Minecraft PC IP: play.cubecraft.net

Yes or No?

  • Yes to all of them.

  • No to all of them.

  • Yes to new achievements.

  • Yes to the duels kit.

  • Yes to the new boss-game

  • Yes to the boss-game changes.

  • Yes to adding void kill-credit.

  • No the most of them


Results are only viewable after voting.

Sweetenerera

Forum Professional
Jul 24, 2016
4,925
12,662
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As the title says, these are just some simple Mineware suggestions.

New Achievements:
The names, description, rewards or even the difficulty doesn't need to stay like this, at all. But it's just so give you an idea of what it could be.

How is that a thing?

Build up 23 blocks in the ''Build up'' microgame.
Difficulty: Hard
Rewards:

- 20 Points
- 200 Experience
- 2 Cubelets

Now, I'll be the first to say that this is very similar to an already existing achievement, which is to break the game. But you can't do this by just normally playing the game.

Stop being extra.
Craft 4 crafting tables in the craft a crafting table microgame.
Difficulty: Easy
Rewards:
- 100 Experience

Parkour Pro
Drop down with full health in the ''drop down'' microgame.
Difficulty: Medium
Rewards:
- 15 Points
- 150 Experience

You really like milk, huh?
Milk the cow 15 times in one game.
Difficulty: Easy
Rewards:
- 100 Experience

These boots are made for walking.
Never stop walking in the ''dodge the falling anvils'' microgame.
Difficulty: Hard
Rewards:
- 20 Points
- 200 Experience
- 1 Cubelet

That's not the point of the game..
Kill someone in the 'mine the ore' microgame.
Difficulty: Easy
Rewards:
- 100 Experience

You are.. inevitable.
Win the 'Get The Most Kills' bossgame without dying.
Difficulty: Hard
Rewards:
- 25 Points
- 300 Experience
- 3 Cubelets



Duels Kit
This doesn't change anything in Mineware itself, but I can't be bothered to make a new suggestion thread for just one suggestion when I could easily put it in here.
Make the ''Be the last knight standing'' kit, into a duels kit.

New Boss-Game:
Replica.
You get a shown a build, and you have to replicate it the quickest. If you replicate it the quickest, you a point. Whoever gets the most points, wins the boss-game.

Boss-Game change:
Color The Floor ends when an x amount of floor is colored, which is really annoying. Because if you've claimed quite a lot of space, and the game ends, it's really annoying to see you lost. I suggest it gets changed to either the entire floor has to be colored or the time needs to run out. This way if you claim some space the game doesn't randomly end when you're still busy coloring.

Hide players in the Fly Through The Hoops bossgame.
Simple as that. If you're at like, hoop 20, you don't really have to deal with people flying in you. But in the start it's really annoying.

Maze Bossgame..
Just remove it..
I've never seen anybody that likes it.. it's pure luck..

Change to any game that allows you to kill people.
In games like ''be the last knight standing'' or ''Loot chests and kill players'' microgame. If you hit someone in the void, it doesn't actually give you kill credit. It's not important, at all, so it's not a priority, at all. But it would still be nice to see how many kills people actually got.
 
Last edited:

SanCookie

Gameplay Engineer
Mar 18, 2017
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How is that a thing?
Build up 23 blocks in the ''Build up'' microgame.
Difficulty: Medium
Rewards:

- 15 Points
- 150 Experience
I know where you got this idea from ; )

But it’s almost impossible, the most I can do in time is 21
But then, it fits in with the other MinerWare achievements: impossible unless you sell your soul to the game
 

Sweetenerera

Forum Professional
Jul 24, 2016
4,925
12,662
619
I know where you got this idea from ; )

But it’s almost impossible, the most I can do in time is 21
But then, it fits in with the other MinerWare achievements: impossible unless you sell your soul to the game
changed difficutly to hard >;D
 
Last edited:
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Reactions: SanCookie

xBl1tzx

Well-Known Member
Jun 3, 2016
41
72
94
26
As the title says, these are just some simple Mineware suggestions.

New Achievements:
The names, description, rewards or even the difficulty doesn't need to stay like this, at all. But it's just so give you an idea of what it could be.

How is that a thing?

Build up 23 blocks in the ''Build up'' microgame.
Difficulty: Hard
Rewards:

- 20 Points
- 200 Experience
- 2 Cubelets

Now, I'll be the first to say that this is very similar to an already existing achievement, which is to break the game. But you can't do this by just normally playing the game.

Stop being extra.
Craft 4 crafting tables in the craft a crafting table microgame.
Difficulty: Easy
Rewards:
- 100 Experience

Parkour Pro
Drop down with full health in the ''drop down'' microgame.
Difficulty: Medium
Rewards:
- 15 Points
- 150 Experience

You really like milk, huh?
Milk the cow 15 times in one game.
Difficulty: Easy
Rewards:
- 100 Experience

These boots are made for walking.
Never stop walking in the ''dodge the falling anvils'' microgame.
Difficulty: Hard
Rewards:
- 20 Points
- 200 Experience
- 1 Cubelet

That's not the point of the game..
Kill someone in the 'mine the ore' microgame.
Difficulty: Easy
Rewards:
- 100 Experience

Duels Kit
This doesn't change anything in Mineware itself, but I can't be bothered to make a new suggestion thread for just one suggestion when I could easily put it in here.
Make the ''Be the last knight standing'' kit, into a duels kit.

New Boss-Game:
Replica.
You get a shown a build, and you have to replicate it the quickest. If you replicate it the quickest, you a point. Whoever gets the most points, wins the boss-game.

Boss-Game change:
Color The Floor ends when an x amount of floor is colored, which is really annoying. Because if you've claimed quite a lot of space, and the game ends, it's really annoying to see you lost. I suggest it gets changed to either the entire floor has to be colored or the time needs to run out. This way if you claim some space the game doesn't randomly end when you're still busy coloring.

Hide players in the Fly Through The Hoops bossgame.
Simple as that. If you're at like, hoop 20, you don't really have to deal with people flying in you. But in the start it's really annoying.

Maze Bossgame..
Just remove it..
I've never seen anybody that likes it.. it's pure luck..

Change to any game that allows you to kill people.
In games like ''be the last knight standing'' or ''Loot chests and kill players'' microgame. If you hit someone in the void, it doesn't actually give you kill credit. It's not important, at all, so it's not a priority, at all. But it would still be nice to see how many kills people actually got.
Most of these aren't original. I don't like them
 

Mouudie

Member
Nov 7, 2019
30
39
19
22
I know where you got this idea from ; )

But it’s almost impossible, the most I can do in time is 21
But then, it fits in with the other MinerWare achievements: impossible unless you sell your soul to the game
Yep
 

Camezonda

Release Manager/Team Ops 🏳️‍🌈
Team CubeCraft
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Jul 23, 2015
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Manchester
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Love MinerWare suggestions, for achievements or microgame ideas, because MinerWare is the type of mini-game you can just add onto whenever. I'll add this to my document for when there's a MinerWare update next. Thanks! :D
 
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