Minecraft PC IP: play.cubecraft.net

Jet Starglaze

Novice Member
May 30, 2021
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Ideas



General

- Add a button in shrines to lower the level of your wand
- Add more storage, like a personal vault
- Have the ability to throw out items (only you can pick them up again)
- Have a personal locator map
- Add more potions



Cool Ideas

- Add a sell chest instead of a sell shop:

This would work by putting the items you want to sell into the chest, and clicking a confirmation at the end to sell it. This would work much better than a sell shop because the menus can get very laggy and not open sometimes and it is overall a pain to deal with. A chest however would be more efficient and would be faster at selling things.




Boss Fight Ideas
- Instead of one singular boss have 5 or 6 bosses increasing in power the further you get into the story.
- Have the bosses increase in power throughout the fight, to make the experience more fun.
- Have Bosses based on the "little" enemies - The Magma Lord (based on fire sentries), The Golem Boss (based on earth golems), The Ice King (based on the frost enemies), The Mott Emporer (based on motts), The Axolandl Commander (based on axolandls), Final Boss Herobrine (source of all the corruption)



Story

- Add new realms for each boss
- Introduce this new extended storyline by having mail in the main lobby when you join telling you that new worlds have been found and that they need your help to destroy the corruption in magic & mayhem.
- Add more NPCs that explain the story and their situations and lives to immerse you into the story more. These NPCs can be found going about their lives (Maybe animate them?) and will talk to you about how they were affected by the corruption, and what they think about the evil.






PVP

- Add a PVP realm where players can battle using their abilities and wands
- Each kill is 10000 spirit
- The player who died will lose nothing
- Void aura disabled
- Elytra disabled
- 2 cube craft experience each kill
- Add Level based lobbies: If you're a level 400, and you are in a party with a level 150, then the level 150 would get rounded up to your level bracket.








New Wand
The corrupted wand -

This wand, instead of using mana, uses your life force to attack. The amount of health you have determines the power and intensity of the attack.

Can be upgraded by defeating a boss and gaining "corrupted shards" this will increase the power of the attack but will use up more health. There will be a corrupted shrine somewhere.

Quick attack - Corrupted beam (hold to cast)

Uses your life force to create a purple and black beam with purple and black particles coming out of it. Uses half a heart every half a second to fuel this attack. 150 damage a second.





Main attack - Self Destruct

Uses your life force to deal a huge amount of damage to your opponents. You are in the centre of a massive explosion, 32 blocks around you. Every enemy in this range will be dealt 10k damage BUT this attack has serious drawbacks. You are left at 3 hearts at the end of the attack, with slowness for 45 seconds and blindness for 10 seconds.

Cooldown - 3 minutes





New Armour

The Corrupted Armour -

Defeating the final boss would give you 1 piece of this armour. It would upgrade the power of the corrupted wand while having some drawbacks

drawbacks -
Minus 300 mana (from your existing mana total)
Minus 3/s mana regen


Each armour piece would increase the strength of the corrupted beam by 50 dmg while increasing the speed at which it takes your heart away. Each armour piece would increase the rate by 0.075 seconds


Each armour piece will increase the strength of the self destruct by 5k damage while increasing the slowness by 5 seconds, and if you get the full set you get poison for 5 seconds.


EDIT 1: changed a few things based on feedback in the discord


If you want to see this get forwarded to staff, please react with the "tick" and not the "like". Thank you!!
 
Last edited:

ENDERIUM

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