Hey guys and girls musemat here. This is why i don't like building Minez.
This is how it looks when i export the map from Worldpainter. Why do i need to export it from worldpainter? Because everytime i have done an area of about 1k*1k blocks i need to check it. To see how good it looks ingame. Now just terraforming it takes a long time, but this process of exporting it and checking it takes roughly 2 hours. 1 and a half hour to export it, where i can't use my computer. I do have an ekstra computer, but it's not good enough to run Worldpainter. If you're wondering this computer has an I7 quad-core so its pretty beefy when it comes to proccesing power, but it still takes about an hour and a half to process the map. Luckily, if this process doesn't fail too many times today, and if i can get shaders to work, i'll have some screenshots ready for tonight :)
This is how it looks when i export the map from Worldpainter. Why do i need to export it from worldpainter? Because everytime i have done an area of about 1k*1k blocks i need to check it. To see how good it looks ingame. Now just terraforming it takes a long time, but this process of exporting it and checking it takes roughly 2 hours. 1 and a half hour to export it, where i can't use my computer. I do have an ekstra computer, but it's not good enough to run Worldpainter. If you're wondering this computer has an I7 quad-core so its pretty beefy when it comes to proccesing power, but it still takes about an hour and a half to process the map. Luckily, if this process doesn't fail too many times today, and if i can get shaders to work, i'll have some screenshots ready for tonight :)