ORIGIN FACTIONS CONCEPT:
So recently, me and my friends had an idea for a new game on Cubecraft. Basically, the game is similar to the Orgin SMP, where players log in and have to select an origin from the picture below. After this, players can log in to experience a 5000 by 5000 border world with different added plugins like to make mobs more dangerous, pvp should be 1.8 however the gamemode would be on 1.18.1 (you can use the combat transfer plugin for this). Plugins like factions where you can set homes, create alliances, claim land, etc should also be used. PVP should also be allowed EVERYWHERE, however griefing should not be allowed on claimed land. The map only should also be reset every 2 weeks to allow new players to get started easier. Spawn should be a hub where you can trade with other players, do parkour, etc. Custom enchants should be allowed to create an endgame item for the tryhards, however they shouldn't be too complex to prevent new players from being discouraged. The enchants should be accelerated versions of enchants that are already in the game (protection, thorns, sharpness, fire aspect, etc). A pvp area near spawn would also be beneficial in keeping the player base up (the pvp area should be similar to the PvP game that is in the lobby where players can queue up and fight different players based on their armor). Also, adding a new dimension like the aether dimension that can only be unblocked by a large sum of netherite and diamonds would go a long way. /Rtp should also be allowed to help players escape spawn. This is a brief overview, lemme know down in the comments for more info. *Also, the orgins down below can be changed (i didn't make them)
ORGIN PVP CONCEPT:
While the Origin Faction Concept is great, it has a lot of flaws like hackers DDOSSERS, making new plugins, the need for more staff, what if the map gets destroyed to fast, will the plugins cause to much lag, how do ranks play, etc. An easy solution to this would be to just add the Orgins Mod to the PvP lobby where you queue up as a certain origin and start pvping. As you pvp, you can earn new kits, perks, and origins. I think this would be the easiest and most efficient addition to Cubecraft. Lemme know what you think down below :).
So recently, me and my friends had an idea for a new game on Cubecraft. Basically, the game is similar to the Orgin SMP, where players log in and have to select an origin from the picture below. After this, players can log in to experience a 5000 by 5000 border world with different added plugins like to make mobs more dangerous, pvp should be 1.8 however the gamemode would be on 1.18.1 (you can use the combat transfer plugin for this). Plugins like factions where you can set homes, create alliances, claim land, etc should also be used. PVP should also be allowed EVERYWHERE, however griefing should not be allowed on claimed land. The map only should also be reset every 2 weeks to allow new players to get started easier. Spawn should be a hub where you can trade with other players, do parkour, etc. Custom enchants should be allowed to create an endgame item for the tryhards, however they shouldn't be too complex to prevent new players from being discouraged. The enchants should be accelerated versions of enchants that are already in the game (protection, thorns, sharpness, fire aspect, etc). A pvp area near spawn would also be beneficial in keeping the player base up (the pvp area should be similar to the PvP game that is in the lobby where players can queue up and fight different players based on their armor). Also, adding a new dimension like the aether dimension that can only be unblocked by a large sum of netherite and diamonds would go a long way. /Rtp should also be allowed to help players escape spawn. This is a brief overview, lemme know down in the comments for more info. *Also, the orgins down below can be changed (i didn't make them)
ORGIN PVP CONCEPT:
While the Origin Faction Concept is great, it has a lot of flaws like hackers DDOSSERS, making new plugins, the need for more staff, what if the map gets destroyed to fast, will the plugins cause to much lag, how do ranks play, etc. An easy solution to this would be to just add the Orgins Mod to the PvP lobby where you queue up as a certain origin and start pvping. As you pvp, you can earn new kits, perks, and origins. I think this would be the easiest and most efficient addition to Cubecraft. Lemme know what you think down below :).