Here is a new minigame that I thought of called City Invasion.
What is City Invasion?
City Invasion is a strategic minigame, with two teams of 10, one attacking and one defending. The city is surrounded on two sides with a mound that can not be crossed OVER, however, there will be 8 tunnels that can be cut through. On one of the open sides, the defenders will spawn and the other open side is just a way in. The attackers spawn about 30 blocks behind the mound, opposite the defenders. Throughout the city, there are 3 capsules, one of which contains a diamond. To win the game as an attacker, you must find this diamond. To win the game as a defender, you must hold off the attackers for 10 minutes.
Some More Information
Attackers are given a code at the start of the game to open the capsules, these need to be inputted into the capsule, and the defenders can not open them so all three must be guarded. All players are given a gun with 30 ammo, it has a 0.5 second cooldown, but you must wait 5 seconds to get another 30 ammo into your gun. 5 successful hits with the gun will kill the player. From here, the person will continue to walk around, but can not chat or open capsules. To respawn back in, you must go back to your spawn and in a house. Respawns will occur at 9:30, 9:00, 8:30, etc. for attackers, and at 9:00, 8:00, 7:00, etc. for defenders. Because it is in a house, and the opposing team can form a blockade, unit collision will be entirely disabled for this game. In addition, defenders can not leave the city apart from their respawning house.
Rewards for Winning and Q&A
There will be two rounds of play, and in the waiting lobby you just select team one or team two. Like in tower defense, one team can only have one extra player than the other. It is randomly selected which team attacks first and which team defends first, and after a winner is determined roles switch.
Winning as the Attackers:
125 Experience
30 Points
60% Chance of Cubelet
Winning as the Defenders:
65 Experience
20 Points
15% Chance of Cubelet
If you're wondering why the attacking team gets so much more than the defenders, it's because this is based off something I did in real life and 5 out of 6 times the defenders won.
This game will have one major issue; team trolling. An attacker could say "It's not the one on the east side!" and the defenders will move to defend the west and central sides harder.
What is City Invasion?
City Invasion is a strategic minigame, with two teams of 10, one attacking and one defending. The city is surrounded on two sides with a mound that can not be crossed OVER, however, there will be 8 tunnels that can be cut through. On one of the open sides, the defenders will spawn and the other open side is just a way in. The attackers spawn about 30 blocks behind the mound, opposite the defenders. Throughout the city, there are 3 capsules, one of which contains a diamond. To win the game as an attacker, you must find this diamond. To win the game as a defender, you must hold off the attackers for 10 minutes.
Some More Information
Attackers are given a code at the start of the game to open the capsules, these need to be inputted into the capsule, and the defenders can not open them so all three must be guarded. All players are given a gun with 30 ammo, it has a 0.5 second cooldown, but you must wait 5 seconds to get another 30 ammo into your gun. 5 successful hits with the gun will kill the player. From here, the person will continue to walk around, but can not chat or open capsules. To respawn back in, you must go back to your spawn and in a house. Respawns will occur at 9:30, 9:00, 8:30, etc. for attackers, and at 9:00, 8:00, 7:00, etc. for defenders. Because it is in a house, and the opposing team can form a blockade, unit collision will be entirely disabled for this game. In addition, defenders can not leave the city apart from their respawning house.
Rewards for Winning and Q&A
There will be two rounds of play, and in the waiting lobby you just select team one or team two. Like in tower defense, one team can only have one extra player than the other. It is randomly selected which team attacks first and which team defends first, and after a winner is determined roles switch.
Winning as the Attackers:
125 Experience
30 Points
60% Chance of Cubelet
Winning as the Defenders:
65 Experience
20 Points
15% Chance of Cubelet
If you're wondering why the attacking team gets so much more than the defenders, it's because this is based off something I did in real life and 5 out of 6 times the defenders won.
This game will have one major issue; team trolling. An attacker could say "It's not the one on the east side!" and the defenders will move to defend the west and central sides harder.
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