Minecraft PC IP: play.cubecraft.net

GHSpaghetti

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Dec 23, 2019
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Now we have active helpers that come online with the power to do something about hackers i would like to suggest to add a /report command for VIP level 2 and above.

The command will be simple, it will send an alert in the chat of an active helper to /tpa to an individual so they can make their judgement on whether they are hacking or not.

This would be a very easy and useful command to add for players to use and it won't be used as much due to it only being available for Level 2 and above.

The command will go something like this
/report CubecraftGames Kill aura

The current system right now is to do the forum report which will take a while to get seen to.

Another alternative is using discord and if you happen to be friends with helpers you can message them names and they will look.

So why is this feature so difficult to add ingame for bedrock, if you have to coding ability to make the games you have made for this server so a /report command to do exactly what i suggested should not be hard to implement and will be an EXTREMELY helpful feature not only for helpers but for players of the server.

Please staff do not ignore this forum post.
 

Keanu

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Jan 5, 2017
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Hey!

First of all; thanks for suggesting. We appreciate the fact you took time to make a suggestion to improve the network. I unfortunately have to disagree with the suggestion, though I’m fairly sure that will change in the future.

Yes, we do have a few bedrock helpers though they have just started the helper training, so it’ll take a bit until they finish their training.
What I’m trying to say is that while we may have a few bedrock helpers, it isn’t guaranteed that they’ll be promoted on short term, meaning that we basically have no increase in our Bedrock moderation team for now (and as most of you know; helpers are moderators in training and do not have permission to review any reports).

Next off, we currently have a lot of moderators who play on java and yet we cannot handle every /report. On java, a server with significantly less players than bedrock, we get around 3000 /reports a day on average, we currently can’t deal with that amount of reports with our big (compared to the Bedrock) moderation team. If we were to add this to Bedrock, then reports would be ineffective since only a limited amount of /reports would handled.

And at last; that’d significantly increase the amount of work we have to do. Don’t get me wrong, I’m sure that most if not all Moderators want to do as much as possible for CubeCraft (because in the end they applied for a volunteer potion to help CCG,) but adding bedrock /reports would be another thing added to our broad list of things we need to keep up with, and all of this has to be done with a small team. We currently can’t keep up with some things ~ such as Java /report-s, staff help during European night or sometimes even site reports ~, let stand if we were to add /report for Bedrock.

This could work in the future when we’re about to hit the expected 100 staff members by the end of the year, though for now I’m afraid it’s unrealistic.
 

RelatedNoobs

Forum Expert
Nov 17, 2019
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Hey!

First of all; thanks for suggesting. We appreciate the fact you took time to make a suggestion to improve the network. I unfortunately have to disagree with the suggestion, though I’m fairly sure that will change in the future.

Yes, we do have a few bedrock helpers though they have just started the helper training, so it’ll take a bit until they finish their training.
What I’m trying to say is that while we may have a few bedrock helpers, it isn’t guaranteed that they’ll be promoted on short term, meaning that we basically have no increase in our Bedrock moderation team for now (and as most of you know; helpers are moderators in training and do not have permission to review any reports).

Next off, we currently have a lot of moderators who play on java and yet we cannot handle every /report. On java, a server with significantly less players than bedrock, we get around 3000 /reports a day on average, we currently can’t deal with that amount of reports with our big (compared to the Bedrock) moderation team. If we were to add this to Bedrock, then reports would be ineffective since only a limited amount of /reports would handled.

And at last; that’d significantly increase the amount of work we have to do. Don’t get me wrong, I’m sure that most if not all Moderators want to do as much as possible for CubeCraft (because in the end they applied for a volunteer potion to help CCG,) but adding bedrock /reports would be another thing added to our broad list of things we need to keep up with, and all of this has to be done with a small team. We currently can’t keep up with some things ~ such as Java /report-s, staff help during European night or sometimes even site reports ~, let stand if we were to add /report for Bedrock.

This could work in the future when we’re about to hit the expected 100 staff members by the end of the year, though for now I’m afraid it’s unrealistic.
What if mods/helpers were to get an anti-cheat that tells them about a player that could potentially be hacking, example, “senteniel: (player) has clicked over 30 cps in (game)” and the mod/helper could TP to that game to review it. That way you won’t get spammed with reports but still have an easier way to find and punish cheaters.
 
Last edited:

GHSpaghetti

Well-Known Member
Dec 23, 2019
426
570
124
26
England
Hey!

First of all; thanks for suggesting. We appreciate the fact you took time to make a suggestion to improve the network. I unfortunately have to disagree with the suggestion, though I’m fairly sure that will change in the future.

Yes, we do have a few bedrock helpers though they have just started the helper training, so it’ll take a bit until they finish their training.
What I’m trying to say is that while we may have a few bedrock helpers, it isn’t guaranteed that they’ll be promoted on short term, meaning that we basically have no increase in our Bedrock moderation team for now (and as most of you know; helpers are moderators in training and do not have permission to review any reports).

Next off, we currently have a lot of moderators who play on java and yet we cannot handle every /report. On java, a server with significantly less players than bedrock, we get around 3000 /reports a day on average, we currently can’t deal with that amount of reports with our big (compared to the Bedrock) moderation team. If we were to add this to Bedrock, then reports would be ineffective since only a limited amount of /reports would handled.

And at last; that’d significantly increase the amount of work we have to do. Don’t get me wrong, I’m sure that most if not all Moderators want to do as much as possible for CubeCraft (because in the end they applied for a volunteer potion to help CCG,) but adding bedrock /reports would be another thing added to our broad list of things we need to keep up with, and all of this has to be done with a small team. We currently can’t keep up with some things ~ such as Java /report-s, staff help during European night or sometimes even site reports ~, let stand if we were to add /report for Bedrock.

This could work in the future when we’re about to hit the expected 100 staff members by the end of the year, though for now I’m afraid it’s unrealistic.
I completely get where you are coming from, do you think this could be a feature implemented in the future when there are more active staff?
 

Keanu

Forum Veteran
Jan 5, 2017
2,878
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Maastricht, the Netherlands
youtu.be
What if mods/helpers were to get an anti-cheat that tells them about a player that could potentially be hacking, example, “senteniel: (player) has clicked over 30 cps in (game)” and the mod/helper could TP to that game to review it. That way you won’t get spammed with reports but still have an easier way to find and punish cheaters.
We have a system similar to this, however we focus primarily on reports made on the website as they are more reliable. Also, even if we were to primarily focus on this system then it still would be uneffective since we get wayyyyy more possible MCO cheaters than java /reports. We get over 30.000 possible cheaters a day and barely any of these get reviewed. Though, with the recently recruited Bedrock helpers I expect this to change in the future. (And again, Helpers are and will not be able to do ANYTHING with reports; even not teleport to suspicious players.)

I completely get where you are coming from, do you think this could be a feature implemented in the future when there are more active staff?
I definitely do! Though, for now we have to focus on actually recruiting these new staff members instead of adding a new feature which won't be maintained.
 

GHSpaghetti

Well-Known Member
Dec 23, 2019
426
570
124
26
England
We have a system similar to this, however we focus primarily on reports made on the website as they are more reliable. Also, even if we were to primarily focus on this system then it still would be uneffective since we get wayyyyy more possible MCO cheaters than java /reports. We get over 30.000 possible cheaters a day and barely any of these get reviewed. Though, with the recently recruited Bedrock helpers I expect this to change in the future. (And again, Helpers are and will not be able to do ANYTHING with reports; even not teleport to suspicious players.)


I definitely do! Though, for now we have to focus on actually recruiting these new staff members instead of adding a new feature which won't be maintained.
Tysm, I am applying for the helper role so i hope i can be part of the change, only gotta hope for the best :)
 
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