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Hi,

I'm back with a suggestion. It's simple;

1. Add player trackers as default in survival games
or
2. Give it to all players after 5 minutes.

Why?
Because I hate it when there is 1/2 players left, and I can't find them. This would also make games a lot faster and prevent hiding.

That's it.
 

Cynamooo

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Aug 26, 2015
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Euhm, I thought the border was the one that prevents players from camping. A compass would be nice, but it's not necessary, because games normally don't last longer than 15 minutes (max 20) if the border has reached his end. So I wouldn't mind if they add this or not.
 

matcha

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Nov 15, 2016
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Cannibal isn't that good of a kit actually

Just use the kit if you want a compass
the world border shows it anyways

Well, generally it's one of the more top tiered kits. Pretty good for people who can pvp decently and want regen fast.

~

Everybody has already mentioned world border and the kit. So that pretty much sums it up. Anyways, compasses aren't that hard to find in chest as it was back then. So I don't think it'll be too much of an issue.
 

Ronzo

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Aug 26, 2016
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No it doesnt. You can kill a naked off spawn. And you can regenerate by right clicking dead bodies.
 

matcha

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1 You need to kill people which requires you to get good items
2 You Can just get pulled out by something like Bloodlust or Demolitionist

I mean, all you really need is a golden sword or axe, and you can pretty much get kills that way. Is Bloodlust the one where you get less damage and more attack? Or the other way around. Never used that kit. Anyways, isn't the demolitionist, the kit that gives you TNT? Most people don't fall for that.

Edit: Just found out Bloodlust was the kit that gives your more attack but less hearts. Maximum attack of 3. Personally I don't like that kit, I'm pretty bad at pvp, 3 hearts loss is pretty devastating. But not really the point of this thread. Off topic...
 

Gainfullterror

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Mar 24, 2016
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1. Add player trackers as default in survival games
What exactly do you mean by this?
They're available in every chest mode as far as I know. (if that's what you mean)

Getting player trackers after 5 minutes just like that seems a bit... strange & out of place, don't you think?
I'd prefer people to get the glowing effect when there's x players left, as that would mean that there doesn't need to be some strange way to hand out player trackers to anyone AND you still have to put some effort into searching for them.

Basically, Cannibal is OP
I mean, all you really need is a golden sword or axe, and you can pretty much get kills that way. Is Bloodlust the one where you get less damage and more attack? Or the other way around. Never used that kit. Anyways, isn't the demolitionist, the kit that gives you TNT? Most people don't fall for that.

Edit: Just found out Bloodlust was the kit that gives your more attack but less hearts. Maximum attack of 3. Personally I don't like that kit, I'm pretty bad at pvp, 3 hearts loss is pretty devastating. But not really the point of this thread. Off topic...
No it doesnt. You can kill a naked off spawn. And you can regenerate by right clicking dead bodies.
1 You need to kill people which requires you to get good items
2 You Can just get pulled out by something like Bloodlust or Demolitionist
Do you understand? how is cannibal kit not OP?
Can we... stay on topic? The suggestion is not about the player tracker kit, and telling him to use the kit is a semi-lazy solution.
 

MagnificentSpam

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Mar 16, 2016
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How about this?
After some time (depending on how many players are left) one player tracker spawns in every mid chest. This is announced in chat 30 seconds earlier.
I feel like that would be less weird than giving players items into their inventory, and having them by default would make games too quick and might take away the looting and exploring aspect imo.
I had a few annoyingly long games on cubepark recently, and player trackers are pretty rare, it's not uncommon to find none in any chest and also kill at least 5 players that didn't have a player tracker.
 

matcha

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Can we... stay on topic? The suggestion is not about the player tracker kit, and telling him to use the kit is a semi-lazy solution.

Dunno how telling him to use the kit to obtain a compass early on in the game is really that lazy. It's like telling people, if you want quick regen, use the cannibal.

How about this?
After some time (depending on how many players are left) one player tracker spawns in every mid chest. This is announced in chat 30 seconds earlier.
I feel like that would be less weird than giving players items into their inventory, and having them by default would make games too quick and might take away the looting and exploring aspect imo.
I had a few annoyingly long games on cubepark recently, and player trackers are pretty rare, it's not uncommon to find none in any chest and also kill at least 5 players that didn't have a player tracker.

Hmm, I think increasing the spawning of compasses would be a much more simpler solution. Personally, I don't see too many players bothering to use the compass. But, it can be a pain to track down players in large maps solely based on luck.
 

Gainfullterror

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Dunno how telling him to use the kit to obtain a compass early on in the game is really that lazy. It's like telling people, if you want quick regen, use the cannibal.
It's basically telling him that he can fix this problem by going this kit every time. It's not really a good solution to it, as it forces him to limit his game to a specific kit.
 

matcha

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It's basically telling him that he can fix this problem by going this kit every time. It's not really a good solution to it, as it forces him to limit his game to a specific kit.

It's a specific kit that can help. But I can see your point. In comparison to some other kits, most people wouldn't pick this kit. But as already mentioned, and by you too, the compasses aren't as rare to find.
 
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