One person has the combined health of everyone in they game times two, as well as doing two times as much damage(wood sword=8 damage, Stone=10 damage, etc.), and the rest of the people have to defeat the Juggernaut to win. The juggernaut will take 50% knockback with axes, 25% knockback with swords, and no knockback from bows. The pvp game they are playing will still fill to the normal amount of players, but everyone but the person randomly selected will be on the same team and cannot kill each other. The juggernaut will have upgraded kits than the others(builder= 50 brick, iron chestplate. Chef= iron sword, 3 cakes. Tank= diamond chestplate, diamond boots. Healer=enchanted golden apple). If anyone has any suggestions please let me know so I can improve this
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