Or will it be configureable by the player? I would choose the first option in my opinion.
3. Illusioner - 1.12 added a new mob called the illusioner which creates 3 clones of itself and mimics the original. Why not add something similar to eggwars? Upon use of the illusioner item, 2 clones of the player will generate 2 blocks on either side of the original, and the player itself is randomly sent to one of the clones or is kept within its own body. The normal body acts as normal, and the clones take 1/2 damage and knockback. Damage immunity does not stack between entities.
Cost: 32 Gold
While in essence this idea is pretty cool (and I love Mojang for implementing a mob that will probably make me endlessly scream), it seems too gimmicky for the game.
5. Map Modifications to maps that are very friendly to mid camping
Could you say what maps exactly? :D
 
Members Online

Team online

Members online

Latest profile posts

Shout out to @Twann for being my 700th all-time reaction point in his profile post!
Hoshi wrote on HMD ⛑︎'s profile.
Thank you for the follow ⭐
Well it's been a while! How's everyone doing?
After adding up all my playtime statistics from every current and legacy game, I've concluded that I've played on this server for a total of: 49 days, 21 hours, 59 minutes and 12 seconds. (Unfortunately doesn't include lobby time)
just made an official announcement on my yt that i’ll be stepping down. this will most likely go for here to. ive wanted to start focusing on music and graduating, as its coming up in a few years. i’d like to thank everyone for my time here. i’ll still be semi active for a few months, checking in every so often. thank you all so much for my time here.
Top Bottom