Disclaimer: I already know @TriangleAttack made a new mobs suggestion, but that doesn't mean only he is allowed to do it! (So before you say THAT MOB IS MADE BY @TriangleAttack just remember I had these ideas before I saw his suggestion).
New Mobs:
Human Kits:
New Mobs:
Skeleton (Cost: Free):
Feet: White leather boots.
Legs: Chainmail Leggings.
Chest: White leather Tunic.
Head: Skeleton Skull.
-15 Sandstone.
-Unbreaking III Bow.
-10 Arrows. (One arrow every three seconds).
-Stone Sword.
-Stone Pickaxe.
-Stone Axe.
Silverfish (Cost: Free):
Feet: Grey Leather Boots
Legs: Grey Leather Pants.
Chest: Grey Leather Tunic.
Head: Silverfish Head (not sure how that would work but whatever).
-15 Sandstone.
-Silverfish Swarm Button: Right click with this in hand to spawn 5 silverfish. (Once every 10seconds).
-Wood Sword.
-Iron Pickaxe.
-Stone Axe.
Vex (Cost: 200-350 Points):
Feet: Grey Leather Boots.
Legs: Grey Leather Pants.
Chest: Dark Grey Leather Tunic
Head: Vex Head.
-20 Sandstone.
-Vex' Feather: Right clicking with this in hand allows you to fly for five seconds. The next fall you take will result in no fall damage (So you don't die using it). (Once every 25 seconds).
-6 Hearts. (6 Hearts because having a flying 10heart mob would break the game).
-Wooden Sword.
-Stone Pickaxe.
-Wooden Axe.
Ghast (Cost: 500 Points):
Feet: White Leather Boots.
Legs: White Leather Pants.
Chest: Iron Chestplate.
Head: Ghast Head.
-10 Cobblestone.
-Fireball. When right clicked with this in hand, you shoot a typical ghast fireball. Can be shot once every 20 seconds.
-Stone Sword.
-Wooden Pickaxe.
-Iron Axe.
Blaze (Cost: 950 Points):
Feet: Protection II Yellow Leather Boots.
Legs: Protection II Yellow Leather Pants.
Chest: Protection II Yellow Leather Tunic.
Head: Blaze Head.
-20 Sandstone.
-Blaze Rod: Right Clicking in hand causes any players in a 10x10 area to be lit on fire for three seconds.
-Stone Sword.
-Iron Pickaxe.
-Wooden Axe.
*Can not receive resistance buff on spawn
Wither Skeleton (Cost: 950 Points):
Feet: None
Legs: None
Chestplate: Protection IV Black Leather Tunic
Head: Wither Skeleton Skull.
-Slowness I
-15 Sandstone.
-Wither Skull. Shoots in a straight line and explodes on impact (0-2 Hearts Damage depending how close). Deals wither effect for 2seconds.
-Sharpness I Stone Sword.
-Wooden Pickaxe.
-Wooden Axe.
Vindicator (Cost: 950 Points):
Feet: Dark Grey Leather Boots.
Legs: Dark Grey Leather Pants.
Chest: Dark Grey Leather Tunic.
Head: Vindicator Head.
-10 Sandstone.
-Super Axe: Iron axe becomes a sharpness I Diamond Axe for 5 seconds. (Useable every 15secs)
-Stone Sword.
-Stone Pickaxe.
-Sharpness I Iron Axe
Evoker (Cost: 1000 Points):
Feet: Dark Grey Leather Boots.
Legs: Dark Grey Leather Pants.
Chest: Thorns I Light Grey Leather Tunic.
Head: Evoker Head.
-10 Sandstone.
No ability for now: currently working on one that needs to be balanced.
(Current Suggestions on hold: New Life (Totem), Spikes, Vex Swarm).
-Stone Sword.
-Wooden Pickaxe.
-Wooden Axe.
Slime (Cost: 1000 Coi- I mean Points anyone gets the reference?):
Feet: Lime Leather Boots.
Legs: Lime Leather Pants.
Chest: Lime Leather Tunic.
Head: Slime Head.
-10 Sandstone.
-Weakness II.
-Slowness I.
-200% Health (20 Hearts)
-10% of dropping a super slime ball when killed by a player.
-Iron Sword.
-Wooden Pickaxe.
-Wooden Axe.
(Super Slime Ball: When right clicked, 5 friendly baby slimes spawn near the player, and follow the player. They act like less powerful wolves. Clicked once every minute. Slimes can add up to 10, when there are two slimes present the ability won't work. If there are nine it will add one. Eight and it will add two etc. When the player dies the slimeball despawns rather than remain out for someone to pick up).
Magma Cube (Cost: 1100-1200 Points):
Feet: Red Leather Boots.
Legs: Orange Leather Leggings.
Chest: Protection I Yellow Leather Tunic.
Head: Magma Cube Head.
-10 Netherrack.
-Weakness I.
-Slowness I.
-Jump Bost I.
-250% Health (25 Hearts).
-Magma Swarn: When right clicked in hand you spawn 5 small magma cubes next to you. (Every 35 seconds).
-Sharpness I Stone Sword.
-Wooden Pickaxe
-Wooden Axe
Illusioner (1200 Points) (Illusioner is a removed mob, check the link by Profesor Oak):
Feet: Dark Blue Leather Boots
Legs: Dark Blue Leather Pants.
Chest: Dark Blue Leather Tunic.
Head: Illusioner/Witch Head. (Illusioner head may be hard to get).
-10 Sandstone.
-Illusion: Gains invisibility for five seconds, and creates three visible clones that run around the player for five seconds. These clones do not deal damage and die in one hit.
-Sharpness I Wooden Sword.
-Stone Pickaxe.
-Wooden Axe.
Giant (Cost: 1500 Points):
Feet: Dark Green L.Boots.
Legs: Dark Green L. Pants.
Chest: Cyan L.Tunic.
Head: Zombie Head.
-Glowing (All Players can see it)
-280% Health. (28 Hearts).
-Strength I.
-Slowness II.
-Giants call: Gives all infected (except itself/other giants) regeneration II for 5 seconds. 50% chance of also giving speed II. (except spider). (Cooldown: 35 seconds).
-Stone Sword
-Stone Pickaxe
-Stone Axe.
Can not receive any buffs except Human Finder, Fire Resistance.
Witherboss (Cost: 1500 Points):
Feet: Black Leather Boots.
Legs: Black Leather Pants.
Chest: Protection II, Dark Grey Leather Tunic.
Head: Wither Skeleton Skull.
-Glowing (All Players can see it).
-200% Health (20 Hearts).
-Fire Resistance.
-Wither's Bomb: Shoots a powerful wither skeleton skull that on impact, will deal 3 hearts of damage to anyone close and inflict them with Wither III for 2 seconds. Deals same blast as TNT.
-Stone Sword.
-Wooden Pickaxe.
-No Axe.
God (Cost: 2000 Points):
Feet: White Leather Boots.
Legs: White Leather Pants.
Chest: White Leather Tunic.
Head: God Head (To get this, find a player with a god skin and get their head, it shouldn't be too hard)
-15 Sandstone.
DISCLAIMER: Meteor will probably be nerfed in the future, please don't spam me with 'It's too OP' as it is a WIP ability idea, thanks.
-God's Meteor (WIP IDEA): Summons a falling meteor either on the main hut, outside any one of the three (I think there's three) mine entrances or in the pool. When it hits, it deals 2.5x more environmental damage than TNT and lights fire to the impact crater. THERE SHOULD BE AN OPTION TO TURN OFF FLYING BLOCKS (Lag Prevention) FOR ANYONE WITH A BAD PC.
However, It only deals two hearts damage to any humans near the crater, and only deals 5 hearts damage to anyone actually hit by the meteor. (you'd have to be the unluckiest/stupidest person to be hit by it tbh). This reduces how OP it is, because instadeath is just no fun, neither is by slain by a falling rock.
-Resistance I.
-Weakness II.
-Can not receive any buffs at all.
-Sharpness I Stone Sword.
-Iron Pickaxe.
-Wooden Axe.
More mobs will be added to this list soon.
Feet: White leather boots.
Legs: Chainmail Leggings.
Chest: White leather Tunic.
Head: Skeleton Skull.
-15 Sandstone.
-Unbreaking III Bow.
-10 Arrows. (One arrow every three seconds).
-Stone Sword.
-Stone Pickaxe.
-Stone Axe.
Silverfish (Cost: Free):
Feet: Grey Leather Boots
Legs: Grey Leather Pants.
Chest: Grey Leather Tunic.
Head: Silverfish Head (not sure how that would work but whatever).
-15 Sandstone.
-Silverfish Swarm Button: Right click with this in hand to spawn 5 silverfish. (Once every 10seconds).
-Wood Sword.
-Iron Pickaxe.
-Stone Axe.
Vex (Cost: 200-350 Points):
Feet: Grey Leather Boots.
Legs: Grey Leather Pants.
Chest: Dark Grey Leather Tunic
Head: Vex Head.
-20 Sandstone.
-Vex' Feather: Right clicking with this in hand allows you to fly for five seconds. The next fall you take will result in no fall damage (So you don't die using it). (Once every 25 seconds).
-6 Hearts. (6 Hearts because having a flying 10heart mob would break the game).
-Wooden Sword.
-Stone Pickaxe.
-Wooden Axe.
Ghast (Cost: 500 Points):
Feet: White Leather Boots.
Legs: White Leather Pants.
Chest: Iron Chestplate.
Head: Ghast Head.
-10 Cobblestone.
-Fireball. When right clicked with this in hand, you shoot a typical ghast fireball. Can be shot once every 20 seconds.
-Stone Sword.
-Wooden Pickaxe.
-Iron Axe.
Blaze (Cost: 950 Points):
Feet: Protection II Yellow Leather Boots.
Legs: Protection II Yellow Leather Pants.
Chest: Protection II Yellow Leather Tunic.
Head: Blaze Head.
-20 Sandstone.
-Blaze Rod: Right Clicking in hand causes any players in a 10x10 area to be lit on fire for three seconds.
-Stone Sword.
-Iron Pickaxe.
-Wooden Axe.
*Can not receive resistance buff on spawn
Wither Skeleton (Cost: 950 Points):
Feet: None
Legs: None
Chestplate: Protection IV Black Leather Tunic
Head: Wither Skeleton Skull.
-Slowness I
-15 Sandstone.
-Wither Skull. Shoots in a straight line and explodes on impact (0-2 Hearts Damage depending how close). Deals wither effect for 2seconds.
-Sharpness I Stone Sword.
-Wooden Pickaxe.
-Wooden Axe.
Vindicator (Cost: 950 Points):
Feet: Dark Grey Leather Boots.
Legs: Dark Grey Leather Pants.
Chest: Dark Grey Leather Tunic.
Head: Vindicator Head.
-10 Sandstone.
-Super Axe: Iron axe becomes a sharpness I Diamond Axe for 5 seconds. (Useable every 15secs)
-Stone Sword.
-Stone Pickaxe.
-Sharpness I Iron Axe
Evoker (Cost: 1000 Points):
Feet: Dark Grey Leather Boots.
Legs: Dark Grey Leather Pants.
Chest: Thorns I Light Grey Leather Tunic.
Head: Evoker Head.
-10 Sandstone.
No ability for now: currently working on one that needs to be balanced.
(Current Suggestions on hold: New Life (Totem), Spikes, Vex Swarm).
-Stone Sword.
-Wooden Pickaxe.
-Wooden Axe.
Slime (Cost: 1000 Coi- I mean Points anyone gets the reference?):
Feet: Lime Leather Boots.
Legs: Lime Leather Pants.
Chest: Lime Leather Tunic.
Head: Slime Head.
-10 Sandstone.
-Weakness II.
-Slowness I.
-200% Health (20 Hearts)
-10% of dropping a super slime ball when killed by a player.
-Iron Sword.
-Wooden Pickaxe.
-Wooden Axe.
(Super Slime Ball: When right clicked, 5 friendly baby slimes spawn near the player, and follow the player. They act like less powerful wolves. Clicked once every minute. Slimes can add up to 10, when there are two slimes present the ability won't work. If there are nine it will add one. Eight and it will add two etc. When the player dies the slimeball despawns rather than remain out for someone to pick up).
Magma Cube (Cost: 1100-1200 Points):
Feet: Red Leather Boots.
Legs: Orange Leather Leggings.
Chest: Protection I Yellow Leather Tunic.
Head: Magma Cube Head.
-10 Netherrack.
-Weakness I.
-Slowness I.
-Jump Bost I.
-250% Health (25 Hearts).
-Magma Swarn: When right clicked in hand you spawn 5 small magma cubes next to you. (Every 35 seconds).
-Sharpness I Stone Sword.
-Wooden Pickaxe
-Wooden Axe
Illusioner (1200 Points) (Illusioner is a removed mob, check the link by Profesor Oak):
Feet: Dark Blue Leather Boots
Legs: Dark Blue Leather Pants.
Chest: Dark Blue Leather Tunic.
Head: Illusioner/Witch Head. (Illusioner head may be hard to get).
-10 Sandstone.
-Illusion: Gains invisibility for five seconds, and creates three visible clones that run around the player for five seconds. These clones do not deal damage and die in one hit.
-Sharpness I Wooden Sword.
-Stone Pickaxe.
-Wooden Axe.
Giant (Cost: 1500 Points):
Feet: Dark Green L.Boots.
Legs: Dark Green L. Pants.
Chest: Cyan L.Tunic.
Head: Zombie Head.
-Glowing (All Players can see it)
-280% Health. (28 Hearts).
-Strength I.
-Slowness II.
-Giants call: Gives all infected (except itself/other giants) regeneration II for 5 seconds. 50% chance of also giving speed II. (except spider). (Cooldown: 35 seconds).
-Stone Sword
-Stone Pickaxe
-Stone Axe.
Can not receive any buffs except Human Finder, Fire Resistance.
Witherboss (Cost: 1500 Points):
Feet: Black Leather Boots.
Legs: Black Leather Pants.
Chest: Protection II, Dark Grey Leather Tunic.
Head: Wither Skeleton Skull.
-Glowing (All Players can see it).
-200% Health (20 Hearts).
-Fire Resistance.
-Wither's Bomb: Shoots a powerful wither skeleton skull that on impact, will deal 3 hearts of damage to anyone close and inflict them with Wither III for 2 seconds. Deals same blast as TNT.
-Stone Sword.
-Wooden Pickaxe.
-No Axe.
God (Cost: 2000 Points):
Feet: White Leather Boots.
Legs: White Leather Pants.
Chest: White Leather Tunic.
Head: God Head (To get this, find a player with a god skin and get their head, it shouldn't be too hard)
-15 Sandstone.
DISCLAIMER: Meteor will probably be nerfed in the future, please don't spam me with 'It's too OP' as it is a WIP ability idea, thanks.
-God's Meteor (WIP IDEA): Summons a falling meteor either on the main hut, outside any one of the three (I think there's three) mine entrances or in the pool. When it hits, it deals 2.5x more environmental damage than TNT and lights fire to the impact crater. THERE SHOULD BE AN OPTION TO TURN OFF FLYING BLOCKS (Lag Prevention) FOR ANYONE WITH A BAD PC.
However, It only deals two hearts damage to any humans near the crater, and only deals 5 hearts damage to anyone actually hit by the meteor. (you'd have to be the unluckiest/stupidest person to be hit by it tbh). This reduces how OP it is, because instadeath is just no fun, neither is by slain by a falling rock.
-Resistance I.
-Weakness II.
-Can not receive any buffs at all.
-Sharpness I Stone Sword.
-Iron Pickaxe.
-Wooden Axe.
More mobs will be added to this list soon.
Human Kits:
Builder (150 Points): Spawn with 25 Sandstone. (Hoping skybasing is impossible if this happens lol)
Fighter (175 Points): Spawn with a Sharpness II Stone Sword.
Turtle (200 Points): Spawn with an iron chestplate.
Defensive (200 Points): Spawn with a shield and knockback I stick.
Knight (300 Points): Spawn with a chainmail chestplate and chainmail leggings.
Sorcerer (350 Points): Spawn with 1x strength potion, 1x speed potion and 1x regeneration II potion.
Sniper (350 Points): Spawn with a bow and 10 arrows.
Miner (350 Points): Spawn with a fortune I, efficiency II stone pickaxe.
Runner (350 Points): Spawn with a speed II potion.
Bezerker (400 Points): Spawn with a strength II potion.
Climber (400 Points): Spawn with 20 Ladders.
Wiser One (500 Points): Spawn and see all infected glowing for 10secs.
Murderer (500 Points): Spawn with a diamond sword.
Ghost (500 Points): Spawn with a 10-second invisibility potion. Hint: Take Off Armor :P
Witch (550 Points): Spawn with a bat spawn egg. When right clicked, you can ride it for a few seconds (Can not fly). Around 3/4 the speed of a horse.
Floater (750 Points): Spawn with a nether star. When right clicked, you can walk on water for five seconds. Used once every 20 seconds.
Lucky (777 Points): You get a golden apple or piece of upgraded armour (iron-diamond) for every time you hit a lucky bonus block. There is a 1/50 chance every time you break a block it becomes a bonus block.
Omnipotent (800-999 Points): Spawn with an iron sword and 5 normal golden apples.
More kits will be added soon.
Fighter (175 Points): Spawn with a Sharpness II Stone Sword.
Turtle (200 Points): Spawn with an iron chestplate.
Defensive (200 Points): Spawn with a shield and knockback I stick.
Knight (300 Points): Spawn with a chainmail chestplate and chainmail leggings.
Sorcerer (350 Points): Spawn with 1x strength potion, 1x speed potion and 1x regeneration II potion.
Sniper (350 Points): Spawn with a bow and 10 arrows.
Miner (350 Points): Spawn with a fortune I, efficiency II stone pickaxe.
Runner (350 Points): Spawn with a speed II potion.
Bezerker (400 Points): Spawn with a strength II potion.
Climber (400 Points): Spawn with 20 Ladders.
Wiser One (500 Points): Spawn and see all infected glowing for 10secs.
Murderer (500 Points): Spawn with a diamond sword.
Ghost (500 Points): Spawn with a 10-second invisibility potion. Hint: Take Off Armor :P
Witch (550 Points): Spawn with a bat spawn egg. When right clicked, you can ride it for a few seconds (Can not fly). Around 3/4 the speed of a horse.
Floater (750 Points): Spawn with a nether star. When right clicked, you can walk on water for five seconds. Used once every 20 seconds.
Lucky (777 Points): You get a golden apple or piece of upgraded armour (iron-diamond) for every time you hit a lucky bonus block. There is a 1/50 chance every time you break a block it becomes a bonus block.
Omnipotent (800-999 Points): Spawn with an iron sword and 5 normal golden apples.
More kits will be added soon.
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