⤅Tower Defense New Mob Idea: Evokers⬶
➣A medium game troop. (After a skeleton rush and either before or after blazes). ➣When Evokers are really low on health they will summon 1-3 Vexes. These will become annoying flying troops that also have to be killed, although a bit weaker than the evoker. (Both troops are immune to the mage tower). (Maybe these vexes could "disappear" for a very short time (similar to cave spiders) and then reappear to make them more interesting).
➣These guys will have a high speed (Similar to pigmen)
➣Since in normal Minecraft these guys drop a totem of undying, there will be a small chance that when this troop dies it will respawn back to half health (or maybe quarter health)
➣Another possible idea would be adding/replacing a path to the necromancer tower that spawns "Evoker Fangs" that appear in a nearby area and snaps troops. Of course, the evoker mob would be immune.
Leave a vote on this forums if you guys are interested in adding evokers, and getting more information/stats on them. Feel free to also leave any other ideas, feedback, or suggestions for this possible troop in the comments!
(Updates are in the comments so feel free to read more below!)
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