By Axyy
Hello everyone,
A few weeks ago I made a suggestion about a potential new HARD mode for MinerWare. The suggestion received a lot of upvotes and only a few downvotes. The thread gained over 900 views and a lot of people seemed interested!
Click HERE for the old thread!
Thanks to @Story for giving me good feedback about how I could improve my suggestion. This included having more examples of new potential games and completely revamp the suggestion itself.
Here, I am giving the suggestion another shot!
The suggestion still remains the same! I am suggesting to add a new HARD mode for MinerWare. This means the current HARD mode will replace the current NORMAL mode while the current NORMAL mode will be the new EASY mode. This may sound a bit complicated so I want to explain it a little better!
Current System!
Normal Mode
Hard Mode
New System!
Easy Mode [Old Normal Mode]
Normal Mode [Old Hard Mode]
Hard Mode [New Mode]
If no one votes, the game will still be on the EASY mode since a lot of young children are playing MinerWare and already experience difficulties when playing.
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Reasons for me suggesting this:
- I don’t want to call myself an experienced MinerWare player but I do almost win every game. I know having a new HARD mode doesn’t change the end result of a game but it certainly does make the game harder and provides more fun and difficulties for experienced players.
- It’s kinda weird we don’t have an EASY, NORMAL, and HARD mode, we do already have a NORMAL and a HARD mode but where is EASY? Having a new mode brings even more players to MinerWare, especially after the big MinerWare update.
- People with less money get bored of playing the same easy games over and over again. Especially on Bedrock where there currently isn't even an option between NORMAL and HARD.
Voting:
Currently, only Emerald and Obsidian players are able to vote. In my opinion, this is too high. I understand that Emerald and Obsidian rankers will not agree with this since it will only make the ranks less valuable. Anyways, in my opinion, it definitely should be lowered to Diamond rank and I have a valid reason why.
Not many Emerald and Obsidian rankers play MinerWare, I almost never come across one. I have to say, after the latest update, I see more of them but still not a lot. Giving Diamond rankers the ability to vote brings more variety into the game, people with not a lot of money get bored fast in MinerWare since it’s the same games over and over again. In SkyWars, for example, these players who can not vote don’t get bored as fast since every game is different. And yet, Diamond rankers are able to vote in Cube’s biggest games. Why not on MinerWare? It can help the game to stay more relevant for people who get bored of playing the same games over and over again.
How would the voting menu look like?
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New potential HARD games:
So I came up with a few ideas for new games that could be implemented into a potential new HARD mode. Every example includes a detailed description and even a YouTube video.
NOTE: These are just examples of how new games could look like.
MINIGAMES
Tower Climb:
Tower Climb still has the same concept with a few changes.
Tower Climb still has the same concept with a few changes.
[*]Tower height increased to 15 blocks.
[*]Ladders are now only on 2 sides of the tower.
[*]You spawn with a knockback II stick.
[*]The length of the minigame is 20 seconds.
Mine Ore:
Mine Ore still has the same concept with a few changes.
Mine Ore still has the same concept with a few changes.
[*]Ores have been decreased.
[*]TNT has been increased.
[*]There are now holes beneath the top layer.
[*]The length of the game is 10 seconds.
Swim to the platform:
Swim to the platform still has the same concept with a few changes.
Swim to the platform still has the same concept with a few changes.
[*]The platform now only has 4 blocks.
[*]You spawn with a knockback II stick.
[*]The length of the game is 15 seconds.
Wait for it…
TAKE DAMAGE!
TAKE DAMAGE!
[*]You will spawn with 10 oak planks.
[*]The length of the game is 5 seconds.
Build an iron sword:
This is based on build a crafting table with a few additions.
This is based on build a crafting table with a few additions.
[*]You spawn with 1 sapling, 32 bone meal, 2 iron ingots, 2 sticks, 1 iron axe.
[*]The floor is mixed grass with other blocks to make it harder to grow trees.
[*]The length of the game is 20 seconds.
Knock everyone off:
Knock everyone off still has the same concept with a few changes.
Knock everyone off still has the same concept with a few changes.
[*]You spawn with already red armor and a slimeball.
[*]The length of the game is 15 seconds.
Ignite TNT and survive:
This is based on Ignite TNT with a few additions.
This is based on Ignite TNT with a few additions.
[*]There are 6 TNTs.
[*]You only have 5 hearts.
[*]TNT damage to players is turned on.
[*]The length of the game is 10 seconds.
Stand On:
Stand On still has the same concept with a few changes.
Stand On still has the same concept with a few changes.
[*]The color you have to stand on has been massively reduced.
[*]You spawn with a knockback 10 stick.
[*]The length of the game is 10 seconds.
Pick the flower:
Pick the flower still has the same concept with a few changes.
Pick the flower still has the same concept with a few changes.
[*]The flower you have to pick has been reduced and there are only 5 of them.
[*]The ground is mixed grass with other blocks.
[*]Teleporting has been removed.
[*]The length of the game is 10 seconds.
Parkour to eat cake:
Parkour to eat cake still has the same concept with a few changes.
Parkour to eat cake still has the same concept with a few changes.
[*]Parkour has been made harder with only 4 block jumps.
[*]There are 4 cakes.
[*]The length of the game is 10 seconds.
Hide under a block
Hide under a block still has the same concept with a few changes.
Hide under a block still has the same concept with a few changes.
[*]There only are 2 hiding spots.
[*]Hiding spots only include 1 block.
[*]You spawn with knockback II stick.
[*]The length of the game is 10 seconds.
Follow the platforms
Follow the platforms still has the same concept with a few changes.
Follow the platforms still has the same concept with a few changes.
[*]Platforms now go up and down.
[*]4 block jumps have been added in.
[*]The length of the game is 20 seconds.
BOSSGAMES
Spleef:
Spleef still has the same concept with a few changes.
Spleef still has the same concept with a few changes.
[*]Spleef has 2 layers with 8 (air) blocks in between them.
[*]The length of this boss game is 1 minute and 30 seconds.
Bow Spleef:
Bow Spleef still has the same concept with a few changes.
Bow Spleef still has the same concept with a few changes.
[*]Bow Spleef has 2 layers with 8 (air) blocks in between them.
[*]The length of this boss game is 1 minute and 30 seconds.
TNT Run:
TNT Run still has the same concept with a few changes.
TNT Run still has the same concept with a few changes.
[*]TNT RUn has 2 layers with 8 (air) blocks in between them.
[*]The length of this boss game is 1 minute and 30 seconds.
Elytra Course:
[*]Holes 1 to 40 are small.
[*]Holes 41 to 50 are very small.
[*]A total of 50 holes.
[*]The length of this boss game is 2 minutes.
Bedrock
I suggest to only add the current NORMAL and HARD system to the Bedrock servers since there are people on devices which are harder to play on. Bedrock doesn’t even have an option to vote at this moment and it really should be added.
This could work with a new MinerWare rank in the Minecraft Marketplace with new prefixes such as [MinerWare Master].
Bedrock really needs the update as well, there are also experienced MinerWare players on Bedrock which are bored of playing the same easy games over and over again.
At last...
Yes, this took me a while. Probably the longest time I have ever spent on a thread or suggestion in general. I really appreciate feedback and I definitely would love to see a new HARD mode being implemented into MinerWare.
Please vote above, whether you want this to be added or not. :)
Thanks for your time!
Axyy.
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