POST EN ESPAÑOL: https://www.cubecraft.net/threads/is-cubecraft-a-uhc-server-food-regeneration-1-9-spanish.101456/
Good afternoon
Several weeks ago, he took off regeneration by saturation of the same food. Currently, a steak regenerates 1 - 1.5 hearts, which makes you depend on all gameplay golden apples to regenerate some more life, even if only a third of the total
This is ridiculous, if you add to it at that time of saturation, your regen is 0.5 hearts every 8 seconds and after this regeneration, normal: 0.5 every 4 seconds
The problem with this is removing this regeneration, making practically CubeCraft on a server UHC, and now even talk of SW!
In fact, in this game mode (while the most played) is practically impossible to win if you do not want camp
But why do I mention all this?:
- The armor protects less in 1.9
- Always winning players are dedicated to making "clean up"; the lack of regeneration and the greatest power of the arrows (due to armor) incite this very bad and disgusting style of play
Example commented:
"I have a shirtfront, a sword and a golden apple" Hey, camp!, which also go to 12 hearts against which has been charged to everyone else, you will not have to be regenerated, because this server is almost impossible to have life because of the regeneration of food
Well... :
The fact removing this mechanic in that version, and even to work a thousand times worse than the previous, only ridicules the PvP and incites the camp; I even tested it is almost impossible to win playing normally (raiding islands) and too easy to get a win by campeo and your initial loot
See if before changing anything on your server, at least test, because this change only destroy MineCraft in every way
Good afternoon
Several weeks ago, he took off regeneration by saturation of the same food. Currently, a steak regenerates 1 - 1.5 hearts, which makes you depend on all gameplay golden apples to regenerate some more life, even if only a third of the total
This is ridiculous, if you add to it at that time of saturation, your regen is 0.5 hearts every 8 seconds and after this regeneration, normal: 0.5 every 4 seconds
The problem with this is removing this regeneration, making practically CubeCraft on a server UHC, and now even talk of SW!
In fact, in this game mode (while the most played) is practically impossible to win if you do not want camp
But why do I mention all this?:
- The armor protects less in 1.9
- Always winning players are dedicated to making "clean up"; the lack of regeneration and the greatest power of the arrows (due to armor) incite this very bad and disgusting style of play
Example commented:
"I have a shirtfront, a sword and a golden apple" Hey, camp!, which also go to 12 hearts against which has been charged to everyone else, you will not have to be regenerated, because this server is almost impossible to have life because of the regeneration of food
Well... :
The fact removing this mechanic in that version, and even to work a thousand times worse than the previous, only ridicules the PvP and incites the camp; I even tested it is almost impossible to win playing normally (raiding islands) and too easy to get a win by campeo and your initial loot
See if before changing anything on your server, at least test, because this change only destroy MineCraft in every way
Bye!
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