Hello to all the casual players and grinders out there!
Whoever likes to grind games that give players only one life knows that winning might be easy, but to increase the levels, you have to continue grinding continuously to make up for the increasing exp level ceiling. This is also true in continuous games like eggwars and blockwars, which take up to 10 minutes (for me) to finish while games like lucky blocks take only 3 minutes if it isn't oyster. my suggestion is to give extra exp for every kill a person gets, about 5exp extra.
Now ofc a suggestion like that would change the entire game, so an addition to that would be that those who grind and kill a lot would have the game decrease exp for every 20-30 matches they play, while those with fewer kills every match can have their exp increased to a maximum height of 5 exp for every kill. Not only that but (me entering business mode) cubecraft can also add exp boosters that someone can get if they boost the discord server or buy rank.
A few advantages-
1. people would start trying to kill more instead of camping in order to get more exp.
2. People can increase their levels more easily, prompting players to play more.
3. the exp booster idea can help cube generate revenue (which I'm sure @rubik_cube_man would like)
Please express any disadvantages by replying and if needed, I might add a poll if needed.
Whoever likes to grind games that give players only one life knows that winning might be easy, but to increase the levels, you have to continue grinding continuously to make up for the increasing exp level ceiling. This is also true in continuous games like eggwars and blockwars, which take up to 10 minutes (for me) to finish while games like lucky blocks take only 3 minutes if it isn't oyster. my suggestion is to give extra exp for every kill a person gets, about 5exp extra.
Now ofc a suggestion like that would change the entire game, so an addition to that would be that those who grind and kill a lot would have the game decrease exp for every 20-30 matches they play, while those with fewer kills every match can have their exp increased to a maximum height of 5 exp for every kill. Not only that but (me entering business mode) cubecraft can also add exp boosters that someone can get if they boost the discord server or buy rank.
A few advantages-
1. people would start trying to kill more instead of camping in order to get more exp.
2. People can increase their levels more easily, prompting players to play more.
3. the exp booster idea can help cube generate revenue (which I'm sure @rubik_cube_man would like)
Please express any disadvantages by replying and if needed, I might add a poll if needed.
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