I've been playing this game ever since it practically came out and I've loved the game. When I first played this update, I have to be honest, I really didn't like it but after I completed a game in 30 minutes, not 2 minutes I actually found out I liked it. In the update lots of towers got new paths such as towers did in Bloons (I would like to suggest that the upgrade paths aren't locked for new players), but the Leach hasn't gotten a new path like the others and I was wondering if the devs could give it a new upgrade path.
I have an idea and here it is:
- Poseidon: Same charge up, but when fully charged it releases a tidal wave that deals 75% the damage of the normal Leach's death ray, but deals double the amount of damage (150%) when it is affecting a nether or fire based troop, such as Blazes, Magmas and Wither Skeles. Slowness could be incorporated but could prove to be to strong. The 150% damage to nether based creatures might be too strong as well, in which it could be lowered to 125% or 110%.
I have an idea and here it is:
- Poseidon: Same charge up, but when fully charged it releases a tidal wave that deals 75% the damage of the normal Leach's death ray, but deals double the amount of damage (150%) when it is affecting a nether or fire based troop, such as Blazes, Magmas and Wither Skeles. Slowness could be incorporated but could prove to be to strong. The 150% damage to nether based creatures might be too strong as well, in which it could be lowered to 125% or 110%.
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