Hey here are project ideas I think would be good
CubeCraft Deja Vu
This project idea would be fun for the CubeCraft community in my opinion.
I am suggesting that CubeCraft add back an old game every weekend(Friday to Sunday) so players could experience those games again.
Games like Speed Eggwars, Bingo, Assassinations, etc could be added back for the weekend. I think if this was implemented it would be better not to tell people the game that would be added back on the coming Friday as it would be more fun to get a surprise on that day that “oh, I get to play Bingo for the next three days” etc.
Throughout Monday to Friday at 5pm BST no removed-game would be present but on the weekends they would.
Resources:
Exterminator Project
So we all know bugs are quite a big problem on CubeCraft, not enough resources go towards the fixing of bugs while a huge amount goes towards the logging and testing of bugs.
I am creating an idea in which CubeCraft create an update where a few things happen:
This project suggestion is a “Weekly content injection”, which would basically mean every week a piece of content would be added to a chosen game(in cycle) to the network.
Chosen by the project lead 3-5 different suggested pieces of content by the community through the feedback and suggestions system could be added to a poll on the forums where community members could vote for what they’d like to see added to the game of that week.
For example in Tower Defence, this could be a new tower, or a new troop, not a full content update but a little change to the game to keep it interesting
Poll example(Tower Defence):
CubeCraft Deja Vu
This project idea would be fun for the CubeCraft community in my opinion.
I am suggesting that CubeCraft add back an old game every weekend(Friday to Sunday) so players could experience those games again.
Games like Speed Eggwars, Bingo, Assassinations, etc could be added back for the weekend. I think if this was implemented it would be better not to tell people the game that would be added back on the coming Friday as it would be more fun to get a surprise on that day that “oh, I get to play Bingo for the next three days” etc.
Throughout Monday to Friday at 5pm BST no removed-game would be present but on the weekends they would.
Resources:
- Project Lead: Choosing the games, posting a forums thread including the individual game rules.
- Developer(s): Fixing any high priority bugs on the game.
- QA: Testing the game before the Friday every week.
- Moderation: Moderators being told in advance(Monday-Thursday) the individual game rules for moderation and if needed creating rules.
Exterminator Project
So we all know bugs are quite a big problem on CubeCraft, not enough resources go towards the fixing of bugs while a huge amount goes towards the logging and testing of bugs.
I am creating an idea in which CubeCraft create an update where a few things happen:
- More resources are put towards fixing bugs before the summer.
- Bugs which may seem of low priority but are actually reported a lot and complained about a lot should be fixed.
- And creating some sort of “Community Developer” applications in which members of the community can become developers on CubeCraft unpaid under an NDA and can fix bugs and create content: they’d obviously have to be experienced and trustworthy. Community members who are experienced developers who can spend an hour or two of their time without needing to commit to actually spending 10+ hours a week who could work on small suggested content changes and bugs would be a great step forward for Cube in my opinion, not having to wait a year for a game update to come around for a small item addition or balancing change to a game. I also believe having new Community Developers or whatever you’d like to call them would create actual developer recruitment for par and full time jobs much easier as members of the community could prove themselves before applying for a role as developer.
- Project lead: Deciding the bugs that should be fixed before the hoped for influx of players during the summer time.
- Developer(s): A full time developer or community developers(if they exist) fixing bugs.
- QA: Testing that the bugs have been fixed.
This project suggestion is a “Weekly content injection”, which would basically mean every week a piece of content would be added to a chosen game(in cycle) to the network.
Chosen by the project lead 3-5 different suggested pieces of content by the community through the feedback and suggestions system could be added to a poll on the forums where community members could vote for what they’d like to see added to the game of that week.
For example in Tower Defence, this could be a new tower, or a new troop, not a full content update but a little change to the game to keep it interesting
Poll example(Tower Defence):
- New troop: community suggestion
- New tower: community suggestion
- Track Change on Oceana: community suggestion
- None are good choices(important so that no unbalanced or not acceptable pieces of content would be added to the game)
- Stronger swords at middle the middle of Skywars maps
- New kit addition: community suggestion
- New Solo Skywars map
- None are good choices
- Project lead: Creating the weekly poll thread on what would be added to the game on cycle(for example - this week would be Minerware or whatever)
- Developer(s): IMO as suggested in my Exterminator project suggestion a community developer would be good for this as its just for example a new item to a game or something, it wouldn’t be big.
- QA: Testing would be required to check if its balanced and working
- Designers: If for example apart of the poll was a community suggestion or changing a specific tower defence track or something a designer may be required(also for new small maps in for example solo egg or Skywars)