Hello people of the CubeCraft forums. My name is Jenn, but I am also often called "Kath" as a shortening of my gamer handle, which is fine with me.
I've been lurking here for at least a few days now, but the thought of trying to make an introduction post made me anxious. I've been playing minecraft for over a decade, now- so I'm an old school, og minecrafter from before the game was even finished. My playstyle has evolved & fluctuated a lot over the years as I've learned & gone through various stages in my minecraft "development".
While I have quite a bit of experience with building for aesthetics & minecraft pixel art due to my time with a creative server community- (once having built an elaborate, palatial resort style themed hotel complete with custom trees in the garden including a giant sprawling stained glass wisteria tree & a cherry tree with fancy lanterns, functional indoor & outdoor playgrounds, games, rides, fancy gym with custom equipment*, arcade, fully adjustable enchantment rooms, automatic potion brewing machines, stained glass sunrise window, giant dragon-egg themed swimming pool with diving boards made from slimeblocks which were new at the time, with my custom, signature griefer bait pixel art mama dragon & hatching egg as the centerpiece, posh personal living suites, grand entrance room with patterned floors, elegant staircases, & call buttons that played a nameless tune from a music box in my early childhood, overlooked by a 5 story library, a formal dining area with chandeliers, a glass-floored ballroom built over a garden with a giant custom tree at the center, the giant multistory fireplaces on each side of the place lit & "warmed" the library and the kitchens on the left side of the place, & the living suites & multistory indoor playground & gameroom to the right.)- I actually always strongly gravitated towards survival & more utilitarian, practical builds- eventually specializing in subterranean bases built around clustered dungeon spawners to avoid griefers in multiplayer survival, & have a lot of centrally located renewable resources.
Once someone suggested that I might like skyblock. I tried it *VERY* briefly back then, spawning on an island with only a tree that yielded no saplings. I just kind of ???'d & noped out of there, not really understanding anything about it, or having much patience to learn.
Many years later, as I finished up a ridiculously large mob farm in the sky of one of my single player mode games, I found myself thinking about that person's suggestion, & gave it another go. My luck was better this time around, & I quickly made a lot of progress, being really proud of my work. In little time, I'd saved up enough for a skeleton spawner & had the room all set up for them to spawn in, & drop down to a collection area right at my enchantment room, and... the spawner didn't work. Wouldn't work. Days later, checked back in- still nothing.
So, while I'd realized I did like the concept of skyblock, the server I was on had some game-breaking issues. It didn't take me long after that to find CubeCraft, & I have since thrown myself into my little world, which seems to get a suprising amount of silent visitors for a solo world. I can only assume they are staff; mods, admins, hopefuls in training, etc. I have a lot of experience with modding & admin'ing on old java servers, but that was a long time ago now, & due to unrelated irl circumstances which I will not delve into as it's just way tl;dr tmi stuff, I am now a bedrock player, with no interest in the often thankless work, hidden politics, &/or drama associated with being a member of the staff on any server.
I'd rather be playing the game and I have been. While there's a lot I might have done differently in hindsight, I have really been enjoying my time here. My approach to most of the baddies has been to maintain the highground with catwalks, ledges, & pillars, knocking bosses into the void when able, using strategically placed water buckets, & keeping my gear updated with the highest level enchantments available to me at any given time. Also- figured out pretty early, if not using a silk-touch-Fortune tool for your initial harvests, then you're losing out on massive amounts of productivity.
So yeah- this is my introduction post. Hello again.
I've been lurking here for at least a few days now, but the thought of trying to make an introduction post made me anxious. I've been playing minecraft for over a decade, now- so I'm an old school, og minecrafter from before the game was even finished. My playstyle has evolved & fluctuated a lot over the years as I've learned & gone through various stages in my minecraft "development".
While I have quite a bit of experience with building for aesthetics & minecraft pixel art due to my time with a creative server community- (once having built an elaborate, palatial resort style themed hotel complete with custom trees in the garden including a giant sprawling stained glass wisteria tree & a cherry tree with fancy lanterns, functional indoor & outdoor playgrounds, games, rides, fancy gym with custom equipment*, arcade, fully adjustable enchantment rooms, automatic potion brewing machines, stained glass sunrise window, giant dragon-egg themed swimming pool with diving boards made from slimeblocks which were new at the time, with my custom, signature griefer bait pixel art mama dragon & hatching egg as the centerpiece, posh personal living suites, grand entrance room with patterned floors, elegant staircases, & call buttons that played a nameless tune from a music box in my early childhood, overlooked by a 5 story library, a formal dining area with chandeliers, a glass-floored ballroom built over a garden with a giant custom tree at the center, the giant multistory fireplaces on each side of the place lit & "warmed" the library and the kitchens on the left side of the place, & the living suites & multistory indoor playground & gameroom to the right.)- I actually always strongly gravitated towards survival & more utilitarian, practical builds- eventually specializing in subterranean bases built around clustered dungeon spawners to avoid griefers in multiplayer survival, & have a lot of centrally located renewable resources.
Once someone suggested that I might like skyblock. I tried it *VERY* briefly back then, spawning on an island with only a tree that yielded no saplings. I just kind of ???'d & noped out of there, not really understanding anything about it, or having much patience to learn.
Many years later, as I finished up a ridiculously large mob farm in the sky of one of my single player mode games, I found myself thinking about that person's suggestion, & gave it another go. My luck was better this time around, & I quickly made a lot of progress, being really proud of my work. In little time, I'd saved up enough for a skeleton spawner & had the room all set up for them to spawn in, & drop down to a collection area right at my enchantment room, and... the spawner didn't work. Wouldn't work. Days later, checked back in- still nothing.
So, while I'd realized I did like the concept of skyblock, the server I was on had some game-breaking issues. It didn't take me long after that to find CubeCraft, & I have since thrown myself into my little world, which seems to get a suprising amount of silent visitors for a solo world. I can only assume they are staff; mods, admins, hopefuls in training, etc. I have a lot of experience with modding & admin'ing on old java servers, but that was a long time ago now, & due to unrelated irl circumstances which I will not delve into as it's just way tl;dr tmi stuff, I am now a bedrock player, with no interest in the often thankless work, hidden politics, &/or drama associated with being a member of the staff on any server.
I'd rather be playing the game and I have been. While there's a lot I might have done differently in hindsight, I have really been enjoying my time here. My approach to most of the baddies has been to maintain the highground with catwalks, ledges, & pillars, knocking bosses into the void when able, using strategically placed water buckets, & keeping my gear updated with the highest level enchantments available to me at any given time. Also- figured out pretty early, if not using a silk-touch-Fortune tool for your initial harvests, then you're losing out on massive amounts of productivity.
So yeah- this is my introduction post. Hello again.