Many Cubecraft players would like Magic and Mayhem back. It was incredibly fun and new to the Bedrock community, to have a new, adventurous, and thrilling experience into the universe of RPG’s.
I agree completely. Me and my friend really spent a lot of time getting the best possible armor and were almost ready to fight the final boss. The next day they just shut it down for "low playercount" if I remember correctly. A shame really that such a unique gamemode in cubecraft had to leave :/Many Cubecraft players would like Magic and Mayhem back. It was incredibly fun and new to the Bedrock community, to have a new, adventurous, and thrilling experience into the universe of RPG’s.
There's only been 2 RPGs in existence lolTbh Bedrock does not have a lot of popular RPG games. When Magic and Mayhem came, that all changed.. until Cubecraft decided to remove it.
Many temporary and small events are better (at least for me) because when you have permanent RPG you can meet overpowered player there. More - new events in this permanent RPG could often be not avaible for the newest player. With different short events all player's progress will be reset, so that is the solution for those problems. I also prefer short and close story (like evil bunny or Magic and Mayhem) instead of milking one world/story/event. Also more different events could have different mechanics (I know a events inside one RPG could have different mechanics also, but I think that doing different small events creators could afford for many more creative ideas). And the last one: I also personally think that short small different events are funnierOr perhaps a permanent RPG? Or maybe, this permanent RPG can have cool events during its period.