Hello,
a while ago I had an idea and today I have decided to submit it. In short, it is a themed PvP brawl over a massive map with a number of different classes and with teamwork and use of chat at the heart of it.
People:
It would have a lot of people, preferably it would be best with at least 50 per team but I reckon it could work with 25 or less per team. I think it would need big teams because then it is likely that both teams will have some communication going on like in some bigger TSW maps like Pacman.
Maps:
Each map would be themed around a certain era of time and place. That could mean medieval England with castles and small villages or a World War theme with lots of mud. Themes like Aztec, Native American could also be fun. Maps based on the future could also be interesting to play.
I think big maps are important because it adds an element of scouting and teamwork rather than a mega-melee.
Kits:
Depending on what time period and weaponry both sides would have had at the time and place then the kits would vary. An example choice of medieval kits I thought of was:
Projectile:
Archer (bow, chainmail armour, arrows and a weak sword)
Crossbowman (bow with lower range but stronger power, chainmail armour, arrows and a weak sword)
Cannon (powerful bow with arrows that cause mini-TNT explosion on impact but huge slowness effect, chainmail armour, arrows and a weak sword.
Melee:
Swordsman (strong sword, chainmail/iron armour)
Pikeman (preferably this would be some sort of medium-strength sword with a Kill Aura style effect, mild slowness effect, chainmail/iron armour)
Knight (on horseback, either "pike" or strong sword, full iron armour for player and horse)
Different ages could have different kits, for example some more modern maps could have gun kits. This mod has some good weapon ideas in it too.
Other Ideas:
Perhaps there could be a special naval battle one, though that could be hard to make with moving ships and stuff. It would be possible to make the maps even more themed with use of a forced texture map download.
Er, no more yet!
Yours,
MeowMaestro
a while ago I had an idea and today I have decided to submit it. In short, it is a themed PvP brawl over a massive map with a number of different classes and with teamwork and use of chat at the heart of it.
People:
It would have a lot of people, preferably it would be best with at least 50 per team but I reckon it could work with 25 or less per team. I think it would need big teams because then it is likely that both teams will have some communication going on like in some bigger TSW maps like Pacman.
Maps:
Each map would be themed around a certain era of time and place. That could mean medieval England with castles and small villages or a World War theme with lots of mud. Themes like Aztec, Native American could also be fun. Maps based on the future could also be interesting to play.
I think big maps are important because it adds an element of scouting and teamwork rather than a mega-melee.
Kits:
Depending on what time period and weaponry both sides would have had at the time and place then the kits would vary. An example choice of medieval kits I thought of was:
Projectile:
Archer (bow, chainmail armour, arrows and a weak sword)
Crossbowman (bow with lower range but stronger power, chainmail armour, arrows and a weak sword)
Cannon (powerful bow with arrows that cause mini-TNT explosion on impact but huge slowness effect, chainmail armour, arrows and a weak sword.
Melee:
Swordsman (strong sword, chainmail/iron armour)
Pikeman (preferably this would be some sort of medium-strength sword with a Kill Aura style effect, mild slowness effect, chainmail/iron armour)
Knight (on horseback, either "pike" or strong sword, full iron armour for player and horse)
Different ages could have different kits, for example some more modern maps could have gun kits. This mod has some good weapon ideas in it too.
Other Ideas:
Perhaps there could be a special naval battle one, though that could be hard to make with moving ships and stuff. It would be possible to make the maps even more themed with use of a forced texture map download.
Er, no more yet!
Yours,
MeowMaestro