So, currently whenever hardcore is voted about half the people leave and people believe it slows down the pace of the game. Well, let's fix this.
Things I like about hardcore:
- Golden apple chugging is ineffective
- Despite claims saying that hardcore is very slow, it's actually only a little bit slower than normal on small maps and is actually the quickest way to go on large maps. It beats out OP by a lot on both.
- Although it's not a perfect concept, I favor having no natural health regeneration. More on this later when I come up with revamps.
- Arrows are expensive and bows are somewhat weak
- More expensive chain and iron armor price
- More expensive weapons allows a pickaxe to work as a surprise weapon
- No Notch Apples, meaning there is no incentive for campers
- All strategies are somewhat balanced
- Mid camping is ineffective
That being said, hardcore is obviously not perfect. Some things I don't like:
- Expensive food
- Expensive blocks
- Leather armor price
- TnT Price
So, with that out of the way, let's fix it. The two most common complaints are usually the expensive block price and the no natural regeneration. Let's be honest. Nobody plays hardcore for expensive blocks, let's just make them all normal price. Now for everything that would change:
Things I like about hardcore:
- Golden apple chugging is ineffective
- Despite claims saying that hardcore is very slow, it's actually only a little bit slower than normal on small maps and is actually the quickest way to go on large maps. It beats out OP by a lot on both.
- Although it's not a perfect concept, I favor having no natural health regeneration. More on this later when I come up with revamps.
- Arrows are expensive and bows are somewhat weak
- More expensive chain and iron armor price
- More expensive weapons allows a pickaxe to work as a surprise weapon
- No Notch Apples, meaning there is no incentive for campers
- All strategies are somewhat balanced
- Mid camping is ineffective
That being said, hardcore is obviously not perfect. Some things I don't like:
- Expensive food
- Expensive blocks
- Leather armor price
- TnT Price
So, with that out of the way, let's fix it. The two most common complaints are usually the expensive block price and the no natural regeneration. Let's be honest. Nobody plays hardcore for expensive blocks, let's just make them all normal price. Now for everything that would change:
1 Iron = 2 Stained Clay
1 Iron = 1 Glass
5 Iron = 1 Hay
12 Gold = 1 Obsidian
5 Iron = 2 Ice
1 Iron = 1 Glass
5 Iron = 1 Hay
12 Gold = 1 Obsidian
5 Iron = 2 Ice
20 Iron = Wood Sword
36 Iron = Wood Axe
10 Gold = Stone Sword
20 Gold = Stone Axe
10 Diamonds = Iron Sword
16 Diamonds = Iron Axe
36 Iron = Wood Axe
10 Gold = Stone Sword
20 Gold = Stone Axe
10 Diamonds = Iron Sword
16 Diamonds = Iron Axe
1 Iron = 1 Carrot
8 Iron = 1 Steak
28 Iron = 1 Cake
8 Gold = 1 Golden Apple
8 Iron = 1 Steak
28 Iron = 1 Cake
8 Gold = 1 Golden Apple
12 Iron / Leather Piece
30 Gold / Chain Piece
20 Diamonds / Iron Piece
30 Gold / Chain Piece
20 Diamonds / Iron Piece
15 Diamonds = Bow
5 Gold = 4 Arrows
5 Gold = 4 Arrows
15 Iron = Stone Pickaxe
5 Gold = Iron Pickaxe
15 Gold = Diamond Pickaxe
24 Diamonds = Efficiency III Diamond Pickaxe
5 Gold = Iron Pickaxe
15 Gold = Diamond Pickaxe
24 Diamonds = Efficiency III Diamond Pickaxe
8 Gold = TNT
8 Gold = Chest
10 Diamonds = Compass
112 Diamonds = Ender Pearl
8 Gold = Chest
10 Diamonds = Compass
112 Diamonds = Ender Pearl
- Breaking an egg will give you the egg so you can buy health potions.
- Generally meant to be the best mode for rushers. Will allow other modes to become different playstyles
- Generally meant to be the best mode for rushers. Will allow other modes to become different playstyles
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