Not relevant to Duels, but OP KitPvP Kits are very imbalanced:
-Tank kit is beyond defensive. To kill it, you have to exhaust the majority of the Archer's quiver when factoring in the fact that you're going to miss a lot and also have to run away very frequently. There's no point in approaching it with anything but the Swordsman Kit, which still dies faster than the Tank in a 1v1.
(P.S. It's the only kit that's capable of surviving the fall from the top of the helicopter building in 'Classic')
-Swordsman is fine as it is
-Archer dies too quickly, and exhausts its quiver too fast
-Ninja kit is redundant with the Alchemist kit, since the latter also offers Speed II
-Alchemist kit is fine, though _slightly_ longer Poison potion durations would be nice
I contacted somebody about this months ago, and the response wasn't dismissive. Any hope for OP KitPvP kits to be balanced at all?
(P.S. I use Tank, Alchemist, and Archer, and have hundreds of kills with each; this is non-biased)
(Also P.S. For kit balances to work, the corresponding chestplate piece should be placed in players' inventories in 'Wings' maps)
-Tank kit is beyond defensive. To kill it, you have to exhaust the majority of the Archer's quiver when factoring in the fact that you're going to miss a lot and also have to run away very frequently. There's no point in approaching it with anything but the Swordsman Kit, which still dies faster than the Tank in a 1v1.
(P.S. It's the only kit that's capable of surviving the fall from the top of the helicopter building in 'Classic')
-Swordsman is fine as it is
-Archer dies too quickly, and exhausts its quiver too fast
-Ninja kit is redundant with the Alchemist kit, since the latter also offers Speed II
-Alchemist kit is fine, though _slightly_ longer Poison potion durations would be nice
I contacted somebody about this months ago, and the response wasn't dismissive. Any hope for OP KitPvP kits to be balanced at all?
(P.S. I use Tank, Alchemist, and Archer, and have hundreds of kills with each; this is non-biased)
(Also P.S. For kit balances to work, the corresponding chestplate piece should be placed in players' inventories in 'Wings' maps)