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Should lose/Lost Effect or Losses/lost in stats Be added


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Apr 22, 2022
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Why not,as I wanna actually see lose/Lost Effect,most of them will be particles and unique like win effect,and if implemented there will be 5 initial unlockables
1.Good Game Head(Red):Rarity of rare or legendary,same as win effect,but the color is red because it represent lose/lost
2.Anger Particle(unlocked by default)
3.Crying Particle
4.Snowman Melt/Explode Animation
5.Slime Explode Animation
Also I want to have losses/lost in statistics,because it would be better to see how many losses I have,and it is nearly impossible to remember how many losses total I had in a game
Should this be implemented,also it can be both,either one of them or neither of these
 

Reesle

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May 25, 2022
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I’m sorry, but I’m confused about the suggestion.
What I understand is that you want losses to be displayed in stats, so I’m going to be respond to that: I don’t think it is a good idea to add a loss-count to stats, as it is possible to see losses by simply subtracting wins from total games played. It would also clutter up the stats menus more, imo.
Edit: I now understand that you’d like to see lost effects (similar to win effects) added as a cosmetic (thanks @Casualpoalrbear). I think this would be a good idea for some gamemodes. I only think some gamemodes because, for example, if you died in skywars you would immediately be an invisible spectator, and I don’t see how it would be possible to have a loss effect. But in a game like CTF you’re only a spectator if you die, but you're never permanently eliminated, so I could see it working there.
 

Casualpoalrbear

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Sep 11, 2022
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I’m sorry, but I’m confused about the suggestion.
What I understand is that you want losses to be displayed in stats, so I’m going to be respond to that: I don’t think it is a good idea to add a loss-count to stats, as it is possible to see losses by simply subtracting wins from total games played. It would also clutter up the stats menus more, imo.
I think they want a losing animation to be played when you lose like how a winning animation plays when you win a game.
 
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