Hi everyone, I'm quartz and in this thread, I will be talking about my thoughts and my opinion on Magic and Mayhem(MnM).
The thread is separated into 3 parts: the first one will be my introduction. In the second part, I'm gonna talk about MnM and its problems in general, and the third one will be my conclusion.
First of all, let me introduce myself:
Now let's talk about the problems. These aren't ordered btw.
My personal opinion/conclusion:
I hate it in every way possible, maybe it's because I'm used to Wynncraft/HySb quality, or maybe it's just because the game is... awful. Well, I don't know. Anyway, I don't think this game deserves to be permanent as it is lacking the sustainability for updates. Make a new RPG, make it actually good and we will all love you.
Thanks for reading my thread, have a beautiful day
The thread is separated into 3 parts: the first one will be my introduction. In the second part, I'm gonna talk about MnM and its problems in general, and the third one will be my conclusion.
First of all, let me introduce myself:
- I played MnM for about 3 hours
- I play on Java Edition
- I am player level 364
- I am using level 25 Tsunami Armor and a level 36 Hydro Wand; I haven't levelled any other wand.
Now let's talk about the problems. These aren't ordered btw.
- No red thread:
- Quests don't follow one another, you need to find the quest NPC's manually
- Quests are partly unclear(a wiki would solve this, but that shouldn't be the go-to solution), an example for this are the quests "Find Posy", "Find Herneack in the King's Residency" and "An Illusory Wall"
- You shouldn't be able to fight the boss before actually finishing the main quests; It shouldn't be based on the players level.
-
- The difficulty curve isn't adequate:
- It should get harder the more you play, not easier
- Level 1000+ items lol
- The boss is soloable with early game gear
- No need to grind
- grinding is everything in RPGs
- don't make it too grindy tho pls
- we still have lives
- thanks
- ily
- thanks
- we still have lives
- don't make it too grindy tho pls
- grinding is everything in RPGs
- No need to grind
- You don't need to level all wands, one is enough
- No update potential/longevity
- Inflated economy already
- End game armour already costs 400 million ggs
- tycoon game vibes
- What is armour supposed to cost when the game updates
- End game armour already costs 400 million ggs
- Everything is oneshottable already, new mobs must have 10k+ levels to actually be a challenge
- Would make mobs stronger than the boss lol, very good balance
- Inflated economy already
- QOL
- QOL features are missing
- I want to drop items pls
- /sell
- /ec
- /op
- /gamemode 1
- Bugs reduce QOL
- let me cast spells on grass plsssssss
- QOL features are missing
- No player interaction
- Solo RPG no fun
- trading when
- Laggy server
- Why is this even a thing I don't understand
My personal opinion/conclusion:
I hate it in every way possible, maybe it's because I'm used to Wynncraft/HySb quality, or maybe it's just because the game is... awful. Well, I don't know. Anyway, I don't think this game deserves to be permanent as it is lacking the sustainability for updates. Make a new RPG, make it actually good and we will all love you.
Thanks for reading my thread, have a beautiful day
